Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:59:15 | 6 | 10 | 0.6 | 17 |
MEC | 00:46:40 | 2 | 3 | 0.67 | 17 |
PLA | 00:45:06 | 2 | 2 | 1 | 18 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:08:53 | 0 | 1 | 0 | 7 |
Total | 04:39:54 | 10 | 16 | - | - |
Averages | 00:27:59 | 1 | 2 | 0 | 6 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:13:33 | 1 | 1 | 1 | 1 |
Mashtuur City | 00:00:59 | 1 | 0 | 1 | 0 |
Strike at Karkand | 00:35:14 | 0 | 1 | 0 | 17 |
Sharqi Peninsula | 00:24:54 | 0 | 1 | 0 | 10 |
Gulf Of Oman | 00:00:50 | 0 | 1 | 0 | 0 |
Operation Smoke Screen | 00:14:13 | 1 | 0 | 1 | 17 |
Taraba Quarry | 00:11:47 | 1 | 1 | 1 | 12 |
Road To Jalalabad | 00:18:35 | 1 | 1 | 1 | 17 |
Daqing Oilfields | 00:23:03 | 2 | 1 | 2 | 7 |
Dalian Plant | 00:09:25 | 0 | 3 | 0 | 6 |
Dragon Valley | 00:31:24 | 0 | 1 | 0 | 8 |
Songhua Stalemate | 00:19:46 | 0 | 1 | 0 | 11 |
N/A | 00:09:56 | 2 | 0 | 2 | 4 |
Midnight Sun | 00:38:36 | 0 | 2 | 0 | 18 |
Operation Road Rage | 00:11:31 | 0 | 1 | 0 | 8 |
Operation Harvest | 00:13:15 | 0 | 1 | 0 | 5 |
Wake Island 2007 | 00:02:56 | 1 | 0 | 1 | 0 |
Total | 04:39:57 | 10 | 16 | – | – |
Averages | 00:16:28 | 0 | 1 | 1 | 8 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:31:53 | 4 | 13 | 0.31 | 18 |
MEC | 01:41:12 | 3 | 5 | 0.6 | 17 |
PLA | 02:05:10 | 3 | 8 | 0.38 | 18 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:26:00 | 2 | 1 | 2 | 17 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:49:07 | 7 | 17 | 0.47 | 1 |
Aviator | 00:06:17 | 0 | 6 | 0 | 0 |
Air Defense | 00:07:30 | 0 | 7 | 0 | 0 |
Helicopter | 00:19:01 | 5 | 13 | 0.46 | 1 |
Transport | 00:12:39 | 0 | 3 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:03:06 | 2 | 5 | 0.4 | 0 |
Total | 01:37:40 | 14 | 51 | – | 2 |
Averages | 00:13:57 | 2 | 7 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 02:25:35 | 00:00:00 | 00:26:00 | 01:03:22 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:14:13 | 4 | 10 | 0.4 |
Assault | 00:26:17 | 9 | 25 | 0.36 |
Engineer | 00:02:38 | 0 | 4 | 0 |
Medic | 00:07:56 | 2 | 3 | 0.67 |
Special-Ops | 03:00:00 | 28 | 151 | 0.19 |
Support | 00:11:32 | 0 | 7 | 0 |
Sniper | 00:22:29 | 5 | 19 | 0.26 |
Total | 04:25:05 | 48 | 219 | – |
Averages | 00:37:52 | 7 | 31 | 0.22 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:20:31 | 7 | 20 | 0.35 | 5.34% |
Grenade Launcher Attachment | 00:00:42 | 1 | 2 | 0.5 | 60% |
Carbines | 01:39:21 | 15 | 104 | 0.14 | 13.3% |
Light Machine Guns | 00:07:37 | 0 | 4 | 0 | 2.52% |
Sniper Rifles | 00:14:47 | 5 | 7 | 0.71 | 25.29% |
Pistols | 00:05:04 | 1 | 8 | 0.13 | 17.78% |
AT/AA | 00:02:33 | 1 | 1 | 1 | 10% |
Submachine Guns | 00:10:11 | 2 | 9 | 0.22 | 4.56% |
Shotguns | 00:02:38 | 0 | 4 | 0 | 0% |
Knife | 00:00:34 | 0 | 1 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:04:11 | 2 | 12 | 0.17 | 35.94% |
Total | 02:48:09 | 34 | 172 | – | – |
Averages | 00:12:56 | 3 | 13 | 0 | 11.636% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:34 | 0 | 1 | 0 | 2 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:04:11 | 2 | 12 | 0.17 | 64 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:04:45 | 2 | 13 | 0.15 | 66 |
Averages | 00:00:21 | 0 | 1 | 0.01 | 5 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11987112 |
Enrollment Date | 2021-10-22 13:55:54 |
Last Battle On | 2021-12-22 20:28:20 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 10.7162 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 170 of 500. At your historical rate, you should earn 330 in 110 days (or 9 Hours, and 10 Minutes straight).![]() Next Rank: Corporal Score: 170 of 800. At your historical rate, you should earn 630 in 210 days (or 17 Hours, and 30 Minutes straight).![]() Next Rank: Sergeant Score: 170 of 2,500. At your historical rate, you should earn 2,330 in 777 days (or 64 Hours, and 43 Minutes straight). |