Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:02:18 | 13 | 8 | 1.63 | 101 |
MEC | 02:10:25 | 2 | 9 | 0.22 | 79 |
PLA | 02:37:25 | 6 | 8 | 0.75 | 45 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:20:03 | 2 | 0 | 2 | 44 |
Total | 10:10:11 | 23 | 25 | - | - |
Averages | 01:01:01 | 2 | 3 | 0 | 27 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:03:40 | 1 | 0 | 1 | 12 |
Mashtuur City | 01:14:45 | 1 | 1 | 1 | 76 |
Operation Clean Sweep | 00:42:03 | 1 | 2 | 0.5 | 45 |
Zatar Wetlands | 01:30:41 | 5 | 3 | 1.67 | 58 |
Strike at Karkand | 01:37:46 | 1 | 5 | 0.2 | 79 |
Sharqi Peninsula | 00:15:07 | 0 | 3 | 0 | 8 |
Gulf Of Oman | 00:01:46 | 1 | 0 | 1 | 3 |
Taraba Quarry | 00:00:34 | 1 | 0 | 1 | 0 |
Road To Jalalabad | 00:10:35 | 0 | 1 | 0 | 11 |
Daqing Oilfields | 00:07:28 | 1 | 0 | 1 | 10 |
Dalian Plant | 00:55:36 | 3 | 2 | 1.5 | 16 |
Dragon Valley | 01:20:28 | 2 | 2 | 1 | 45 |
Fushe Pass | 00:39:04 | 1 | 0 | 1 | 101 |
Songhua Stalemate | 00:04:12 | 0 | 1 | 0 | 0 |
Great Wall | 00:33:13 | 2 | 0 | 2 | 44 |
N/A | 00:30:25 | 1 | 3 | 0.33 | 28 |
Midnight Sun | 00:04:40 | 0 | 1 | 0 | 4 |
Wake Island 2007 | 00:18:12 | 2 | 1 | 2 | 19 |
Total | 10:10:15 | 23 | 25 | – | – |
Averages | 00:33:54 | 0 | 1 | 1 | 31 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:51:48 | 18 | 21 | 0.86 | 101 |
MEC | 05:22:42 | 10 | 14 | 0.71 | 79 |
PLA | 04:02:53 | 11 | 7 | 1.57 | 101 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:33:47 | 3 | 0 | 3 | 44 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:17:19 | 38 | 33 | 1.24 | 3 |
Aviator | 00:00:31 | 0 | 2 | 0 | 0 |
Air Defense | 00:15:49 | 10 | 10 | 1.2 | 2 |
Helicopter | 00:07:02 | 2 | 4 | 0.5 | 0 |
Transport | 00:21:19 | 2 | 10 | 0.4 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:02:28 | 3 | 2 | 1.5 | 0 |
Total | 02:04:28 | 55 | 61 | – | 7 |
Averages | 00:17:46 | 8 | 9 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 08:28:56 | 00:00:00 | 00:33:47 | 00:04:40 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:03:57 | 52 | 89 | 0.58 |
Assault | 04:20:41 | 135 | 143 | 0.94 |
Engineer | 00:00:37 | 0 | 1 | 0 |
Medic | 00:22:25 | 9 | 13 | 0.69 |
Special-Ops | 00:52:15 | 18 | 32 | 0.56 |
Support | 00:49:48 | 30 | 40 | 0.75 |
Sniper | 01:10:26 | 26 | 47 | 0.55 |
Total | 09:40:09 | 270 | 365 | – |
Averages | 01:22:52 | 39 | 52 | 0.74 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 03:30:58 | 100 | 114 | 0.88 | 17.47% |
Grenade Launcher Attachment | 00:02:49 | 3 | 1 | 3 | 33.33% |
Carbines | 00:37:25 | 11 | 22 | 0.5 | 20.58% |
Light Machine Guns | 00:37:06 | 22 | 35 | 0.63 | 12.62% |
Sniper Rifles | 00:53:47 | 17 | 25 | 0.68 | 31.17% |
Pistols | 00:11:52 | 11 | 25 | 0.44 | 24% |
AT/AA | 00:19:08 | 7 | 20 | 0.35 | 44% |
Submachine Guns | 01:06:17 | 27 | 49 | 0.55 | 14.66% |
Shotguns | 00:00:42 | 0 | 2 | 0 | 0% |
Knife | 00:00:55 | 2 | 1 | 2 | 18.18% |
Defibrillator | 00:00:36 | 0 | 1 | 0 | 66.67% |
Explosives (C4, Claymore, AT Mine) | 00:03:13 | 5 | 3 | 1.67 | 1.75% |
Hand Grenade | 00:06:24 | 7 | 4 | 1.75 | 15.75% |
Total | 07:28:41 | 211 | 300 | – | – |
Averages | 00:34:30 | 16 | 23 | 1 | 16.809% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:55 | 2 | 1 | 2 | 11 |
Defibrillator | 00:00:36 | 0 | 1 | 0 | 3 |
Claymore | 00:00:42 | 4 | 1 | 4 | 9 |
Hand Grenade | 00:06:24 | 7 | 4 | 1.75 | 146 |
AT Mine | 00:00:12 | 0 | 0 | 0 | 5 |
C4 | 00:02:19 | 1 | 2 | 0.5 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:11:08 | 14 | 9 | 1.56 | 174 |
Averages | 00:00:51 | 1 | 1 | 0.12 | 13 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11477289 |
Enrollment Date | 2020-12-26 17:52:44 |
Last Battle On | 2024-02-10 12:33:08 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 6 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 1 / 0 |
Cost ($50 base) | 4.916 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 896 of 2,500. At your historical rate, you should earn 1,604 in 1604 days (or 17 Hours, and 49 Minutes straight).![]() Next Rank: Staff Sergeant Score: 896 of 5,000. At your historical rate, you should earn 4,104 in 4104 days (or 45 Hours, and 36 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 896 of 8,000. At your historical rate, you should earn 7,104 in 7104 days (or 78 Hours, and 56 Minutes straight). |