Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:10:12 | 5 | 5 | 1 | 92 |
MEC | 01:49:31 | 0 | 4 | 0 | 102 |
PLA | 02:17:38 | 4 | 6 | 0.67 | 111 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:30:26 | 0 | 2 | 0 | 54 |
Total | 06:47:47 | 9 | 17 | - | - |
Averages | 00:40:46 | 1 | 2 | 0 | 36 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:00:58 | 1 | 0 | 1 | 0 |
Mashtuur City | 00:16:16 | 0 | 1 | 0 | 55 |
Zatar Wetlands | 00:38:39 | 0 | 1 | 0 | 92 |
Sharqi Peninsula | 00:26:15 | 1 | 1 | 1 | 38 |
Gulf Of Oman | 00:39:10 | 0 | 2 | 0 | 51 |
Taraba Quarry | 00:07:10 | 0 | 1 | 0 | 14 |
Road To Jalalabad | 00:34:23 | 1 | 1 | 1 | 102 |
Dalian Plant | 00:36:46 | 0 | 1 | 0 | 27 |
Dragon Valley | 01:11:34 | 2 | 1 | 2 | 52 |
Fushe Pass | 00:02:25 | 1 | 0 | 1 | 2 |
Songhua Stalemate | 00:01:34 | 1 | 1 | 1 | 0 |
Great Wall | 00:23:16 | 0 | 1 | 0 | 54 |
N/A | 00:22:26 | 0 | 2 | 0 | 111 |
Midnight Sun | 00:37:23 | 0 | 2 | 0 | 48 |
Operation Harvest | 00:20:39 | 0 | 1 | 0 | 34 |
Wake Island 2007 | 00:28:54 | 2 | 1 | 2 | 32 |
Total | 06:47:48 | 9 | 17 | – | – |
Averages | 00:25:29 | 0 | 1 | 1 | 45 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:19:35 | 7 | 12 | 0.58 | 92 |
MEC | 02:28:09 | 1 | 7 | 0.14 | 92 |
PLA | 03:21:52 | 6 | 7 | 0.86 | 54 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:30:26 | 0 | 2 | 0 | 54 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:01:03 | 1 | 0 | 1 | 0 |
Aviator | 00:34:26 | 15 | 13 | 1.23 | 1 |
Air Defense | 00:00:09 | 0 | 1 | 0 | 0 |
Helicopter | 02:14:46 | 112 | 83 | 1.45 | 8 |
Transport | 00:08:13 | 5 | 5 | 1 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:13 | 0 | 0 | 0 | 0 |
Total | 02:58:50 | 133 | 102 | – | 9 |
Averages | 00:25:32 | 19 | 15 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 03:52:39 | 00:00:00 | 00:30:26 | 00:58:02 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:13:17 | 4 | 21 | 0.19 |
Assault | 01:38:47 | 61 | 47 | 1.3 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:04:05 | 2 | 4 | 0.5 |
Special-Ops | 00:09:12 | 11 | 15 | 0.73 |
Support | 01:01:07 | 60 | 43 | 1.4 |
Sniper | 03:22:48 | 154 | 164 | 0.94 |
Total | 06:29:16 | 292 | 294 | – |
Averages | 00:55:36 | 42 | 42 | 0.99 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:17:24 | 5 | 13 | 0.38 | 13.31% |
Grenade Launcher Attachment | 00:05:56 | 1 | 2 | 0.5 | 15.38% |
Carbines | 00:08:52 | 11 | 15 | 0.73 | 26.23% |
Light Machine Guns | 00:27:40 | 42 | 27 | 1.56 | 10.23% |
Sniper Rifles | 01:57:20 | 53 | 84 | 0.63 | 43.7% |
Pistols | 00:15:52 | 20 | 26 | 0.77 | 17.09% |
AT/AA | 00:03:01 | 0 | 6 | 0 | 12.5% |
Submachine Guns | 00:05:56 | 4 | 10 | 0.4 | 27.85% |
Shotguns | 00:00:07 | 0 | 0 | 0 | 0% |
Knife | 00:01:58 | 9 | 6 | 1.5 | 33.33% |
Defibrillator | 00:00:06 | 0 | 0 | 0 | 100% |
Explosives (C4, Claymore, AT Mine) | 00:03:55 | 15 | 3 | 5 | 6.47% |
Hand Grenade | 00:01:49 | 2 | 1 | 2 | 11.36% |
Total | 03:29:50 | 162 | 193 | – | – |
Averages | 00:16:08 | 12 | 15 | 1 | 16.178% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:58 | 9 | 6 | 1.5 | 27 |
Defibrillator | 00:00:06 | 0 | 0 | 0 | 4 |
Claymore | 00:03:49 | 15 | 3 | 5 | 110 |
Hand Grenade | 00:01:49 | 2 | 1 | 2 | 44 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:06 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:07:48 | 26 | 10 | 2.6 | 185 |
Averages | 00:00:36 | 2 | 1 | 0.2 | 14 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 7658406 |
Enrollment Date | 2021-07-04 17:36:26 |
Last Battle On | 2023-03-17 23:57:07 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
Cost ($50 base) | 7.3565 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 854 of 2,500. At your historical rate, you should earn 1,646 in 1646 days (or 13 Hours, and 3 Minutes straight).![]() Next Rank: Staff Sergeant Score: 854 of 5,000. At your historical rate, you should earn 4,146 in 4146 days (or 32 Hours, and 54 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 854 of 8,000. At your historical rate, you should earn 7,146 in 7146 days (or 56 Hours, and 42 Minutes straight). |