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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 03:29:47 | 6 | 3 | 2 | 47 |
| MEC | 02:49:29 | 5 | 2 | 2.5 | 29 |
| PLA | 01:45:28 | 2 | 5 | 0.4 | 42 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:25:34 | 2 | 2 | 1 | 43 |
| Total | 09:30:18 | 15 | 12 | - | - |
| Averages | 00:57:01 | 2 | 1 | 0 | 16 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 01:17:55 | 2 | 1 | 2 | 21 |
| Operation Clean Sweep | 00:24:25 | 1 | 1 | 1 | 8 |
| Zatar Wetlands | 00:15:29 | 1 | 0 | 1 | 38 |
| Strike at Karkand | 00:36:34 | 1 | 0 | 1 | 20 |
| Sharqi Peninsula | 00:40:17 | 2 | 0 | 2 | 29 |
| Operation Smoke Screen | 00:09:10 | 1 | 0 | 1 | 0 |
| Taraba Quarry | 01:12:23 | 1 | 1 | 1 | 43 |
| Road To Jalalabad | 00:13:01 | 1 | 0 | 1 | 0 |
| Daqing Oilfields | 00:33:30 | 1 | 0 | 1 | 8 |
| Dalian Plant | 00:31:17 | 1 | 0 | 1 | 14 |
| Dragon Valley | 00:00:58 | 0 | 1 | 0 | 0 |
| Fushe Pass | 00:32:53 | 0 | 2 | 0 | 10 |
| Songhua Stalemate | 00:01:01 | 0 | 1 | 0 | 0 |
| Great Wall | 00:57:03 | 1 | 2 | 0.5 | 42 |
| N/A | 00:09:53 | 0 | 1 | 0 | 9 |
| Midnight Sun | 00:52:38 | 0 | 2 | 0 | 26 |
| Operation Harvest | 00:24:15 | 1 | 0 | 1 | 38 |
| Wake Island 2007 | 00:37:38 | 1 | 0 | 1 | 47 |
| Total | 09:30:20 | 15 | 12 | – | – |
| Averages | 00:31:41 | 0 | 1 | 1 | 20 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:30:55 | 9 | 7 | 1.29 | 47 |
| MEC | 03:42:33 | 8 | 2 | 4 | 43 |
| PLA | 04:06:58 | 4 | 8 | 0.5 | 47 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 02:18:36 | 3 | 3 | 1 | 43 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:51:46 | 15 | 21 | 0.76 | 1 |
| Aviator | 00:24:53 | 2 | 24 | 0.13 | 1 |
| Air Defense | 00:14:24 | 1 | 11 | 0.18 | 1 |
| Helicopter | 00:39:58 | 1 | 14 | 0.07 | 0 |
| Transport | 00:36:43 | 6 | 17 | 0.47 | 2 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:02:06 | 2 | 2 | 1 | 0 |
| Total | 02:49:50 | 27 | 89 | – | 5 |
| Averages | 00:24:15 | 4 | 13 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:36:24 | 00:00:00 | 02:18:36 | 01:16:53 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:59:25 | 7 | 40 | 0.18 |
| Assault | 01:04:37 | 17 | 50 | 0.34 |
| Engineer | 00:37:23 | 5 | 18 | 0.28 |
| Medic | 00:00:10 | 0 | 1 | 0 |
| Special-Ops | 04:13:41 | 33 | 133 | 0.25 |
| Support | 00:01:17 | 0 | 2 | 0 |
| Sniper | 02:15:15 | 23 | 68 | 0.34 |
| Total | 09:11:48 | 85 | 312 | – |
| Averages | 01:18:49 | 12 | 45 | 0.27 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 02:11:04 | 15 | 59 | 0.25 | 10.47% |
| Grenade Launcher Attachment | 00:01:41 | 1 | 3 | 0.33 | 50% |
| Carbines | 00:39:55 | 1 | 33 | 0.03 | 7.69% |
| Light Machine Guns | 00:00:25 | 0 | 1 | 0 | 0% |
| Sniper Rifles | 01:23:43 | 6 | 38 | 0.16 | 47.22% |
| Pistols | 00:08:56 | 1 | 11 | 0.09 | 11.05% |
| AT/AA | 00:06:30 | 1 | 7 | 0.14 | 34.78% |
| Submachine Guns | 00:35:34 | 5 | 25 | 0.2 | 8.09% |
| Shotguns | 00:22:51 | 1 | 11 | 0.09 | 3.28% |
| Knife | 00:12:04 | 9 | 9 | 1 | 10.98% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:12:36 | 5 | 8 | 0.63 | 1.03% |
| Hand Grenade | 00:05:28 | 1 | 5 | 0.2 | 6.38% |
| Total | 05:50:07 | 45 | 203 | – | – |
| Averages | 00:26:55 | 3 | 16 | 1 | 11.195% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:12:04 | 9 | 9 | 1 | 82 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:01:56 | 4 | 1 | 4 | 15 |
| Hand Grenade | 00:05:28 | 1 | 5 | 0.2 | 47 |
| AT Mine | 00:01:56 | 0 | 1 | 0 | 15 |
| C4 | 00:08:44 | 1 | 6 | 0.17 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:30:08 | 15 | 22 | 0.68 | 159 |
| Averages | 00:02:19 | 1 | 2 | 0.05 | 12 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12835772 |
| Enrollment Date | 2023-12-08 21:00:12 |
| Last Battle On | 2024-03-23 18:51:00 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 1 |
| Cost ($50 base) | 5.2601 cph |
| Unlocks |
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| Awards | |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 441 of 500. At your historical rate, you should earn 59 in 15 days (or 1 Hour, and 13 Minutes straight).
Next Rank: Corporal Score: 441 of 800. At your historical rate, you should earn 359 in 90 days (or 7 Hours, and 28 Minutes straight).
Next Rank: Sergeant Score: 441 of 2,500. At your historical rate, you should earn 2,059 in 515 days (or 42 Hours, and 53 Minutes straight). |
ahmt GaraHeadshotPro Private First Class

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