Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 10:19:50 | 23 | 17 | 1.35 | 75 |
MEC | 02:26:39 | 1 | 11 | 0.09 | 36 |
PLA | 02:23:42 | 4 | 6 | 0.67 | 38 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:19:39 | 0 | 1 | 0 | 6 |
Total | 15:29:50 | 28 | 35 | - | - |
Averages | 01:32:59 | 3 | 4 | 0 | 16 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:02:21 | 2 | 2 | 1 | 18 |
Mashtuur City | 01:36:01 | 2 | 4 | 0.5 | 75 |
Operation Clean Sweep | 00:50:45 | 2 | 3 | 0.67 | 19 |
Strike at Karkand | 01:38:00 | 5 | 3 | 1.67 | 60 |
Sharqi Peninsula | 02:12:09 | 1 | 6 | 0.17 | 51 |
Road To Jalalabad | 01:14:33 | 4 | 4 | 1 | 61 |
Daqing Oilfields | 00:42:46 | 1 | 1 | 1 | 4 |
Dalian Plant | 01:34:55 | 2 | 3 | 0.67 | 51 |
Dragon Valley | 01:47:58 | 3 | 4 | 0.75 | 29 |
Fushe Pass | 00:46:39 | 2 | 1 | 2 | 38 |
Great Wall | 00:36:23 | 0 | 2 | 0 | 11 |
N/A | 00:11:08 | 2 | 0 | 2 | 17 |
Midnight Sun | 00:32:46 | 0 | 2 | 0 | 26 |
Wake Island 2007 | 00:43:30 | 2 | 0 | 2 | 55 |
Total | 15:29:54 | 28 | 35 | – | – |
Averages | 01:06:25 | 0 | 3 | 1 | 37 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 12:25:29 | 20 | 27 | 0.74 | 75 |
MEC | 06:16:55 | 10 | 16 | 0.63 | 75 |
PLA | 06:44:57 | 10 | 13 | 0.77 | 55 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:36:23 | 0 | 2 | 0 | 11 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:06:45 | 43 | 24 | 1.88 | 2 |
Aviator | 01:04:19 | 22 | 43 | 0.67 | 7 |
Air Defense | 00:28:33 | 9 | 8 | 1.63 | 4 |
Helicopter | 02:19:49 | 41 | 64 | 0.75 | 7 |
Transport | 01:01:19 | 19 | 25 | 0.88 | 3 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:04:41 | 3 | 7 | 0.57 | 1 |
Total | 06:05:26 | 137 | 171 | – | 24 |
Averages | 00:52:12 | 20 | 24 | 0.14 | 3 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 11:09:13 | 00:00:00 | 00:36:23 | 00:32:46 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:43:08 | 73 | 140 | 0.52 |
Assault | 00:23:13 | 8 | 22 | 0.36 |
Engineer | 00:33:40 | 16 | 16 | 1 |
Medic | 00:18:29 | 5 | 18 | 0.28 |
Special-Ops | 08:21:41 | 198 | 281 | 0.7 |
Support | 00:00:20 | 0 | 2 | 0 |
Sniper | 02:31:46 | 64 | 79 | 0.81 |
Total | 14:52:17 | 364 | 558 | – |
Averages | 02:07:28 | 52 | 80 | 0.65 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:16:37 | 10 | 21 | 0.48 | 14.32% |
Grenade Launcher Attachment | 00:03:56 | 0 | 2 | 0 | 5.56% |
Carbines | 03:00:08 | 59 | 126 | 0.47 | 14.86% |
Light Machine Guns | 00:00:15 | 0 | 1 | 0 | 0% |
Sniper Rifles | 01:39:01 | 14 | 43 | 0.33 | 27.41% |
Pistols | 00:16:44 | 3 | 9 | 0.33 | 5.52% |
AT/AA | 00:48:44 | 22 | 55 | 0.4 | 30.39% |
Submachine Guns | 00:37:47 | 23 | 40 | 0.58 | 10.34% |
Shotguns | 00:12:17 | 7 | 6 | 1.17 | 18.52% |
Knife | 00:05:25 | 1 | 4 | 0.25 | 1.22% |
Defibrillator | 00:00:23 | 0 | 1 | 0 | 40% |
Explosives (C4, Claymore, AT Mine) | 01:11:46 | 42 | 59 | 0.71 | 0.53% |
Hand Grenade | 00:26:07 | 20 | 26 | 0.77 | 16.59% |
Total | 07:33:24 | 173 | 337 | – | – |
Averages | 00:34:52 | 13 | 26 | 1 | 13.894% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:05:25 | 1 | 4 | 0.25 | 82 |
Defibrillator | 00:00:23 | 0 | 1 | 0 | 5 |
Claymore | 00:06:00 | 14 | 3 | 4.67 | 42 |
Hand Grenade | 00:26:07 | 20 | 26 | 0.77 | 223 |
AT Mine | 00:03:33 | 4 | 4 | 1 | 35 |
C4 | 01:02:13 | 24 | 52 | 0.46 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:43:41 | 63 | 90 | 0.7 | 387 |
Averages | 00:07:58 | 5 | 7 | 0.05 | 30 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9301476 |
Enrollment Date | 2018-06-03 01:37:56 |
Last Battle On | 2019-02-20 16:06:08 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 2 / 0 |
Team: Kills, Damage, & Vehicle Damage | 6 / 6 / 1 |
Cost ($50 base) | 3.2262 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,096 of 2,500. At your historical rate, you should earn 1,404 in 351 days (or 19 Hours, and 30 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,096 of 5,000. At your historical rate, you should earn 3,904 in 976 days (or 54 Hours, and 13 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,096 of 8,000. At your historical rate, you should earn 6,904 in 1726 days (or 95 Hours, and 53 Minutes straight). |