Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:44:45 | 5 | 7 | 0.71 | 33 |
MEC | 01:58:01 | 2 | 6 | 0.33 | 56 |
PLA | 02:24:15 | 1 | 6 | 0.17 | 49 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:13:31 | 0 | 1 | 0 | 41 |
Total | 07:20:32 | 8 | 20 | - | - |
Averages | 00:44:03 | 1 | 2 | 0 | 18 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:20:40 | 1 | 1 | 1 | 19 |
Mashtuur City | 00:12:18 | 0 | 3 | 0 | 10 |
Sharqi Peninsula | 00:42:23 | 2 | 1 | 2 | 56 |
Gulf Of Oman | 00:00:04 | 0 | 1 | 0 | 0 |
Taraba Quarry | 00:11:49 | 0 | 1 | 0 | 41 |
Road To Jalalabad | 00:56:17 | 0 | 2 | 0 | 47 |
Daqing Oilfields | 00:24:15 | 1 | 1 | 1 | 16 |
Dalian Plant | 00:56:24 | 2 | 1 | 2 | 15 |
Dragon Valley | 00:29:56 | 0 | 1 | 0 | 24 |
Fushe Pass | 01:09:20 | 0 | 2 | 0 | 49 |
Songhua Stalemate | 00:34:47 | 1 | 1 | 1 | 33 |
Great Wall | 00:12:17 | 0 | 1 | 0 | 19 |
Midnight Sun | 00:15:04 | 1 | 1 | 1 | 6 |
Operation Road Rage | 00:27:24 | 0 | 2 | 0 | 12 |
Wake Island 2007 | 00:27:35 | 0 | 1 | 0 | 10 |
Total | 07:20:33 | 8 | 20 | – | – |
Averages | 00:29:22 | 0 | 1 | 1 | 24 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:39:30 | 7 | 15 | 0.47 | 56 |
MEC | 01:06:34 | 2 | 6 | 0.33 | 56 |
PLA | 04:29:38 | 5 | 9 | 0.56 | 49 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:24:06 | 0 | 2 | 0 | 41 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:32:19 | 8 | 23 | 0.39 | 1 |
Aviator | 00:08:45 | 1 | 12 | 0.08 | 0 |
Air Defense | 00:07:05 | 1 | 7 | 0.29 | 1 |
Helicopter | 00:45:30 | 8 | 23 | 0.52 | 4 |
Transport | 00:22:42 | 3 | 21 | 0.24 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:03:25 | 9 | 5 | 2 | 1 |
Total | 01:59:46 | 30 | 91 | – | 9 |
Averages | 00:17:06 | 4 | 13 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:29:27 | 00:00:00 | 00:24:06 | 00:42:28 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:30:44 | 30 | 100 | 0.3 |
Assault | 00:26:05 | 4 | 33 | 0.12 |
Engineer | 01:03:56 | 15 | 49 | 0.31 |
Medic | 01:42:03 | 26 | 102 | 0.25 |
Special-Ops | 00:39:29 | 3 | 42 | 0.07 |
Support | 00:43:18 | 21 | 41 | 0.51 |
Sniper | 00:44:15 | 14 | 50 | 0.28 |
Total | 06:49:50 | 113 | 417 | – |
Averages | 00:58:32 | 16 | 60 | 0.27 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:58:55 | 18 | 62 | 0.29 | 11.94% |
Grenade Launcher Attachment | 00:05:59 | 0 | 11 | 0 | 24% |
Carbines | 00:15:57 | 2 | 21 | 0.1 | 10.17% |
Light Machine Guns | 00:33:35 | 11 | 33 | 0.33 | 7.16% |
Sniper Rifles | 00:28:11 | 6 | 37 | 0.16 | 25.81% |
Pistols | 00:14:07 | 4 | 23 | 0.17 | 13.61% |
AT/AA | 00:21:47 | 8 | 33 | 0.24 | 39.8% |
Submachine Guns | 00:45:27 | 13 | 44 | 0.3 | 11.31% |
Shotguns | 00:24:08 | 8 | 24 | 0.33 | 12.66% |
Knife | 00:03:06 | 1 | 7 | 0.14 | 6.67% |
Defibrillator | 00:03:58 | 0 | 7 | 0 | 55.88% |
Explosives (C4, Claymore, AT Mine) | 00:13:09 | 2 | 6 | 0.33 | 2.41% |
Hand Grenade | 00:12:18 | 7 | 12 | 0.58 | 26.55% |
Total | 04:28:53 | 79 | 315 | – | – |
Averages | 00:20:41 | 6 | 24 | 0 | 12.519% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:03:06 | 1 | 7 | 0.14 | 15 |
Defibrillator | 00:03:58 | 0 | 7 | 0 | 34 |
Claymore | 00:01:25 | 1 | 1 | 1 | 11 |
Hand Grenade | 00:12:18 | 7 | 12 | 0.58 | 113 |
AT Mine | 00:04:50 | 1 | 3 | 0.33 | 42 |
C4 | 00:06:54 | 0 | 2 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:32:31 | 10 | 32 | 0.31 | 215 |
Averages | 00:02:30 | 1 | 2 | 0.02 | 17 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9574487 |
Enrollment Date | 2021-03-11 21:25:59 |
Last Battle On | 2022-08-07 18:20:14 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 10 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 6.8097 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 483 of 500. At your historical rate, you should earn 17 in 17 days (or 15 Minutes straight).![]() Next Rank: Corporal Score: 483 of 800. At your historical rate, you should earn 317 in 317 days (or 4 Hours, and 48 Minutes straight).![]() Next Rank: Sergeant Score: 483 of 2,500. At your historical rate, you should earn 2,017 in 2017 days (or 30 Hours, and 33 Minutes straight). |