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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:10:12 | 5 | 5 | 1 | 92 |
| MEC | 01:49:31 | 0 | 4 | 0 | 102 |
| PLA | 02:17:38 | 4 | 6 | 0.67 | 111 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:30:26 | 0 | 2 | 0 | 54 |
| Total | 06:47:47 | 9 | 17 | - | - |
| Averages | 00:40:46 | 1 | 2 | 0 | 36 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:00:58 | 1 | 0 | 1 | 0 |
| Mashtuur City | 00:16:16 | 0 | 1 | 0 | 55 |
| Zatar Wetlands | 00:38:39 | 0 | 1 | 0 | 92 |
| Sharqi Peninsula | 00:26:15 | 1 | 1 | 1 | 38 |
| Gulf Of Oman | 00:39:10 | 0 | 2 | 0 | 51 |
| Taraba Quarry | 00:07:10 | 0 | 1 | 0 | 14 |
| Road To Jalalabad | 00:34:23 | 1 | 1 | 1 | 102 |
| Dalian Plant | 00:36:46 | 0 | 1 | 0 | 27 |
| Dragon Valley | 01:11:34 | 2 | 1 | 2 | 52 |
| Fushe Pass | 00:02:25 | 1 | 0 | 1 | 2 |
| Songhua Stalemate | 00:01:34 | 1 | 1 | 1 | 0 |
| Great Wall | 00:23:16 | 0 | 1 | 0 | 54 |
| N/A | 00:22:26 | 0 | 2 | 0 | 111 |
| Midnight Sun | 00:37:23 | 0 | 2 | 0 | 48 |
| Operation Harvest | 00:20:39 | 0 | 1 | 0 | 34 |
| Wake Island 2007 | 00:28:54 | 2 | 1 | 2 | 32 |
| Total | 06:47:48 | 9 | 17 | – | – |
| Averages | 00:25:29 | 0 | 1 | 1 | 45 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:19:35 | 7 | 12 | 0.58 | 92 |
| MEC | 02:28:09 | 1 | 7 | 0.14 | 92 |
| PLA | 03:21:52 | 6 | 7 | 0.86 | 54 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:30:26 | 0 | 2 | 0 | 54 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:01:03 | 1 | 0 | 1 | 0 |
| Aviator | 00:34:26 | 15 | 13 | 1.23 | 1 |
| Air Defense | 00:00:09 | 0 | 1 | 0 | 0 |
| Helicopter | 02:14:46 | 112 | 83 | 1.45 | 8 |
| Transport | 00:08:13 | 5 | 5 | 1 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:13 | 0 | 0 | 0 | 0 |
| Total | 02:58:50 | 133 | 102 | – | 9 |
| Averages | 00:25:32 | 19 | 15 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:52:39 | 00:00:00 | 00:30:26 | 00:58:02 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:13:17 | 4 | 21 | 0.19 |
| Assault | 01:38:47 | 61 | 47 | 1.3 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:04:05 | 2 | 4 | 0.5 |
| Special-Ops | 00:09:12 | 11 | 15 | 0.73 |
| Support | 01:01:07 | 60 | 43 | 1.4 |
| Sniper | 03:22:48 | 154 | 164 | 0.94 |
| Total | 06:29:16 | 292 | 294 | – |
| Averages | 00:55:36 | 42 | 42 | 0.99 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:17:24 | 5 | 13 | 0.38 | 13.31% |
| Grenade Launcher Attachment | 00:05:56 | 1 | 2 | 0.5 | 15.38% |
| Carbines | 00:08:52 | 11 | 15 | 0.73 | 26.23% |
| Light Machine Guns | 00:27:40 | 42 | 27 | 1.56 | 10.23% |
| Sniper Rifles | 01:57:20 | 53 | 84 | 0.63 | 43.7% |
| Pistols | 00:15:52 | 20 | 26 | 0.77 | 17.09% |
| AT/AA | 00:03:01 | 0 | 6 | 0 | 12.5% |
| Submachine Guns | 00:05:56 | 4 | 10 | 0.4 | 27.85% |
| Shotguns | 00:00:07 | 0 | 0 | 0 | 0% |
| Knife | 00:01:58 | 9 | 6 | 1.5 | 33.33% |
| Defibrillator | 00:00:06 | 0 | 0 | 0 | 100% |
| Explosives (C4, Claymore, AT Mine) | 00:03:55 | 15 | 3 | 5 | 6.47% |
| Hand Grenade | 00:01:49 | 2 | 1 | 2 | 11.36% |
| Total | 03:29:50 | 162 | 193 | – | – |
| Averages | 00:16:08 | 12 | 15 | 1 | 16.178% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:58 | 9 | 6 | 1.5 | 27 |
| Defibrillator | 00:00:06 | 0 | 0 | 0 | 4 |
| Claymore | 00:03:49 | 15 | 3 | 5 | 110 |
| Hand Grenade | 00:01:49 | 2 | 1 | 2 | 44 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:06 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:07:48 | 26 | 10 | 2.6 | 185 |
| Averages | 00:00:36 | 2 | 1 | 0.2 | 14 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 7658406 |
| Enrollment Date | 2021-07-04 17:36:26 |
| Last Battle On | 2023-03-17 23:57:07 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
| Cost ($50 base) | 7.3565 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 854 of 2,500. At your historical rate, you should earn 1,646 in 1646 days (or 13 Hours, and 3 Minutes straight).
Next Rank: Staff Sergeant Score: 854 of 5,000. At your historical rate, you should earn 4,146 in 4146 days (or 32 Hours, and 54 Minutes straight).
Next Rank: Gunnery Sergeant Score: 854 of 8,000. At your historical rate, you should earn 7,146 in 7146 days (or 56 Hours, and 42 Minutes straight). |
=B2R= Living_DRN_Legend Corporal

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