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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:18:52 | 1 | 0 | 1 | 30 |
| MEC | 00:07:02 | 0 | 0 | 0 | 0 |
| PLA | 00:36:21 | 0 | 1 | 0 | 41 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:43 | 0 | 1 | 0 | 4 |
| Total | 01:02:58 | 1 | 2 | - | - |
| Averages | 00:06:17 | 0 | 0 | 0 | 8 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Taraba Quarry | 00:07:45 | 0 | 1 | 0 | 4 |
| Road To Jalalabad | 00:18:52 | 1 | 0 | 1 | 30 |
| Dragon Valley | 00:36:21 | 0 | 1 | 0 | 41 |
| Total | 01:02:58 | 1 | 2 | – | – |
| Averages | 00:20:59 | 0 | 1 | 0 | 25 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:36:21 | 0 | 1 | 0 | 41 |
| MEC | 00:07:45 | 0 | 1 | 0 | 4 |
| PLA | 00:36:21 | 0 | 1 | 0 | 41 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:07:45 | 0 | 1 | 0 | 4 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:07:05 | 6 | 3 | 2 | 0 |
| Aviator | 00:01:16 | 0 | 0 | 0 | 0 |
| Air Defense | 00:02:38 | 1 | 1 | 1 | 0 |
| Helicopter | 00:08:26 | 7 | 5 | 2.2 | 4 |
| Transport | 00:12:25 | 3 | 7 | 0.43 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:45 | 0 | 1 | 0 | 0 |
| Total | 00:32:35 | 17 | 17 | – | 4 |
| Averages | 00:04:39 | 2 | 2 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:36:21 | 00:00:00 | 00:07:45 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:49:13 | 20 | 42 | 0.48 |
| Assault | 00:01:22 | 0 | 2 | 0 |
| Engineer | 00:03:21 | 1 | 4 | 0.25 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:05:35 | 4 | 7 | 0.57 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 00:59:31 | 25 | 55 | – |
| Averages | 00:08:30 | 4 | 8 | 0.45 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:01:17 | 0 | 2 | 0 | 6.67% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:02:39 | 1 | 3 | 0.33 | 18.18% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:04 | 1 | 0 | 1 | 11.11% |
| AT/AA | 00:10:51 | 3 | 16 | 0.19 | 60.87% |
| Submachine Guns | 00:12:36 | 4 | 17 | 0.24 | 27.02% |
| Shotguns | 00:00:33 | 0 | 2 | 0 | 0% |
| Knife | 00:00:03 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:02 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:01 | 0 | 0 | 0 | 0% |
| Total | 00:28:04 | 9 | 40 | – | – |
| Averages | 00:02:09 | 1 | 3 | 0 | 27.445% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:03 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:01 | 0 | 0 | 0 | 0 |
| AT Mine | 00:00:02 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:06 | 0 | 0 | 0 | 0 |
| Averages | 00:00:00 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12925635 |
| Enrollment Date | 2025-11-21 18:11:00 |
| Last Battle On | 2025-11-21 19:30:16 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 1 / 0 |
| Cost ($50 base) | 47.6443 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 75 of 150. At your historical rate, you should earn 75 in 0 days (or 1 Hour, and 2 Minutes straight).
Next Rank: Lance Corporal Score: 75 of 500. At your historical rate, you should earn 425 in 0 days (or 5 Hours, and 54 Minutes straight).
Next Rank: Corporal Score: 75 of 800. At your historical rate, you should earn 725 in 0 days (or 10 Hours, and 4 Minutes straight). |
Husam_7uP Private

Engineer Combat Badge