Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:35:26 | 1 | 0 | 1 | 26 |
MEC | 00:24:56 | 0 | 0 | 0 | 0 |
PLA | 00:22:03 | 0 | 1 | 0 | 38 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:10:42 | 0 | 1 | 0 | 134 |
Total | 01:33:07 | 1 | 2 | - | - |
Averages | 00:09:18 | 0 | 0 | 0 | 20 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Taraba Quarry | 00:35:38 | 0 | 1 | 0 | 134 |
Dragon Valley | 00:35:26 | 1 | 0 | 1 | 26 |
Midnight Sun | 00:22:03 | 0 | 1 | 0 | 38 |
Total | 01:33:07 | 1 | 2 | – | – |
Averages | 00:31:02 | 0 | 1 | 0 | 66 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:57:29 | 1 | 1 | 1 | 38 |
MEC | 00:35:38 | 0 | 1 | 0 | 134 |
PLA | 00:57:29 | 1 | 1 | 1 | 38 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:35:38 | 0 | 1 | 0 | 134 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:08:46 | 3 | 5 | 0.6 | 0 |
Aviator | 00:03:39 | 0 | 3 | 0 | 0 |
Air Defense | 00:10:53 | 11 | 7 | 1.71 | 1 |
Helicopter | 00:12:38 | 2 | 7 | 0.57 | 2 |
Transport | 00:01:19 | 0 | 2 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:52 | 7 | 0 | 7 | 0 |
Total | 00:39:07 | 23 | 24 | – | 3 |
Averages | 00:05:35 | 3 | 3 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:35:26 | 00:00:00 | 00:35:38 | 00:22:03 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:00:00 | 0 | 0 | 0 |
Assault | 00:21:29 | 15 | 20 | 0.75 |
Engineer | 00:03:20 | 6 | 3 | 2 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:33:36 | 6 | 14 | 0.43 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:30:57 | 56 | 28 | 2 |
Total | 01:29:22 | 83 | 65 | – |
Averages | 00:12:46 | 12 | 9 | 1.28 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:05:40 | 4 | 5 | 0.8 | 6.73% |
Grenade Launcher Attachment | 00:00:52 | 0 | 1 | 0 | 25% |
Carbines | 00:09:51 | 1 | 4 | 0.25 | 26.15% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:21:06 | 40 | 17 | 2.35 | 32.28% |
Pistols | 00:04:13 | 9 | 6 | 1.5 | 19.88% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:01:01 | 0 | 1 | 0 | 9.09% |
Shotguns | 00:02:30 | 2 | 3 | 0.67 | 0% |
Knife | 00:03:13 | 0 | 2 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:38 | 0 | 1 | 0 | 3.33% |
Hand Grenade | 00:02:04 | 5 | 2 | 2.5 | 15.22% |
Total | 00:51:01 | 61 | 42 | – | – |
Averages | 00:03:55 | 5 | 3 | 1 | 21.272% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:03:13 | 0 | 2 | 0 | 3 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:31 | 0 | 1 | 0 | 10 |
Hand Grenade | 00:02:04 | 5 | 2 | 2.5 | 46 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:07 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:05:55 | 5 | 5 | 1 | 59 |
Averages | 00:00:27 | 0 | 0 | 0.08 | 5 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11929693 |
Enrollment Date | 2025-06-27 20:01:01 |
Last Battle On | 2025-06-27 21:19:50 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 1 / 0 |
Cost ($50 base) | 32.2176 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 198 of 500. At your historical rate, you should earn 302 in 0 days (or 2 Hours, and 23 Minutes straight).![]() Next Rank: Corporal Score: 198 of 800. At your historical rate, you should earn 602 in 0 days (or 4 Hours, and 46 Minutes straight).![]() Next Rank: Sergeant Score: 198 of 2,500. At your historical rate, you should earn 2,302 in 0 days (or 18 Hours, and 16 Minutes straight). |