Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:37:13 | 1 | 0 | 1 | 120 |
MEC | 00:32:31 | 0 | 1 | 0 | 19 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:34:16 | 0 | 1 | 0 | 23 |
Total | 01:44:00 | 1 | 2 | - | - |
Averages | 00:10:24 | 0 | 0 | 0 | 16 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Zatar Wetlands | 00:37:13 | 1 | 0 | 1 | 120 |
Gulf Of Oman | 00:32:31 | 0 | 1 | 0 | 19 |
Taraba Quarry | 00:34:16 | 0 | 1 | 0 | 23 |
Total | 01:44:00 | 1 | 2 | – | – |
Averages | 00:34:40 | 0 | 1 | 0 | 54 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:09:44 | 1 | 1 | 1 | 120 |
MEC | 01:44:00 | 1 | 2 | 0.5 | 120 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:34:16 | 0 | 1 | 0 | 23 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:06:01 | 2 | 4 | 0.5 | 0 |
Aviator | 00:01:45 | 0 | 4 | 0 | 0 |
Air Defense | 00:00:33 | 0 | 2 | 0 | 0 |
Helicopter | 00:00:58 | 0 | 2 | 0 | 0 |
Transport | 00:05:59 | 6 | 7 | 1.14 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:05:43 | 6 | 5 | 1.2 | 0 |
Total | 00:20:59 | 14 | 24 | – | 2 |
Averages | 00:02:59 | 2 | 3 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:09:44 | 00:00:00 | 00:34:16 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:26:27 | 7 | 27 | 0.26 |
Assault | 00:03:34 | 3 | 3 | 1 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:12:39 | 6 | 14 | 0.43 |
Special-Ops | 00:42:00 | 43 | 43 | 1 |
Support | 00:00:31 | 1 | 2 | 0.5 |
Sniper | 00:11:17 | 2 | 8 | 0.25 |
Total | 01:36:28 | 62 | 97 | – |
Averages | 00:13:46 | 9 | 14 | 0.64 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:09:49 | 3 | 7 | 0.43 | 10.71% |
Grenade Launcher Attachment | 00:00:08 | 0 | 1 | 0 | 0% |
Carbines | 00:29:58 | 33 | 29 | 1.14 | 18.83% |
Light Machine Guns | 00:00:31 | 1 | 2 | 0.5 | 6% |
Sniper Rifles | 00:09:20 | 1 | 4 | 0.25 | 23.4% |
Pistols | 00:03:11 | 3 | 6 | 0.5 | 25% |
AT/AA | 00:05:11 | 1 | 5 | 0.2 | 25% |
Submachine Guns | 00:11:40 | 4 | 10 | 0.4 | 6.62% |
Shotguns | 00:00:07 | 0 | 1 | 0 | 0% |
Knife | 00:02:02 | 0 | 3 | 0 | 0% |
Defibrillator | 00:00:25 | 0 | 2 | 0 | 80% |
Explosives (C4, Claymore, AT Mine) | 00:00:21 | 0 | 1 | 0 | 0% |
Hand Grenade | 00:01:57 | 1 | 4 | 0.25 | 24% |
Total | 01:14:19 | 47 | 74 | – | – |
Averages | 00:05:43 | 4 | 6 | 0 | 16.641% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:02:02 | 0 | 3 | 0 | 2 |
Defibrillator | 00:00:25 | 0 | 2 | 0 | 5 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:01:57 | 1 | 4 | 0.25 | 25 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:21 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:04:45 | 1 | 10 | 0.1 | 32 |
Averages | 00:00:21 | 0 | 1 | 0.01 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 8342932 |
Enrollment Date | 2025-06-25 19:17:12 |
Last Battle On | 2025-06-25 20:36:54 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
Cost ($50 base) | 28.8462 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 162 of 150. At your historical rate, you should earn -12 in 0 days (or 0 Seconds straight).![]() Next Rank: Lance Corporal Score: 162 of 500. At your historical rate, you should earn 338 in 0 days (or 3 Hours, and 31 Minutes straight).![]() Next Rank: Corporal Score: 162 of 800. At your historical rate, you should earn 638 in 0 days (or 6 Hours, and 38 Minutes straight). |