Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:35:37 | 17 | 9 | 1.89 | 42 |
MEC | 01:49:33 | 2 | 6 | 0.33 | 23 |
PLA | 05:26:29 | 4 | 17 | 0.24 | 57 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:43:03 | 1 | 0 | 1 | 46 |
Total | 16:34:42 | 24 | 32 | - | - |
Averages | 01:39:28 | 2 | 3 | 0 | 17 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:42:45 | 0 | 2 | 0 | 25 |
Zatar Wetlands | 00:04:53 | 2 | 0 | 2 | 2 |
Sharqi Peninsula | 00:48:23 | 1 | 2 | 0.5 | 33 |
Gulf Of Oman | 00:53:07 | 2 | 2 | 1 | 23 |
Taraba Quarry | 00:38:54 | 1 | 0 | 1 | 46 |
Road To Jalalabad | 01:23:08 | 2 | 2 | 1 | 36 |
Daqing Oilfields | 01:53:13 | 3 | 1 | 3 | 57 |
Dalian Plant | 02:06:09 | 3 | 4 | 0.75 | 36 |
Dragon Valley | 01:30:21 | 1 | 4 | 0.25 | 37 |
Fushe Pass | 00:19:24 | 0 | 1 | 0 | 11 |
Songhua Stalemate | 01:09:38 | 1 | 5 | 0.2 | 22 |
Great Wall | 00:13:28 | 0 | 1 | 0 | 24 |
N/A | 01:17:53 | 2 | 3 | 0.67 | 18 |
Midnight Sun | 00:57:34 | 0 | 4 | 0 | 28 |
Operation Harvest | 00:04:03 | 1 | 0 | 1 | 2 |
Wake Island 2007 | 01:55:32 | 5 | 0 | 5 | 39 |
N/A | 00:36:24 | 0 | 1 | 0 | 42 |
Total | 16:34:49 | 24 | 32 | – | – |
Averages | 00:58:31 | 0 | 2 | 1 | 28 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 11:42:17 | 19 | 23 | 0.83 | 57 |
MEC | 02:29:20 | 7 | 4 | 1.75 | 46 |
PLA | 10:05:19 | 13 | 20 | 0.65 | 57 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:52:22 | 1 | 1 | 1 | 46 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:44:47 | 34 | 58 | 0.64 | 3 |
Aviator | 00:02:46 | 0 | 4 | 0 | 0 |
Air Defense | 00:44:38 | 2 | 23 | 0.13 | 1 |
Helicopter | 00:53:09 | 1 | 34 | 0.03 | 0 |
Transport | 02:16:31 | 26 | 83 | 0.37 | 5 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:05:34 | 5 | 5 | 1 | 0 |
Total | 05:47:25 | 68 | 207 | – | 9 |
Averages | 00:49:37 | 10 | 30 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 08:45:08 | 00:00:00 | 00:52:22 | 01:01:37 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:59:36 | 16 | 41 | 0.39 |
Assault | 01:25:13 | 22 | 54 | 0.41 |
Engineer | 00:25:47 | 10 | 18 | 0.56 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 01:09:29 | 12 | 57 | 0.21 |
Support | 00:08:35 | 2 | 5 | 0.4 |
Sniper | 11:44:15 | 102 | 477 | 0.21 |
Total | 15:52:55 | 164 | 652 | – |
Averages | 02:16:07 | 23 | 93 | 0.25 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:24:43 | 4 | 24 | 0.17 | 6.31% |
Grenade Launcher Attachment | 00:24:42 | 7 | 19 | 0.37 | 37.5% |
Carbines | 00:33:41 | 2 | 32 | 0.06 | 17.39% |
Light Machine Guns | 00:05:37 | 0 | 4 | 0 | 2.83% |
Sniper Rifles | 06:27:03 | 43 | 277 | 0.16 | 19.03% |
Pistols | 00:40:38 | 4 | 39 | 0.1 | 14.76% |
AT/AA | 00:15:07 | 2 | 14 | 0.14 | 23.81% |
Submachine Guns | 00:34:51 | 16 | 24 | 0.67 | 7.92% |
Shotguns | 00:16:46 | 6 | 13 | 0.46 | 8.33% |
Knife | 00:01:50 | 0 | 3 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:08:29 | 16 | 10 | 1.6 | 6.44% |
Hand Grenade | 00:17:37 | 4 | 23 | 0.17 | 31.69% |
Total | 10:09:28 | 104 | 481 | – | – |
Averages | 00:46:52 | 8 | 37 | 0 | 12.305% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:50 | 0 | 3 | 0 | 4 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:06:53 | 16 | 9 | 1.78 | 101 |
Hand Grenade | 00:17:37 | 4 | 23 | 0.17 | 142 |
AT Mine | 00:00:54 | 0 | 0 | 0 | 15 |
C4 | 00:00:42 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:27:56 | 20 | 36 | 0.56 | 262 |
Averages | 00:02:08 | 2 | 3 | 0.04 | 20 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12395861 |
Enrollment Date | 2022-09-13 21:23:37 |
Last Battle On | 2024-10-24 21:05:12 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 2 / 0 |
Cost ($50 base) | 3.0156 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 833 of 2,500. At your historical rate, you should earn 1,667 in 1667 days (or 34 Hours, and 43 Minutes straight).![]() Next Rank: Staff Sergeant Score: 833 of 5,000. At your historical rate, you should earn 4,167 in 4167 days (or 86 Hours, and 48 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 833 of 8,000. At your historical rate, you should earn 7,167 in 7167 days (or 149 Hours, and 18 Minutes straight). |