| Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:56:11 | 10 | 6 | 1.67 | 119 |
| MEC | 03:48:06 | 1 | 9 | 0.11 | 66 |
| PLA | 04:33:21 | 4 | 9 | 0.44 | 69 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:06:42 | 2 | 0 | 2 | 96 |
| Total | 14:24:20 | 17 | 24 | - | - |
| Averages | 01:26:26 | 2 | 2 | 0 | 35 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:38:02 | 0 | 1 | 0 | 51 |
| Mashtuur City | 00:34:09 | 0 | 2 | 0 | 47 |
| Operation Clean Sweep | 01:22:08 | 2 | 2 | 1 | 54 |
| Zatar Wetlands | 00:25:20 | 1 | 0 | 1 | 12 |
| Strike at Karkand | 01:13:23 | 1 | 3 | 0.33 | 119 |
| Sharqi Peninsula | 00:08:45 | 1 | 0 | 1 | 10 |
| Gulf Of Oman | 00:38:41 | 0 | 2 | 0 | 24 |
| Operation Smoke Screen | 01:06:42 | 2 | 0 | 2 | 96 |
| Road To Jalalabad | 00:27:43 | 0 | 1 | 0 | 66 |
| Daqing Oilfields | 01:27:26 | 2 | 2 | 1 | 62 |
| Dalian Plant | 00:47:34 | 0 | 2 | 0 | 19 |
| Dragon Valley | 00:21:00 | 1 | 0 | 1 | 9 |
| Fushe Pass | 00:32:36 | 0 | 1 | 0 | 36 |
| Songhua Stalemate | 00:08:02 | 0 | 2 | 0 | 31 |
| Great Wall | 00:11:30 | 0 | 1 | 0 | 21 |
| N/A | 01:21:39 | 2 | 1 | 2 | 65 |
| Midnight Sun | 00:50:10 | 1 | 1 | 1 | 25 |
| Operation Road Rage | 00:52:16 | 1 | 2 | 0.5 | 17 |
| Operation Harvest | 00:11:26 | 1 | 0 | 1 | 53 |
| Wake Island 2007 | 01:05:48 | 2 | 1 | 2 | 69 |
| Total | 14:24:20 | 17 | 24 | – | – |
| Averages | 00:43:13 | 0 | 1 | 1 | 44 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 10:38:44 | 13 | 20 | 0.65 | 119 |
| MEC | 05:40:34 | 8 | 9 | 0.89 | 119 |
| PLA | 05:24:06 | 6 | 10 | 0.6 | 69 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:18:12 | 2 | 1 | 2 | 96 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:26:40 | 25 | 18 | 1.67 | 5 |
| Aviator | 01:38:20 | 58 | 38 | 1.61 | 3 |
| Air Defense | 00:27:36 | 21 | 12 | 2 | 3 |
| Helicopter | 00:45:07 | 13 | 37 | 0.46 | 4 |
| Transport | 00:45:43 | 39 | 35 | 1.2 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:10:31 | 8 | 5 | 1.6 | 0 |
| Total | 04:13:57 | 164 | 145 | – | 18 |
| Averages | 00:36:16 | 23 | 21 | 0.14 | 3 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 07:39:04 | 00:00:00 | 01:18:12 | 01:53:52 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 02:24:26 | 97 | 112 | 0.87 |
| Assault | 00:49:21 | 16 | 33 | 0.48 |
| Engineer | 00:02:18 | 0 | 3 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:40:32 | 23 | 42 | 0.55 |
| Support | 00:19:08 | 13 | 12 | 1.08 |
| Sniper | 09:33:12 | 434 | 310 | 1.4 |
| Total | 13:48:57 | 583 | 512 | – |
| Averages | 01:58:25 | 83 | 73 | 1.14 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:22:43 | 13 | 21 | 0.62 | 6.77% |
| Grenade Launcher Attachment | 00:02:53 | 1 | 2 | 0.5 | 13.04% |
| Carbines | 00:22:25 | 9 | 27 | 0.33 | 10.94% |
| Light Machine Guns | 00:15:50 | 7 | 11 | 0.64 | 4.63% |
| Sniper Rifles | 04:50:01 | 186 | 140 | 1.33 | 32.12% |
| Pistols | 01:39:21 | 41 | 68 | 0.6 | 16.18% |
| AT/AA | 00:26:33 | 9 | 40 | 0.23 | 25.85% |
| Submachine Guns | 00:42:59 | 17 | 29 | 0.59 | 12.22% |
| Shotguns | 00:00:25 | 0 | 3 | 0 | 0% |
| Knife | 00:20:45 | 0 | 13 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:15:44 | 50 | 16 | 3.13 | 3.6% |
| Hand Grenade | 00:08:33 | 14 | 8 | 1.75 | 20% |
| Total | 09:24:54 | 344 | 374 | – | – |
| Averages | 00:43:27 | 26 | 29 | 1 | 17.383% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:20:45 | 0 | 13 | 0 | 100 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:12:26 | 47 | 12 | 3.92 | 259 |
| Hand Grenade | 00:08:33 | 14 | 8 | 1.75 | 165 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:03:18 | 3 | 4 | 0.75 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:45:02 | 64 | 37 | 1.73 | 524 |
| Averages | 00:03:27 | 5 | 3 | 0.13 | 40 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
|
| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
|
| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 7872858 |
| Enrollment Date | 2020-03-26 14:51:15 |
| Last Battle On | 2020-04-02 12:14:19 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 6 / 1 / 1 |
| Cost ($50 base) | 3.4709 cph |
| Unlocks |
|---|
| Awards | |
|---|---|
| Badges |
|
| Medals |
|
| Ribbons |
|
| SF Badges & Medals |
|
| SF Ribbons |
|
| Time To Advancement | |
|---|---|
| Rank |
Next Rank: Sergeant Score: 1,277 of 2,500. At your historical rate, you should earn 1,223 in 7 days (or 13 Hours, and 35 Minutes straight).
Next Rank: Staff Sergeant Score: 1,277 of 5,000. At your historical rate, you should earn 3,723 in 20 days (or 41 Hours, and 22 Minutes straight).
Next Rank: Gunnery Sergeant Score: 1,277 of 8,000. At your historical rate, you should earn 6,723 in 37 days (or 74 Hours, and 42 Minutes straight). |
CaeliusTR Corporal

Click for more about the DAO-12