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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:49:24 | 8 | 13 | 0.62 | 33 |
| MEC | 01:47:44 | 7 | 3 | 2.33 | 27 |
| PLA | 01:50:22 | 2 | 5 | 0.4 | 36 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 09:27:30 | 17 | 21 | - | - |
| Averages | 00:56:45 | 2 | 2 | 0 | 10 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:32:15 | 3 | 0 | 3 | 2 |
| Mashtuur City | 00:21:37 | 0 | 1 | 0 | 28 |
| Strike at Karkand | 00:49:16 | 0 | 2 | 0 | 33 |
| Sharqi Peninsula | 00:50:10 | 1 | 2 | 0.5 | 27 |
| Gulf Of Oman | 00:27:16 | 1 | 1 | 1 | 5 |
| Taraba Quarry | 00:10:14 | 1 | 0 | 1 | 0 |
| Road To Jalalabad | 00:10:21 | 1 | 2 | 0.5 | 3 |
| Daqing Oilfields | 00:20:34 | 1 | 2 | 0.5 | 4 |
| Dalian Plant | 01:19:02 | 2 | 2 | 1 | 14 |
| Dragon Valley | 00:46:10 | 0 | 3 | 0 | 12 |
| Songhua Stalemate | 00:24:54 | 2 | 0 | 2 | 26 |
| N/A | 00:27:42 | 0 | 2 | 0 | 36 |
| Midnight Sun | 00:11:04 | 0 | 1 | 0 | 0 |
| Operation Road Rage | 00:27:24 | 1 | 1 | 1 | 4 |
| Operation Harvest | 00:32:56 | 2 | 0 | 2 | 12 |
| Wake Island 2007 | 01:36:41 | 2 | 2 | 1 | 6 |
| Total | 09:27:36 | 17 | 21 | – | – |
| Averages | 00:35:28 | 0 | 1 | 1 | 13 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 08:07:04 | 12 | 17 | 0.71 | 33 |
| MEC | 03:11:29 | 5 | 6 | 0.83 | 33 |
| PLA | 04:38:25 | 7 | 10 | 0.7 | 26 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:10:14 | 1 | 0 | 1 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:49:59 | 15 | 32 | 0.56 | 3 |
| Aviator | 02:41:29 | 20 | 135 | 0.21 | 9 |
| Air Defense | 00:18:05 | 9 | 6 | 2.17 | 4 |
| Helicopter | 00:35:23 | 7 | 26 | 0.31 | 1 |
| Transport | 00:32:26 | 4 | 19 | 0.32 | 2 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:03:47 | 1 | 3 | 0.33 | 0 |
| Total | 05:01:09 | 56 | 221 | – | 19 |
| Averages | 00:43:01 | 8 | 32 | 0.14 | 3 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 05:18:59 | 00:00:00 | 00:10:14 | 01:11:24 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:13:33 | 7 | 10 | 0.7 |
| Assault | 02:54:52 | 22 | 122 | 0.18 |
| Engineer | 00:02:06 | 0 | 3 | 0 |
| Medic | 00:30:08 | 12 | 26 | 0.46 |
| Special-Ops | 04:55:49 | 50 | 192 | 0.26 |
| Support | 00:31:03 | 6 | 34 | 0.18 |
| Sniper | 00:05:45 | 1 | 4 | 0.25 |
| Total | 09:13:16 | 98 | 391 | – |
| Averages | 01:19:02 | 14 | 56 | 0.25 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 01:24:27 | 10 | 50 | 0.2 | 6.46% |
| Grenade Launcher Attachment | 00:04:32 | 0 | 2 | 0 | 5.56% |
| Carbines | 01:49:26 | 17 | 67 | 0.25 | 9.4% |
| Light Machine Guns | 00:10:43 | 2 | 15 | 0.13 | 15.89% |
| Sniper Rifles | 00:01:40 | 1 | 0 | 1 | 6.67% |
| Pistols | 00:06:37 | 1 | 4 | 0.25 | 4.43% |
| AT/AA | 00:02:19 | 2 | 4 | 0.5 | 14.29% |
| Submachine Guns | 00:07:31 | 4 | 7 | 0.57 | 4.88% |
| Shotguns | 00:00:34 | 0 | 1 | 0 | 0% |
| Knife | 00:11:52 | 0 | 11 | 0 | 0% |
| Defibrillator | 00:00:05 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:07:23 | 2 | 6 | 0.33 | 1.17% |
| Hand Grenade | 00:04:08 | 6 | 2 | 3 | 17.74% |
| Total | 04:04:27 | 43 | 164 | – | – |
| Averages | 00:18:48 | 3 | 13 | 0 | 8.703% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:11:52 | 0 | 11 | 0 | 35 |
| Defibrillator | 00:00:05 | 0 | 0 | 0 | 1 |
| Claymore | 00:00:33 | 0 | 1 | 0 | 2 |
| Hand Grenade | 00:04:08 | 6 | 2 | 3 | 62 |
| AT Mine | 00:00:17 | 0 | 0 | 0 | 5 |
| C4 | 00:06:33 | 2 | 5 | 0.4 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:23:28 | 8 | 19 | 0.42 | 105 |
| Averages | 00:01:48 | 1 | 1 | 0.03 | 8 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12781346 |
| Enrollment Date | 2024-01-25 21:57:20 |
| Last Battle On | 2025-03-06 20:27:57 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 2 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 2 / 3 / 2 |
| Cost ($50 base) | 5.2854 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 278 of 500. At your historical rate, you should earn 222 in 222 days (or 7 Hours, and 24 Minutes straight).
Next Rank: Corporal Score: 278 of 800. At your historical rate, you should earn 522 in 522 days (or 17 Hours, and 24 Minutes straight).
Next Rank: Sergeant Score: 278 of 2,500. At your historical rate, you should earn 2,222 in 2222 days (or 74 Hours, and 4 Minutes straight). |
F16K Private First Class

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