Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:53:45 | 10 | 18 | 0.56 | 76 |
MEC | 02:15:59 | 4 | 3 | 1.33 | 59 |
PLA | 03:24:28 | 0 | 9 | 0 | 70 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:01:42 | 1 | 3 | 0.33 | 62 |
Total | 16:35:54 | 15 | 33 | - | - |
Averages | 01:39:35 | 2 | 3 | 0 | 27 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:22:17 | 1 | 2 | 0.5 | 59 |
Operation Clean Sweep | 00:11:59 | 0 | 1 | 0 | 11 |
Strike at Karkand | 01:55:55 | 1 | 3 | 0.33 | 60 |
Gulf Of Oman | 00:46:48 | 0 | 2 | 0 | 23 |
Operation Smoke Screen | 00:08:56 | 1 | 1 | 1 | 2 |
Taraba Quarry | 00:38:02 | 0 | 1 | 0 | 62 |
Road To Jalalabad | 00:23:25 | 2 | 0 | 2 | 38 |
Daqing Oilfields | 02:33:22 | 1 | 6 | 0.17 | 50 |
Dragon Valley | 00:40:08 | 0 | 2 | 0 | 39 |
Songhua Stalemate | 01:06:40 | 2 | 2 | 1 | 35 |
Great Wall | 00:28:26 | 0 | 3 | 0 | 39 |
N/A | 02:12:34 | 3 | 4 | 0.75 | 76 |
Midnight Sun | 00:49:24 | 1 | 2 | 0.5 | 26 |
Operation Road Rage | 01:00:50 | 2 | 0 | 2 | 33 |
Operation Harvest | 00:08:16 | 0 | 1 | 0 | 12 |
Wake Island 2007 | 02:08:53 | 1 | 3 | 0.33 | 70 |
Total | 16:35:55 | 15 | 33 | – | – |
Averages | 01:02:14 | 0 | 2 | 1 | 40 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 11:22:15 | 8 | 22 | 0.36 | 70 |
MEC | 03:49:56 | 2 | 9 | 0.22 | 62 |
PLA | 07:46:53 | 5 | 18 | 0.28 | 70 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:15:24 | 1 | 5 | 0.2 | 62 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 02:05:35 | 71 | 58 | 1.38 | 9 |
Aviator | 00:15:37 | 4 | 14 | 0.43 | 2 |
Air Defense | 00:49:13 | 31 | 35 | 0.94 | 2 |
Helicopter | 01:06:12 | 16 | 39 | 0.59 | 7 |
Transport | 01:09:51 | 26 | 44 | 0.7 | 5 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:10:15 | 12 | 10 | 1.2 | 0 |
Total | 05:36:43 | 160 | 200 | – | 25 |
Averages | 00:48:06 | 23 | 29 | 0.14 | 4 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 07:14:52 | 00:00:00 | 01:15:24 | 01:58:30 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 05:45:35 | 162 | 270 | 0.6 |
Assault | 00:30:34 | 12 | 23 | 0.52 |
Engineer | 01:00:56 | 30 | 32 | 0.94 |
Medic | 02:15:52 | 75 | 113 | 0.66 |
Special-Ops | 04:16:58 | 105 | 180 | 0.58 |
Support | 00:38:04 | 14 | 33 | 0.42 |
Sniper | 01:19:00 | 31 | 42 | 0.74 |
Total | 15:46:59 | 429 | 693 | – |
Averages | 02:15:17 | 61 | 99 | 0.62 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:32:53 | 62 | 67 | 0.93 | 18.44% |
Grenade Launcher Attachment | 00:06:03 | 4 | 6 | 0.67 | 46.43% |
Carbines | 02:34:14 | 57 | 115 | 0.5 | 20.1% |
Light Machine Guns | 00:20:36 | 8 | 18 | 0.44 | 10.81% |
Sniper Rifles | 01:03:05 | 21 | 31 | 0.68 | 28.15% |
Pistols | 00:05:36 | 10 | 16 | 0.63 | 19.94% |
AT/AA | 01:09:17 | 29 | 92 | 0.32 | 59.9% |
Submachine Guns | 02:05:36 | 54 | 96 | 0.56 | 15.5% |
Shotguns | 00:18:30 | 5 | 9 | 0.56 | 16.67% |
Knife | 00:05:32 | 5 | 1 | 5 | 10% |
Defibrillator | 00:05:58 | 0 | 13 | 0 | 61.82% |
Explosives (C4, Claymore, AT Mine) | 00:05:39 | 2 | 8 | 0.25 | 0.5% |
Hand Grenade | 00:17:13 | 8 | 21 | 0.38 | 25.4% |
Total | 09:44:45 | 264 | 485 | – | – |
Averages | 00:44:58 | 20 | 37 | 1 | 18.84% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:05:32 | 5 | 1 | 5 | 50 |
Defibrillator | 00:05:58 | 0 | 13 | 0 | 55 |
Claymore | 00:00:12 | 1 | 0 | 1 | 4 |
Hand Grenade | 00:17:13 | 8 | 21 | 0.38 | 189 |
AT Mine | 00:00:25 | 0 | 0 | 0 | 5 |
C4 | 00:05:02 | 1 | 8 | 0.13 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:34:22 | 15 | 43 | 0.35 | 303 |
Averages | 00:02:38 | 1 | 3 | 0.03 | 23 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10855684 |
Enrollment Date | 2022-06-01 23:25:26 |
Last Battle On | 2024-03-10 16:10:56 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 2 / 3 / 0 |
Cost ($50 base) | 3.0123 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,340 of 2,500. At your historical rate, you should earn 1,160 in 580 days (or 14 Hours, and 52 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,340 of 5,000. At your historical rate, you should earn 3,660 in 1830 days (or 46 Hours, and 55 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,340 of 8,000. At your historical rate, you should earn 6,660 in 3330 days (or 85 Hours, and 23 Minutes straight). |