Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:02:47 | 5 | 4 | 1.25 | 32 |
MEC | 01:14:57 | 2 | 4 | 0.5 | 22 |
PLA | 03:23:06 | 5 | 8 | 0.63 | 41 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:44:44 | 1 | 1 | 1 | 30 |
Total | 08:25:34 | 13 | 17 | - | - |
Averages | 00:50:33 | 1 | 2 | 0 | 13 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:06:45 | 0 | 1 | 0 | 4 |
Mashtuur City | 00:46:40 | 1 | 2 | 0.5 | 22 |
Operation Clean Sweep | 00:22:54 | 1 | 0 | 1 | 8 |
Zatar Wetlands | 00:46:09 | 2 | 0 | 2 | 19 |
Strike at Karkand | 00:22:46 | 0 | 1 | 0 | 6 |
Sharqi Peninsula | 00:09:50 | 0 | 1 | 0 | 4 |
Taraba Quarry | 00:06:04 | 0 | 1 | 0 | 0 |
Road To Jalalabad | 00:06:21 | 1 | 0 | 1 | 2 |
Daqing Oilfields | 00:56:39 | 0 | 2 | 0 | 32 |
Dalian Plant | 00:26:28 | 0 | 2 | 0 | 6 |
Dragon Valley | 00:38:57 | 0 | 2 | 0 | 12 |
Fushe Pass | 00:09:41 | 1 | 0 | 1 | 6 |
Songhua Stalemate | 00:00:47 | 0 | 1 | 0 | 4 |
Great Wall | 01:10:39 | 2 | 0 | 2 | 30 |
Midnight Sun | 00:56:55 | 2 | 1 | 2 | 41 |
Operation Harvest | 00:02:52 | 1 | 0 | 1 | 0 |
Wake Island 2007 | 01:06:35 | 2 | 2 | 1 | 18 |
N/A | 00:08:35 | 0 | 1 | 0 | 4 |
Total | 08:25:37 | 13 | 17 | – | – |
Averages | 00:28:05 | 0 | 1 | 1 | 12 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:47:13 | 10 | 14 | 0.71 | 41 |
MEC | 02:37:15 | 5 | 5 | 1 | 22 |
PLA | 05:26:41 | 7 | 10 | 0.7 | 41 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:16:43 | 2 | 1 | 2 | 30 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:08:11 | 8 | 21 | 0.52 | 3 |
Aviator | 00:19:37 | 1 | 18 | 0.11 | 1 |
Air Defense | 00:28:54 | 2 | 11 | 0.18 | 0 |
Helicopter | 00:14:40 | 0 | 13 | 0 | 0 |
Transport | 00:44:48 | 2 | 15 | 0.27 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:08:37 | 1 | 4 | 0.25 | 0 |
Total | 03:04:47 | 14 | 82 | – | 6 |
Averages | 00:26:23 | 2 | 12 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:40:51 | 00:00:00 | 01:16:43 | 00:59:47 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:01:51 | 11 | 73 | 0.15 |
Assault | 01:28:52 | 11 | 73 | 0.15 |
Engineer | 00:04:18 | 0 | 2 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:15:31 | 2 | 18 | 0.11 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 04:14:13 | 18 | 153 | 0.12 |
Total | 08:04:45 | 42 | 319 | – |
Averages | 01:09:15 | 6 | 46 | 0.13 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:58:43 | 5 | 49 | 0.1 | 9.3% |
Grenade Launcher Attachment | 00:09:20 | 3 | 13 | 0.23 | 17.65% |
Carbines | 00:06:50 | 0 | 14 | 0 | 7.84% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 02:06:53 | 8 | 88 | 0.09 | 18.45% |
Pistols | 00:13:41 | 1 | 7 | 0.14 | 18.95% |
AT/AA | 00:13:32 | 3 | 17 | 0.18 | 30.23% |
Submachine Guns | 00:58:15 | 2 | 37 | 0.05 | 7.23% |
Shotguns | 00:01:05 | 0 | 0 | 0 | 0% |
Knife | 00:02:03 | 0 | 2 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:06:01 | 5 | 2 | 2.5 | 8% |
Hand Grenade | 00:04:55 | 0 | 9 | 0 | 34.62% |
Total | 05:00:39 | 27 | 238 | – | – |
Averages | 00:23:07 | 2 | 18 | 0 | 10.101% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:02:03 | 0 | 2 | 0 | 5 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:05:22 | 5 | 2 | 2.5 | 43 |
Hand Grenade | 00:04:55 | 0 | 9 | 0 | 26 |
AT Mine | 00:00:16 | 0 | 0 | 0 | 5 |
C4 | 00:00:23 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:12:59 | 5 | 13 | 0.38 | 79 |
Averages | 00:00:59 | 0 | 1 | 0.03 | 6 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12691178 |
Enrollment Date | 2023-07-06 19:38:38 |
Last Battle On | 2024-01-03 00:41:45 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 2 / 1 / 0 |
Cost ($50 base) | 5.9333 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 306 of 500. At your historical rate, you should earn 194 in 97 days (or 5 Hours, and 23 Minutes straight).![]() Next Rank: Corporal Score: 306 of 800. At your historical rate, you should earn 494 in 247 days (or 13 Hours, and 43 Minutes straight).![]() Next Rank: Sergeant Score: 306 of 2,500. At your historical rate, you should earn 2,194 in 1097 days (or 60 Hours, and 56 Minutes straight). |