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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:16:47 | 0 | 0 | 0 | 0 |
| MEC | 01:01:26 | 1 | 2 | 0.5 | 17 |
| PLA | 01:08:39 | 0 | 3 | 0 | 27 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 02:26:52 | 1 | 5 | - | - |
| Averages | 00:14:41 | 0 | 1 | 0 | 4 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:36:07 | 1 | 0 | 1 | 17 |
| Sharqi Peninsula | 00:21:25 | 0 | 1 | 0 | 11 |
| Taraba Quarry | 00:03:54 | 0 | 1 | 0 | 0 |
| Dalian Plant | 00:51:55 | 0 | 2 | 0 | 27 |
| Wake Island 2007 | 00:33:31 | 0 | 1 | 0 | 20 |
| Total | 02:26:52 | 1 | 5 | – | – |
| Averages | 00:29:22 | 0 | 1 | 0 | 15 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:22:58 | 1 | 4 | 0.25 | 27 |
| MEC | 01:01:26 | 1 | 2 | 0.5 | 17 |
| PLA | 01:25:26 | 0 | 3 | 0 | 27 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:03:54 | 0 | 1 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:01:35 | 1 | 2 | 0.5 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:20 | 0 | 1 | 0 | 0 |
| Helicopter | 00:01:45 | 0 | 0 | 0 | 0 |
| Transport | 00:08:35 | 2 | 8 | 0.25 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:12:15 | 3 | 11 | – | 0 |
| Averages | 00:01:45 | 0 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 01:49:27 | 00:00:00 | 00:03:54 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:23:10 | 12 | 93 | 0.13 |
| Assault | 00:14:19 | 1 | 11 | 0.09 |
| Engineer | 00:01:33 | 0 | 2 | 0 |
| Medic | 00:04:49 | 0 | 9 | 0 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:31:37 | 0 | 16 | 0 |
| Total | 02:15:28 | 13 | 131 | – |
| Averages | 00:19:21 | 2 | 19 | 0.1 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:14:42 | 0 | 16 | 0 | 17.78% |
| Grenade Launcher Attachment | 00:00:25 | 0 | 1 | 0 | 50% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:26:46 | 0 | 11 | 0 | 14.29% |
| Pistols | 00:02:12 | 0 | 3 | 0 | 11.67% |
| AT/AA | 00:22:17 | 4 | 35 | 0.11 | 20% |
| Submachine Guns | 00:58:55 | 7 | 55 | 0.13 | 14.37% |
| Shotguns | 00:01:09 | 0 | 2 | 0 | 0% |
| Knife | 00:00:03 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0% |
| Total | 02:06:29 | 11 | 123 | – | – |
| Averages | 00:09:43 | 1 | 9 | 0 | 15.122% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:03 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:03 | 0 | 0 | 0 | 0 |
| Averages | 00:00:00 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 13114718 |
| Enrollment Date | 2024-10-27 03:53:21 |
| Last Battle On | 2025-02-18 23:57:42 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 20.4267 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 79 of 150. At your historical rate, you should earn 71 in 71 days (or 2 Hours, and 22 Minutes straight).
Next Rank: Lance Corporal Score: 79 of 500. At your historical rate, you should earn 421 in 421 days (or 14 Hours, and 2 Minutes straight).
Next Rank: Corporal Score: 79 of 800. At your historical rate, you should earn 721 in 721 days (or 24 Hours, and 2 Minutes straight). |
SekaiNelly Private

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