Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:10:58 | 21 | 5 | 4.2 | 50 |
MEC | 02:03:48 | 4 | 6 | 0.67 | 43 |
PLA | 00:42:47 | 1 | 2 | 0.5 | 7 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:26:03 | 1 | 5 | 0.2 | 83 |
Total | 10:23:36 | 27 | 18 | - | - |
Averages | 01:02:21 | 3 | 2 | 0 | 18 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:23:43 | 1 | 0 | 1 | 50 |
Operation Clean Sweep | 00:11:09 | 1 | 0 | 1 | 2 |
Zatar Wetlands | 00:06:41 | 1 | 1 | 1 | 3 |
Strike at Karkand | 01:08:33 | 3 | 1 | 3 | 43 |
Sharqi Peninsula | 00:19:54 | 3 | 1 | 3 | 8 |
Operation Smoke Screen | 01:07:03 | 2 | 3 | 0.67 | 25 |
Taraba Quarry | 00:00:38 | 0 | 1 | 0 | 0 |
Road To Jalalabad | 00:49:38 | 3 | 3 | 1 | 27 |
Dalian Plant | 00:51:29 | 2 | 1 | 2 | 6 |
Dragon Valley | 01:26:10 | 3 | 1 | 3 | 29 |
Fushe Pass | 00:38:12 | 1 | 0 | 1 | 43 |
Songhua Stalemate | 00:10:18 | 1 | 0 | 1 | 0 |
Great Wall | 00:37:51 | 1 | 1 | 1 | 83 |
Midnight Sun | 00:35:20 | 0 | 1 | 0 | 7 |
Operation Road Rage | 01:12:25 | 2 | 2 | 1 | 14 |
Operation Harvest | 00:27:30 | 0 | 2 | 0 | 30 |
Wake Island 2007 | 00:03:40 | 1 | 0 | 1 | 12 |
N/A | 00:13:25 | 2 | 0 | 2 | 33 |
Total | 10:23:39 | 27 | 18 | – | – |
Averages | 00:34:38 | 0 | 1 | 1 | 23 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 07:35:04 | 19 | 10 | 1.9 | 50 |
MEC | 03:45:11 | 11 | 9 | 1.22 | 50 |
PLA | 04:23:00 | 9 | 4 | 2.25 | 83 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:45:32 | 3 | 5 | 0.6 | 83 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:52:05 | 21 | 25 | 1 | 4 |
Aviator | 00:46:54 | 17 | 29 | 0.69 | 3 |
Air Defense | 00:07:55 | 2 | 5 | 0.4 | 0 |
Helicopter | 02:55:09 | 42 | 85 | 0.52 | 2 |
Transport | 00:30:53 | 6 | 26 | 0.27 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:02:17 | 1 | 1 | 1 | 0 |
Total | 05:15:13 | 89 | 171 | – | 10 |
Averages | 00:45:01 | 13 | 24 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 05:16:09 | 00:00:00 | 01:45:32 | 02:15:15 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:38:44 | 30 | 84 | 0.36 |
Assault | 00:21:49 | 5 | 11 | 0.45 |
Engineer | 00:07:12 | 3 | 3 | 1 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 07:36:52 | 109 | 226 | 0.48 |
Support | 00:17:32 | 0 | 6 | 0 |
Sniper | 00:08:38 | 1 | 4 | 0.25 |
Total | 10:10:47 | 148 | 334 | – |
Averages | 01:27:15 | 21 | 48 | 0.44 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:04:16 | 2 | 8 | 0.25 | 14.93% |
Grenade Launcher Attachment | 00:00:01 | 0 | 0 | 0 | 0% |
Carbines | 03:16:19 | 26 | 86 | 0.3 | 6.67% |
Light Machine Guns | 00:16:59 | 0 | 5 | 0 | 0% |
Sniper Rifles | 00:07:23 | 0 | 3 | 0 | 10% |
Pistols | 00:01:43 | 0 | 1 | 0 | 1.96% |
AT/AA | 00:12:06 | 5 | 20 | 0.25 | 53.85% |
Submachine Guns | 00:48:35 | 4 | 33 | 0.12 | 4.16% |
Shotguns | 00:04:44 | 0 | 0 | 0 | 0% |
Knife | 00:01:06 | 0 | 2 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:04:18 | 8 | 10 | 0.8 | 0% |
Hand Grenade | 00:00:16 | 0 | 0 | 0 | 4% |
Total | 04:53:28 | 37 | 158 | – | – |
Averages | 00:22:34 | 3 | 12 | 0 | 4.776% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:06 | 0 | 2 | 0 | 3 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:16 | 0 | 0 | 0 | 4 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:04:18 | 8 | 10 | 0.8 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:05:40 | 8 | 12 | 0.67 | 7 |
Averages | 00:00:26 | 1 | 1 | 0.05 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 8740616 |
Enrollment Date | 2023-04-06 03:10:08 |
Last Battle On | 2023-11-30 20:56:45 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 2 |
Cost ($50 base) | 4.8104 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Corporal Score: 557 of 800. At your historical rate, you should earn 243 in 122 days (or 4 Hours, and 29 Minutes straight).![]() Next Rank: Sergeant Score: 557 of 2,500. At your historical rate, you should earn 1,943 in 972 days (or 35 Hours, and 58 Minutes straight).![]() Next Rank: Staff Sergeant Score: 557 of 5,000. At your historical rate, you should earn 4,443 in 2222 days (or 82 Hours, and 16 Minutes straight). |