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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:25:54 | 5 | 6 | 0.83 | 36 |
| MEC | 01:33:35 | 2 | 7 | 0.29 | 32 |
| PLA | 01:40:47 | 4 | 4 | 1 | 24 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:32:00 | 0 | 1 | 0 | 41 |
| Total | 06:12:16 | 11 | 18 | - | - |
| Averages | 00:37:13 | 1 | 2 | 0 | 13 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:41:36 | 0 | 2 | 0 | 36 |
| Operation Clean Sweep | 00:09:53 | 1 | 1 | 1 | 5 |
| Strike at Karkand | 00:13:45 | 0 | 1 | 0 | 18 |
| Sharqi Peninsula | 00:44:27 | 2 | 1 | 2 | 24 |
| Gulf Of Oman | 00:23:03 | 2 | 1 | 2 | 12 |
| Operation Smoke Screen | 00:36:12 | 0 | 1 | 0 | 41 |
| Taraba Quarry | 00:16:47 | 0 | 1 | 0 | 32 |
| Road To Jalalabad | 00:34:15 | 2 | 0 | 2 | 19 |
| Daqing Oilfields | 00:20:23 | 0 | 3 | 0 | 13 |
| Dalian Plant | 00:18:49 | 1 | 1 | 1 | 22 |
| Dragon Valley | 00:18:27 | 1 | 0 | 1 | 22 |
| Fushe Pass | 00:16:33 | 0 | 2 | 0 | 10 |
| Songhua Stalemate | 00:21:56 | 1 | 0 | 1 | 23 |
| Midnight Sun | 00:06:14 | 0 | 1 | 0 | 6 |
| Operation Road Rage | 00:30:41 | 0 | 2 | 0 | 14 |
| Wake Island 2007 | 00:19:21 | 1 | 1 | 1 | 24 |
| Total | 06:12:22 | 11 | 18 | – | – |
| Averages | 00:23:16 | 0 | 1 | 1 | 20 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:45:08 | 9 | 16 | 0.56 | 36 |
| MEC | 03:05:43 | 5 | 8 | 0.63 | 41 |
| PLA | 02:01:43 | 4 | 8 | 0.5 | 24 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:52:59 | 0 | 2 | 0 | 41 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:35:28 | 9 | 12 | 1.08 | 4 |
| Aviator | 00:00:49 | 0 | 2 | 0 | 0 |
| Air Defense | 00:04:54 | 2 | 4 | 0.75 | 1 |
| Helicopter | 00:00:47 | 0 | 2 | 0 | 0 |
| Transport | 01:06:09 | 13 | 33 | 0.48 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:02:34 | 1 | 4 | 0.25 | 0 |
| Total | 01:50:41 | 25 | 57 | – | 8 |
| Averages | 00:15:48 | 4 | 8 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:48:52 | 00:00:00 | 00:52:59 | 00:36:55 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:27:20 | 4 | 24 | 0.17 |
| Assault | 00:06:22 | 5 | 6 | 0.83 |
| Engineer | 00:01:54 | 1 | 3 | 0.33 |
| Medic | 01:51:17 | 30 | 72 | 0.42 |
| Special-Ops | 02:16:33 | 30 | 74 | 0.41 |
| Support | 00:19:28 | 6 | 15 | 0.4 |
| Sniper | 00:55:27 | 10 | 19 | 0.53 |
| Total | 05:58:21 | 86 | 213 | – |
| Averages | 00:51:11 | 12 | 30 | 0.4 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 01:07:25 | 21 | 45 | 0.47 | 13.6% |
| Grenade Launcher Attachment | 00:00:09 | 0 | 0 | 0 | 100% |
| Carbines | 01:25:20 | 19 | 50 | 0.38 | 11.29% |
| Light Machine Guns | 00:10:35 | 4 | 8 | 0.5 | 13.6% |
| Sniper Rifles | 00:46:56 | 9 | 15 | 0.6 | 28.86% |
| Pistols | 00:03:42 | 2 | 7 | 0.29 | 9.38% |
| AT/AA | 00:08:05 | 0 | 9 | 0 | 28.57% |
| Submachine Guns | 00:11:33 | 4 | 9 | 0.44 | 10.77% |
| Shotguns | 00:00:46 | 0 | 3 | 0 | 0% |
| Knife | 00:00:20 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:02:04 | 0 | 2 | 0 | 55.56% |
| Explosives (C4, Claymore, AT Mine) | 00:03:42 | 4 | 4 | 1 | 1.5% |
| Hand Grenade | 00:03:41 | 1 | 6 | 0.17 | 34.04% |
| Total | 04:01:14 | 60 | 154 | – | – |
| Averages | 00:18:33 | 5 | 12 | 0 | 13.655% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:20 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:02:04 | 0 | 2 | 0 | 27 |
| Claymore | 00:00:38 | 0 | 0 | 0 | 8 |
| Hand Grenade | 00:03:41 | 1 | 6 | 0.17 | 47 |
| AT Mine | 00:00:04 | 1 | 0 | 1 | 1 |
| C4 | 00:03:00 | 3 | 4 | 0.75 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:09:47 | 5 | 12 | 0.42 | 83 |
| Averages | 00:00:45 | 0 | 1 | 0.03 | 6 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 6695171 |
| Enrollment Date | 2020-07-16 05:28:13 |
| Last Battle On | 2021-06-10 21:54:20 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 1 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 8.0566 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 419 of 500. At your historical rate, you should earn 81 in 81 days (or 1 Hour, and 13 Minutes straight).
Next Rank: Corporal Score: 419 of 800. At your historical rate, you should earn 381 in 381 days (or 5 Hours, and 46 Minutes straight).
Next Rank: Sergeant Score: 419 of 2,500. At your historical rate, you should earn 2,081 in 2081 days (or 31 Hours, and 31 Minutes straight). |
Teniente_Nemela Private First Class

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