Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:53:23 | 8 | 9 | 0.89 | 48 |
MEC | 03:35:05 | 1 | 12 | 0.08 | 51 |
PLA | 04:50:49 | 4 | 13 | 0.31 | 45 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:33:24 | 1 | 2 | 0.5 | 25 |
Total | 15:52:41 | 14 | 36 | - | - |
Averages | 01:35:16 | 1 | 4 | 0 | 17 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:13:23 | 0 | 1 | 0 | 16 |
Operation Clean Sweep | 01:35:19 | 2 | 3 | 0.67 | 36 |
Strike at Karkand | 01:29:10 | 1 | 4 | 0.25 | 48 |
Sharqi Peninsula | 00:57:53 | 1 | 1 | 1 | 35 |
Operation Smoke Screen | 00:32:04 | 0 | 2 | 0 | 16 |
Road To Jalalabad | 00:24:22 | 1 | 1 | 1 | 38 |
Daqing Oilfields | 01:32:32 | 3 | 2 | 1.5 | 45 |
Dalian Plant | 01:59:07 | 1 | 4 | 0.25 | 30 |
Dragon Valley | 00:35:01 | 1 | 1 | 1 | 14 |
Fushe Pass | 01:21:27 | 1 | 3 | 0.33 | 19 |
Songhua Stalemate | 00:32:27 | 0 | 2 | 0 | 32 |
Great Wall | 00:36:50 | 1 | 2 | 0.5 | 25 |
N/A | 00:49:24 | 0 | 2 | 0 | 24 |
Midnight Sun | 00:29:43 | 0 | 2 | 0 | 28 |
Operation Road Rage | 01:14:36 | 2 | 2 | 1 | 38 |
Operation Harvest | 01:02:18 | 0 | 3 | 0 | 51 |
Wake Island 2007 | 00:27:09 | 0 | 1 | 0 | 15 |
Total | 15:52:45 | 14 | 36 | – | – |
Averages | 00:56:02 | 0 | 2 | 0 | 30 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 13:30:05 | 12 | 29 | 0.41 | 51 |
MEC | 05:50:07 | 4 | 14 | 0.29 | 51 |
PLA | 07:34:16 | 7 | 17 | 0.41 | 45 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:08:54 | 1 | 4 | 0.25 | 25 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:58:35 | 38 | 42 | 0.98 | 3 |
Aviator | 01:10:07 | 4 | 52 | 0.13 | 3 |
Air Defense | 00:55:27 | 23 | 30 | 0.9 | 4 |
Helicopter | 01:23:27 | 15 | 36 | 0.53 | 4 |
Transport | 01:20:04 | 11 | 33 | 0.45 | 4 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:08:10 | 7 | 9 | 0.89 | 1 |
Total | 06:55:50 | 98 | 202 | – | 19 |
Averages | 00:59:24 | 14 | 29 | 0.14 | 3 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 10:16:19 | 00:00:00 | 01:08:54 | 02:46:37 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:52:54 | 27 | 94 | 0.29 |
Assault | 01:13:20 | 14 | 44 | 0.32 |
Engineer | 02:06:14 | 28 | 82 | 0.34 |
Medic | 00:08:04 | 0 | 4 | 0 |
Special-Ops | 07:49:19 | 103 | 268 | 0.38 |
Support | 00:03:00 | 2 | 2 | 1 |
Sniper | 02:05:57 | 23 | 83 | 0.28 |
Total | 15:18:48 | 197 | 577 | – |
Averages | 02:11:15 | 28 | 82 | 0.34 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:47:39 | 8 | 41 | 0.2 | 23% |
Grenade Launcher Attachment | 00:04:57 | 2 | 6 | 0.33 | 43.75% |
Carbines | 03:21:39 | 28 | 133 | 0.21 | 23.86% |
Light Machine Guns | 00:01:14 | 0 | 1 | 0 | 0% |
Sniper Rifles | 01:08:46 | 10 | 46 | 0.22 | 30.88% |
Pistols | 00:03:54 | 4 | 8 | 0.5 | 12% |
AT/AA | 00:21:51 | 3 | 20 | 0.15 | 22.89% |
Submachine Guns | 00:57:11 | 8 | 42 | 0.19 | 13.93% |
Shotguns | 00:50:30 | 5 | 36 | 0.14 | 10.84% |
Knife | 00:02:52 | 1 | 2 | 0.5 | 3.85% |
Defibrillator | 00:00:40 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:26:46 | 21 | 33 | 0.64 | 1.91% |
Hand Grenade | 00:05:22 | 6 | 8 | 0.75 | 27.4% |
Total | 07:47:50 | 75 | 346 | – | – |
Averages | 00:35:59 | 6 | 27 | 0 | 20.791% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:02:52 | 1 | 2 | 0.5 | 26 |
Defibrillator | 00:00:40 | 0 | 0 | 0 | 3 |
Claymore | 00:01:15 | 0 | 3 | 0 | 13 |
Hand Grenade | 00:05:22 | 6 | 8 | 0.75 | 73 |
AT Mine | 00:07:27 | 13 | 10 | 1.3 | 98 |
C4 | 00:18:04 | 8 | 20 | 0.4 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:35:40 | 28 | 43 | 0.65 | 213 |
Averages | 00:02:44 | 2 | 3 | 0.05 | 16 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9891742 |
Enrollment Date | 2019-02-13 19:11:08 |
Last Battle On | 2019-04-09 00:28:37 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 2 / 1 / 1 |
Cost ($50 base) | 3.1488 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 847 of 2,500. At your historical rate, you should earn 1,653 in 103 days (or 30 Hours, and 36 Minutes straight).![]() Next Rank: Staff Sergeant Score: 847 of 5,000. At your historical rate, you should earn 4,153 in 260 days (or 76 Hours, and 54 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 847 of 8,000. At your historical rate, you should earn 7,153 in 447 days (or 132 Hours, and 27 Minutes straight). |