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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 03:47:06 | 13 | 14 | 0.93 | 33 |
| MEC | 03:48:27 | 5 | 20 | 0.25 | 55 |
| PLA | 02:48:42 | 3 | 6 | 0.5 | 29 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:47:47 | 0 | 3 | 0 | 33 |
| Total | 11:12:02 | 21 | 43 | - | - |
| Averages | 01:07:12 | 2 | 4 | 0 | 15 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:27:33 | 0 | 2 | 0 | 8 |
| Mashtuur City | 00:11:53 | 0 | 3 | 0 | 8 |
| Zatar Wetlands | 01:39:51 | 3 | 5 | 0.6 | 47 |
| Strike at Karkand | 00:32:37 | 1 | 4 | 0.25 | 32 |
| Gulf Of Oman | 01:27:50 | 5 | 2 | 2.5 | 24 |
| Taraba Quarry | 01:23:23 | 1 | 5 | 0.2 | 55 |
| Road To Jalalabad | 01:39:53 | 3 | 9 | 0.33 | 33 |
| Dalian Plant | 02:15:16 | 3 | 7 | 0.43 | 22 |
| Dragon Valley | 01:08:04 | 2 | 2 | 1 | 29 |
| Great Wall | 00:05:26 | 1 | 0 | 1 | 2 |
| Midnight Sun | 00:05:19 | 1 | 1 | 1 | 8 |
| Operation Harvest | 00:02:55 | 0 | 1 | 0 | 0 |
| Wake Island 2007 | 00:12:07 | 1 | 2 | 0.5 | 11 |
| Total | 11:12:07 | 21 | 43 | – | – |
| Averages | 00:51:42 | 0 | 3 | 1 | 21 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 07:35:52 | 16 | 27 | 0.59 | 47 |
| MEC | 05:18:29 | 10 | 20 | 0.5 | 55 |
| PLA | 03:46:12 | 8 | 12 | 0.67 | 29 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:28:49 | 2 | 5 | 0.4 | 55 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 01:49:07 | 22 | 38 | 0.68 | 4 |
| Aviator | 00:02:44 | 0 | 3 | 0 | 0 |
| Air Defense | 00:09:46 | 1 | 10 | 0.1 | 0 |
| Helicopter | 00:29:23 | 5 | 16 | 0.31 | 0 |
| Transport | 01:06:23 | 10 | 52 | 0.21 | 1 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:02:15 | 2 | 6 | 0.33 | 0 |
| Total | 03:39:38 | 40 | 125 | – | 5 |
| Averages | 00:31:22 | 6 | 18 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 07:15:31 | 00:00:00 | 01:28:49 | 00:08:14 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 04:00:47 | 67 | 227 | 0.3 |
| Assault | 01:37:43 | 17 | 92 | 0.18 |
| Engineer | 00:17:23 | 4 | 24 | 0.17 |
| Medic | 03:40:10 | 29 | 199 | 0.15 |
| Special-Ops | 00:16:16 | 2 | 26 | 0.08 |
| Support | 00:30:06 | 4 | 31 | 0.13 |
| Sniper | 00:06:08 | 3 | 9 | 0.33 |
| Total | 10:28:33 | 126 | 608 | – |
| Averages | 01:29:47 | 18 | 87 | 0.21 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 02:31:22 | 22 | 169 | 0.13 | 10.86% |
| Grenade Launcher Attachment | 00:06:32 | 0 | 11 | 0 | 25% |
| Carbines | 00:10:26 | 2 | 17 | 0.12 | 14.55% |
| Light Machine Guns | 00:20:20 | 4 | 24 | 0.17 | 4.16% |
| Sniper Rifles | 00:05:26 | 2 | 8 | 0.25 | 11.29% |
| Pistols | 00:01:35 | 1 | 3 | 0.33 | 7.14% |
| AT/AA | 01:24:29 | 17 | 93 | 0.18 | 20.44% |
| Submachine Guns | 01:11:34 | 24 | 67 | 0.36 | 12.31% |
| Shotguns | 00:13:56 | 5 | 26 | 0.19 | 5.78% |
| Knife | 00:01:44 | 0 | 6 | 0 | 0% |
| Defibrillator | 00:13:50 | 1 | 28 | 0.04 | 58.46% |
| Explosives (C4, Claymore, AT Mine) | 00:02:17 | 0 | 7 | 0 | 0% |
| Hand Grenade | 00:07:28 | 2 | 16 | 0.13 | 10.45% |
| Total | 06:28:53 | 80 | 468 | – | – |
| Averages | 00:29:54 | 6 | 36 | 0 | 11.018% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:44 | 0 | 6 | 0 | 22 |
| Defibrillator | 00:13:50 | 1 | 28 | 0.04 | 65 |
| Claymore | 00:00:11 | 0 | 0 | 0 | 3 |
| Hand Grenade | 00:07:28 | 2 | 16 | 0.13 | 67 |
| AT Mine | 00:00:53 | 0 | 4 | 0 | 14 |
| C4 | 00:01:13 | 0 | 3 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:25:19 | 3 | 57 | 0.05 | 171 |
| Averages | 00:01:56 | 0 | 4 | 0 | 13 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 13009500 |
| Enrollment Date | 2025-02-16 18:45:31 |
| Last Battle On | 2026-02-06 10:17:01 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
| Cost ($50 base) | 4.4635 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Corporal Score: 614 of 800. At your historical rate, you should earn 186 in 93 days (or 3 Hours, and 26 Minutes straight).
Next Rank: Sergeant Score: 614 of 2,500. At your historical rate, you should earn 1,886 in 943 days (or 34 Hours, and 55 Minutes straight).
Next Rank: Staff Sergeant Score: 614 of 5,000. At your historical rate, you should earn 4,386 in 2193 days (or 81 Hours, and 13 Minutes straight). |
DARK^GEN Lance Corporal

Engineer Combat Badge