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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:33:59 | 9 | 6 | 1.5 | 38 |
| MEC | 01:03:06 | 1 | 3 | 0.33 | 17 |
| PLA | 01:02:16 | 2 | 3 | 0.67 | 21 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:20:02 | 0 | 1 | 0 | 34 |
| Total | 06:59:23 | 12 | 13 | - | - |
| Averages | 00:41:56 | 1 | 1 | 0 | 11 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:10:52 | 1 | 0 | 1 | 11 |
| Mashtuur City | 01:12:26 | 1 | 2 | 0.5 | 25 |
| Zatar Wetlands | 00:24:54 | 1 | 0 | 1 | 38 |
| Strike at Karkand | 00:01:40 | 1 | 0 | 1 | 0 |
| Sharqi Peninsula | 00:47:06 | 0 | 2 | 0 | 27 |
| Operation Smoke Screen | 00:20:02 | 0 | 1 | 0 | 34 |
| Road To Jalalabad | 00:04:26 | 0 | 1 | 0 | 11 |
| Daqing Oilfields | 00:10:03 | 1 | 0 | 1 | 9 |
| Dalian Plant | 00:25:47 | 1 | 2 | 0.5 | 12 |
| Dragon Valley | 01:03:39 | 3 | 0 | 3 | 29 |
| Fushe Pass | 00:47:53 | 0 | 2 | 0 | 20 |
| Songhua Stalemate | 00:11:26 | 1 | 1 | 1 | 1 |
| Midnight Sun | 00:19:54 | 0 | 1 | 0 | 21 |
| Operation Road Rage | 00:18:41 | 0 | 1 | 0 | 17 |
| Wake Island 2007 | 00:15:33 | 1 | 0 | 1 | 15 |
| N/A | 00:25:01 | 1 | 0 | 1 | 20 |
| Total | 06:59:23 | 12 | 13 | – | – |
| Averages | 00:26:12 | 0 | 1 | 1 | 18 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:59:02 | 10 | 11 | 0.91 | 38 |
| MEC | 02:46:08 | 3 | 5 | 0.6 | 38 |
| PLA | 03:14:15 | 7 | 6 | 1.17 | 29 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:20:02 | 0 | 1 | 0 | 34 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 01:13:00 | 25 | 21 | 1.33 | 3 |
| Aviator | 00:07:39 | 0 | 1 | 0 | 0 |
| Air Defense | 00:09:36 | 4 | 8 | 0.75 | 2 |
| Helicopter | 00:30:53 | 8 | 9 | 1 | 1 |
| Transport | 00:31:31 | 3 | 20 | 0.25 | 2 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:01:55 | 1 | 1 | 1 | 0 |
| Total | 02:34:34 | 41 | 60 | – | 8 |
| Averages | 00:22:04 | 6 | 9 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 05:04:54 | 00:00:00 | 00:20:02 | 00:38:35 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:27:39 | 15 | 76 | 0.2 |
| Assault | 01:44:34 | 23 | 62 | 0.37 |
| Engineer | 00:02:26 | 1 | 3 | 0.33 |
| Medic | 00:02:27 | 0 | 5 | 0 |
| Special-Ops | 01:24:08 | 16 | 59 | 0.27 |
| Support | 00:53:32 | 13 | 32 | 0.41 |
| Sniper | 01:03:57 | 13 | 35 | 0.37 |
| Total | 06:38:43 | 81 | 272 | – |
| Averages | 00:56:57 | 12 | 39 | 0.3 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:54:19 | 11 | 40 | 0.28 | 16.2% |
| Grenade Launcher Attachment | 00:09:35 | 1 | 9 | 0.11 | 25% |
| Carbines | 00:55:11 | 8 | 45 | 0.18 | 14.62% |
| Light Machine Guns | 00:25:38 | 4 | 24 | 0.17 | 2.06% |
| Sniper Rifles | 00:37:23 | 2 | 27 | 0.07 | 21.21% |
| Pistols | 00:03:10 | 0 | 3 | 0 | 0% |
| AT/AA | 00:14:16 | 5 | 18 | 0.28 | 40% |
| Submachine Guns | 00:37:13 | 5 | 45 | 0.11 | 10.34% |
| Shotguns | 00:01:38 | 1 | 2 | 0.5 | 6.25% |
| Knife | 00:01:10 | 0 | 1 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:01:34 | 1 | 1 | 1 | 2.6% |
| Hand Grenade | 00:02:29 | 3 | 2 | 1.5 | 36.59% |
| Total | 04:02:28 | 41 | 216 | – | – |
| Averages | 00:18:39 | 3 | 17 | 0 | 11.43% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:10 | 0 | 1 | 0 | 17 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:26 | 1 | 0 | 1 | 9 |
| Hand Grenade | 00:02:29 | 3 | 2 | 1.5 | 41 |
| AT Mine | 00:00:41 | 0 | 0 | 0 | 4 |
| C4 | 00:00:27 | 0 | 1 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:05:13 | 4 | 4 | 1 | 71 |
| Averages | 00:00:24 | 0 | 0 | 0.08 | 5 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12333678 |
| Enrollment Date | 2024-02-24 12:21:31 |
| Last Battle On | 2024-05-04 19:52:26 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 7.1534 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 342 of 500. At your historical rate, you should earn 158 in 32 days (or 3 Hours, and 17 Minutes straight).
Next Rank: Corporal Score: 342 of 800. At your historical rate, you should earn 458 in 92 days (or 9 Hours, and 32 Minutes straight).
Next Rank: Sergeant Score: 342 of 2,500. At your historical rate, you should earn 2,158 in 432 days (or 44 Hours, and 57 Minutes straight). |
Cpt._Yuri Private First Class

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