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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:55:07 | 1 | 1 | 1 | 41 |
| MEC | 00:18:51 | 1 | 0 | 1 | 6 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:13:58 | 2 | 1 | - | - |
| Averages | 00:07:23 | 0 | 0 | 0 | 5 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Operation Clean Sweep | 00:18:51 | 1 | 0 | 1 | 6 |
| Road To Jalalabad | 00:32:49 | 0 | 1 | 0 | 41 |
| Operation Road Rage | 00:22:18 | 1 | 0 | 1 | 26 |
| Total | 01:13:58 | 2 | 1 | – | – |
| Averages | 00:24:39 | 0 | 0 | 1 | 24 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:41:09 | 2 | 0 | 2 | 26 |
| MEC | 00:18:51 | 1 | 0 | 1 | 6 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:09:00 | 3 | 4 | 0.75 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:26 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
| Transport | 00:04:28 | 0 | 0 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:59 | 0 | 0 | 0 | 0 |
| Total | 00:14:53 | 3 | 4 | – | 0 |
| Averages | 00:02:07 | 0 | 1 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:18:51 | 00:00:00 | 00:00:00 | 00:22:18 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:31:39 | 6 | 30 | 0.2 |
| Assault | 00:02:39 | 0 | 2 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:21:14 | 10 | 16 | 0.63 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:13:01 | 8 | 15 | 0.53 |
| Total | 01:08:33 | 24 | 63 | – |
| Averages | 00:09:47 | 3 | 9 | 0.38 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:01:25 | 0 | 1 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:34 | 0 | 1 | 0 | 33.33% |
| Carbines | 00:15:20 | 7 | 14 | 0.5 | 14.29% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:08:38 | 6 | 12 | 0.5 | 65% |
| Pistols | 00:01:58 | 1 | 1 | 1 | 11.54% |
| AT/AA | 00:07:13 | 2 | 11 | 0.18 | 51.35% |
| Submachine Guns | 00:16:26 | 3 | 16 | 0.19 | 10.17% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:20 | 0 | 2 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:36 | 0 | 1 | 0 | 0% |
| Hand Grenade | 00:01:01 | 1 | 0 | 1 | 20% |
| Total | 00:52:55 | 20 | 58 | – | – |
| Averages | 00:04:04 | 2 | 4 | 0 | 15.692% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:20 | 0 | 2 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:01:01 | 1 | 0 | 1 | 5 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:36 | 0 | 1 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:01:57 | 1 | 3 | 0.33 | 5 |
| Averages | 00:00:09 | 0 | 0 | 0.03 | 0 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12005820 |
| Enrollment Date | 2021-11-04 23:56:51 |
| Last Battle On | 2021-11-08 18:36:21 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 40.5588 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 73 of 150. At your historical rate, you should earn 77 in 4 days (or 1 Hour, and 17 Minutes straight).
Next Rank: Lance Corporal Score: 73 of 500. At your historical rate, you should earn 427 in 24 days (or 7 Hours, and 7 Minutes straight).
Next Rank: Corporal Score: 73 of 800. At your historical rate, you should earn 727 in 40 days (or 12 Hours, and 7 Minutes straight). |
takatukatahta Private

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