Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 04:04:10 | 8 | 9 | 0.89 | 32 |
MEC | 02:51:44 | 5 | 5 | 1 | 24 |
PLA | 01:42:33 | 1 | 5 | 0.2 | 23 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:31:50 | 1 | 1 | 1 | 26 |
Total | 09:10:17 | 15 | 20 | - | - |
Averages | 00:55:01 | 2 | 2 | 0 | 11 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:30:49 | 0 | 1 | 0 | 9 |
Operation Clean Sweep | 00:27:02 | 2 | 0 | 2 | 10 |
Zatar Wetlands | 00:28:27 | 0 | 1 | 0 | 21 |
Strike at Karkand | 00:20:40 | 0 | 2 | 0 | 18 |
Sharqi Peninsula | 00:27:42 | 2 | 0 | 2 | 13 |
Gulf Of Oman | 02:31:58 | 1 | 4 | 0.25 | 26 |
Taraba Quarry | 00:11:29 | 1 | 0 | 1 | 0 |
Road To Jalalabad | 00:32:21 | 0 | 2 | 0 | 32 |
Daqing Oilfields | 00:12:06 | 1 | 0 | 1 | 0 |
Dalian Plant | 00:50:53 | 1 | 1 | 1 | 23 |
Dragon Valley | 00:37:04 | 1 | 1 | 1 | 16 |
Fushe Pass | 00:25:53 | 1 | 4 | 0.25 | 14 |
Great Wall | 00:20:21 | 0 | 1 | 0 | 26 |
N/A | 00:15:34 | 3 | 1 | 3 | 22 |
Midnight Sun | 00:16:05 | 0 | 1 | 0 | 7 |
Operation Harvest | 00:24:36 | 1 | 0 | 1 | 20 |
Wake Island 2007 | 00:05:58 | 0 | 1 | 0 | 4 |
N/A | 00:11:21 | 1 | 0 | 1 | 6 |
Total | 09:10:19 | 15 | 20 | – | – |
Averages | 00:30:34 | 0 | 1 | 1 | 15 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 07:39:13 | 10 | 16 | 0.63 | 26 |
MEC | 05:22:43 | 7 | 8 | 0.88 | 26 |
PLA | 02:48:20 | 4 | 9 | 0.44 | 26 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:31:50 | 1 | 1 | 1 | 26 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:15:45 | 14 | 21 | 0.81 | 3 |
Aviator | 00:13:14 | 0 | 10 | 0 | 0 |
Air Defense | 00:24:30 | 3 | 17 | 0.24 | 1 |
Helicopter | 00:18:51 | 0 | 11 | 0 | 0 |
Transport | 01:05:11 | 8 | 30 | 0.33 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:09:18 | 0 | 1 | 0 | 0 |
Total | 03:26:49 | 25 | 90 | – | 6 |
Averages | 00:29:32 | 4 | 13 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 06:52:34 | 00:00:00 | 00:31:50 | 00:40:41 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:27:29 | 17 | 68 | 0.25 |
Assault | 02:25:43 | 17 | 84 | 0.2 |
Engineer | 00:00:51 | 1 | 1 | 1 |
Medic | 00:00:17 | 0 | 1 | 0 |
Special-Ops | 01:51:26 | 13 | 82 | 0.16 |
Support | 00:10:33 | 3 | 13 | 0.23 |
Sniper | 02:52:56 | 17 | 97 | 0.18 |
Total | 08:49:15 | 68 | 346 | – |
Averages | 01:15:36 | 10 | 49 | 0.2 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:29:19 | 3 | 19 | 0.16 | 11.99% |
Grenade Launcher Attachment | 00:46:40 | 7 | 34 | 0.21 | 22.11% |
Carbines | 00:46:18 | 2 | 37 | 0.05 | 12.24% |
Light Machine Guns | 00:03:54 | 0 | 5 | 0 | 4.73% |
Sniper Rifles | 00:48:10 | 5 | 33 | 0.15 | 13.39% |
Pistols | 00:54:39 | 1 | 48 | 0.02 | 8.56% |
AT/AA | 00:22:31 | 4 | 20 | 0.2 | 41.1% |
Submachine Guns | 00:30:17 | 5 | 25 | 0.2 | 5.27% |
Shotguns | 00:00:25 | 0 | 1 | 0 | 0% |
Knife | 00:05:29 | 0 | 7 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:08:42 | 5 | 8 | 0.63 | 3.14% |
Hand Grenade | 00:24:10 | 5 | 25 | 0.2 | 19.51% |
Total | 05:14:13 | 35 | 255 | – | – |
Averages | 00:24:10 | 3 | 20 | 0 | 10.009% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:05:29 | 0 | 7 | 0 | 30 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:02:21 | 3 | 1 | 3 | 22 |
Hand Grenade | 00:24:10 | 5 | 25 | 0.2 | 164 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:06:21 | 2 | 7 | 0.29 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:38:21 | 10 | 40 | 0.25 | 216 |
Averages | 00:02:57 | 1 | 3 | 0.02 | 17 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 7221983 |
Enrollment Date | 2022-11-27 20:20:23 |
Last Battle On | 2023-12-21 01:17:06 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 5.4514 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 367 of 500. At your historical rate, you should earn 133 in 133 days (or 3 Hours, and 10 Minutes straight).![]() Next Rank: Corporal Score: 367 of 800. At your historical rate, you should earn 433 in 433 days (or 10 Hours, and 18 Minutes straight).![]() Next Rank: Sergeant Score: 367 of 2,500. At your historical rate, you should earn 2,133 in 2133 days (or 50 Hours, and 47 Minutes straight). |