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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:50:48 | 9 | 6 | 1.5 | 106 |
| MEC | 04:31:10 | 4 | 8 | 0.5 | 37 |
| PLA | 01:53:10 | 1 | 5 | 0.2 | 23 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 02:23:55 | 0 | 5 | 0 | 73 |
| Total | 13:39:03 | 14 | 24 | - | - |
| Averages | 01:21:54 | 1 | 2 | 0 | 24 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:15:26 | 1 | 0 | 1 | 8 |
| Mashtuur City | 00:37:29 | 0 | 1 | 0 | 0 |
| Zatar Wetlands | 01:20:11 | 2 | 2 | 1 | 106 |
| Sharqi Peninsula | 01:19:03 | 2 | 1 | 2 | 26 |
| Gulf Of Oman | 00:09:24 | 1 | 1 | 1 | 0 |
| Taraba Quarry | 03:04:12 | 0 | 6 | 0 | 45 |
| Road To Jalalabad | 00:12:27 | 1 | 0 | 1 | 22 |
| Daqing Oilfields | 01:50:55 | 2 | 1 | 2 | 40 |
| Dalian Plant | 00:48:58 | 1 | 2 | 0.5 | 3 |
| Dragon Valley | 00:43:52 | 0 | 3 | 0 | 9 |
| Great Wall | 00:51:18 | 0 | 2 | 0 | 73 |
| N/A | 00:20:31 | 1 | 1 | 1 | 11 |
| Midnight Sun | 00:02:11 | 0 | 1 | 0 | 0 |
| Operation Road Rage | 00:36:54 | 1 | 1 | 1 | 22 |
| Wake Island 2007 | 01:26:13 | 2 | 2 | 1 | 15 |
| Total | 13:39:04 | 14 | 24 | – | – |
| Averages | 00:54:36 | 0 | 2 | 1 | 25 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 08:55:10 | 11 | 15 | 0.73 | 106 |
| MEC | 06:30:19 | 5 | 11 | 0.45 | 106 |
| PLA | 05:43:27 | 5 | 11 | 0.45 | 73 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 03:55:30 | 0 | 8 | 0 | 73 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:13:42 | 7 | 3 | 2.33 | 0 |
| Aviator | 01:04:50 | 1 | 57 | 0.02 | 0 |
| Air Defense | 00:16:18 | 9 | 15 | 0.73 | 2 |
| Helicopter | 00:10:02 | 0 | 7 | 0 | 0 |
| Transport | 01:16:38 | 4 | 23 | 0.17 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:06:21 | 0 | 2 | 0 | 0 |
| Total | 03:07:51 | 21 | 107 | – | 2 |
| Averages | 00:26:50 | 3 | 15 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 06:49:52 | 00:00:00 | 03:55:30 | 00:39:05 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:35:31 | 5 | 33 | 0.15 |
| Assault | 00:28:42 | 14 | 29 | 0.48 |
| Engineer | 00:05:18 | 2 | 5 | 0.4 |
| Medic | 00:08:22 | 3 | 8 | 0.38 |
| Special-Ops | 02:03:54 | 25 | 69 | 0.36 |
| Support | 00:06:17 | 0 | 5 | 0 |
| Sniper | 09:33:53 | 128 | 354 | 0.36 |
| Total | 13:01:57 | 177 | 503 | – |
| Averages | 01:51:42 | 25 | 72 | 0.35 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:25:53 | 14 | 27 | 0.52 | 12.3% |
| Grenade Launcher Attachment | 00:03:33 | 2 | 5 | 0.4 | 25% |
| Carbines | 00:50:37 | 10 | 34 | 0.29 | 12.75% |
| Light Machine Guns | 00:04:32 | 0 | 4 | 0 | 18.64% |
| Sniper Rifles | 04:55:52 | 85 | 204 | 0.42 | 26.59% |
| Pistols | 01:07:40 | 7 | 36 | 0.19 | 24.6% |
| AT/AA | 00:09:56 | 0 | 11 | 0 | 34.88% |
| Submachine Guns | 00:10:11 | 4 | 12 | 0.33 | 11.04% |
| Shotguns | 00:02:00 | 1 | 1 | 1 | 22.22% |
| Knife | 01:27:06 | 0 | 35 | 0 | 0% |
| Defibrillator | 00:00:01 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:23:20 | 24 | 19 | 1.26 | 4.31% |
| Hand Grenade | 00:08:41 | 3 | 10 | 0.3 | 22.47% |
| Total | 09:37:50 | 147 | 385 | – | – |
| Averages | 00:44:26 | 11 | 30 | 1 | 18.878% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 01:27:06 | 0 | 35 | 0 | 65 |
| Defibrillator | 00:00:01 | 0 | 0 | 0 | 0 |
| Claymore | 00:11:48 | 21 | 6 | 3.5 | 119 |
| Hand Grenade | 00:08:41 | 3 | 10 | 0.3 | 89 |
| AT Mine | 00:00:24 | 0 | 1 | 0 | 6 |
| C4 | 00:11:08 | 3 | 12 | 0.25 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:59:08 | 27 | 64 | 0.42 | 279 |
| Averages | 00:09:09 | 2 | 5 | 0.03 | 21 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 13162562 |
| Enrollment Date | 2026-04-13 13:18:36 |
| Last Battle On | 2026-05-31 21:44:20 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 1 |
| Cost ($50 base) | 3.6627 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Corporal Score: 608 of 800. At your historical rate, you should earn 192 in 15 days (or 4 Hours, and 34 Minutes straight).
Next Rank: Sergeant Score: 608 of 2,500. At your historical rate, you should earn 1,892 in 146 days (or 45 Hours, and 2 Minutes straight).
Next Rank: Staff Sergeant Score: 608 of 5,000. At your historical rate, you should earn 4,392 in 338 days (or 104 Hours, and 34 Minutes straight). |
Rukasu Lance Corporal

Engineer Combat Badge