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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:58:18 | 2 | 3 | 0.67 | 65 |
| MEC | 02:29:28 | 2 | 5 | 0.4 | 86 |
| PLA | 01:31:17 | 2 | 4 | 0.5 | 74 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 05:59:03 | 6 | 12 | - | - |
| Averages | 00:35:54 | 1 | 1 | 0 | 23 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:06:08 | 0 | 1 | 0 | 4 |
| Mashtuur City | 01:05:15 | 1 | 1 | 1 | 73 |
| Operation Clean Sweep | 00:06:15 | 0 | 1 | 0 | 1 |
| Strike at Karkand | 00:09:17 | 0 | 1 | 0 | 10 |
| Sharqi Peninsula | 00:01:54 | 0 | 1 | 0 | 2 |
| Gulf Of Oman | 00:35:01 | 1 | 0 | 1 | 22 |
| Operation Smoke Screen | 00:11:14 | 0 | 1 | 0 | 19 |
| Road To Jalalabad | 00:44:48 | 1 | 1 | 1 | 86 |
| Daqing Oilfields | 00:09:13 | 0 | 1 | 0 | 4 |
| Dalian Plant | 00:35:34 | 1 | 0 | 1 | 31 |
| Dragon Valley | 01:15:03 | 2 | 0 | 2 | 74 |
| N/A | 00:07:54 | 0 | 1 | 0 | 12 |
| Midnight Sun | 00:20:35 | 0 | 1 | 0 | 22 |
| Operation Harvest | 00:25:00 | 0 | 1 | 0 | 29 |
| Wake Island 2007 | 00:05:52 | 0 | 1 | 0 | 9 |
| Total | 05:59:03 | 6 | 12 | – | – |
| Averages | 00:23:56 | 0 | 1 | 0 | 27 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:48:59 | 5 | 8 | 0.63 | 74 |
| MEC | 02:33:56 | 2 | 6 | 0.33 | 73 |
| PLA | 02:26:17 | 3 | 3 | 1 | 74 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:11:14 | 0 | 1 | 0 | 19 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:22:53 | 11 | 12 | 0.92 | 0 |
| Aviator | 00:00:04 | 0 | 0 | 0 | 0 |
| Air Defense | 00:02:55 | 3 | 5 | 0.8 | 1 |
| Helicopter | 00:14:40 | 7 | 5 | 1.6 | 1 |
| Transport | 00:29:06 | 12 | 22 | 0.68 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:06:28 | 3 | 5 | 0.8 | 1 |
| Total | 01:16:06 | 36 | 49 | – | 6 |
| Averages | 00:10:52 | 5 | 7 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:57:32 | 00:00:00 | 00:11:14 | 00:45:35 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:22:20 | 46 | 101 | 0.46 |
| Assault | 00:48:30 | 32 | 29 | 1.1 |
| Engineer | 00:02:46 | 1 | 4 | 0.25 |
| Medic | 01:14:22 | 38 | 50 | 0.76 |
| Special-Ops | 00:58:03 | 22 | 42 | 0.52 |
| Support | 00:34:46 | 9 | 18 | 0.5 |
| Sniper | 00:36:15 | 19 | 26 | 0.73 |
| Total | 05:37:02 | 167 | 270 | – |
| Averages | 00:48:08 | 24 | 39 | 0.62 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 01:14:09 | 44 | 44 | 1 | 11.69% |
| Grenade Launcher Attachment | 00:04:41 | 7 | 8 | 0.88 | 41.18% |
| Carbines | 00:35:19 | 14 | 20 | 0.7 | 17.69% |
| Light Machine Guns | 00:28:03 | 2 | 15 | 0.13 | 6.75% |
| Sniper Rifles | 00:28:14 | 12 | 14 | 0.86 | 33.07% |
| Pistols | 00:04:35 | 6 | 18 | 0.33 | 17.83% |
| AT/AA | 00:32:06 | 22 | 48 | 0.46 | 44.51% |
| Submachine Guns | 00:36:04 | 15 | 33 | 0.45 | 9.98% |
| Shotguns | 00:00:40 | 0 | 1 | 0 | 55.56% |
| Knife | 00:00:26 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:01:27 | 0 | 3 | 0 | 58.33% |
| Explosives (C4, Claymore, AT Mine) | 00:04:30 | 2 | 10 | 0.2 | 2.56% |
| Hand Grenade | 00:02:07 | 2 | 3 | 0.67 | 12.2% |
| Total | 04:08:07 | 125 | 208 | – | – |
| Averages | 00:19:05 | 10 | 16 | 0 | 13.003% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:26 | 0 | 0 | 0 | 1 |
| Defibrillator | 00:01:27 | 0 | 3 | 0 | 12 |
| Claymore | 00:00:16 | 1 | 1 | 1 | 5 |
| Hand Grenade | 00:02:07 | 2 | 3 | 0.67 | 41 |
| AT Mine | 00:00:57 | 0 | 2 | 0 | 18 |
| C4 | 00:03:17 | 1 | 7 | 0.14 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:08:30 | 4 | 16 | 0.25 | 77 |
| Averages | 00:00:39 | 0 | 1 | 0.02 | 6 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 6646072 |
| Enrollment Date | 2019-07-28 23:13:06 |
| Last Battle On | 2019-08-07 15:25:55 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
| Cost ($50 base) | 8.3554 cph |
| Unlocks |
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| Badges |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Corporal Score: 530 of 800. At your historical rate, you should earn 270 in 5 days (or 3 Hours, and straight).
Next Rank: Sergeant Score: 530 of 2,500. At your historical rate, you should earn 1,970 in 37 days (or 21 Hours, and 53 Minutes straight).
Next Rank: Staff Sergeant Score: 530 of 5,000. At your historical rate, you should earn 4,470 in 84 days (or 49 Hours, and 40 Minutes straight). |
Metrandir Lance Corporal

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