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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:51:08 | 2 | 2 | 1 | 31 |
| MEC | 00:06:47 | 0 | 1 | 0 | 7 |
| PLA | 00:36:04 | 0 | 1 | 0 | 2 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:33:59 | 2 | 4 | - | - |
| Averages | 00:09:23 | 0 | 0 | 0 | 4 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Road To Jalalabad | 00:25:54 | 1 | 1 | 1 | 7 |
| Dalian Plant | 00:10:33 | 0 | 1 | 0 | 2 |
| Dragon Valley | 00:53:18 | 1 | 1 | 1 | 31 |
| Midnight Sun | 00:04:14 | 0 | 1 | 0 | 2 |
| Total | 01:33:59 | 2 | 4 | – | – |
| Averages | 00:23:29 | 0 | 1 | 1 | 11 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:08:05 | 1 | 3 | 0.33 | 31 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 01:08:05 | 1 | 3 | 0.33 | 31 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:07:23 | 0 | 2 | 0 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:01:17 | 0 | 1 | 0 | 0 |
| Helicopter | 00:03:36 | 1 | 5 | 0.4 | 1 |
| Transport | 00:06:45 | 1 | 4 | 0.25 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:28 | 0 | 0 | 0 | 0 |
| Total | 00:19:29 | 2 | 12 | – | 1 |
| Averages | 00:02:47 | 0 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 01:03:51 | 00:00:00 | 00:00:00 | 00:04:14 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:12 | 1 | 0 | 1 |
| Assault | 00:05:48 | 1 | 5 | 0.2 |
| Engineer | 00:13:15 | 2 | 3 | 0.67 |
| Medic | 00:03:12 | 0 | 5 | 0 |
| Special-Ops | 00:24:03 | 3 | 18 | 0.17 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:43:59 | 3 | 17 | 0.18 |
| Total | 01:30:29 | 10 | 48 | – |
| Averages | 00:12:55 | 1 | 7 | 0.21 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:11:56 | 1 | 12 | 0.08 | 8.88% |
| Grenade Launcher Attachment | 00:00:13 | 0 | 0 | 0 | 0% |
| Carbines | 00:12:53 | 2 | 8 | 0.25 | 11.18% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:30:12 | 2 | 10 | 0.2 | 25% |
| Pistols | 00:01:07 | 1 | 2 | 0.5 | 7.55% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:12 | 1 | 0 | 1 | 13.33% |
| Shotguns | 00:06:23 | 0 | 3 | 0 | 0% |
| Knife | 00:01:29 | 0 | 1 | 0 | 0% |
| Defibrillator | 00:00:06 | 0 | 1 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:34 | 0 | 2 | 0 | 0% |
| Hand Grenade | 00:00:21 | 0 | 0 | 0 | 5% |
| Total | 01:05:03 | 7 | 37 | – | – |
| Averages | 00:05:00 | 1 | 3 | 0 | 10.753% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:29 | 0 | 1 | 0 | 6 |
| Defibrillator | 00:00:06 | 0 | 1 | 0 | 0 |
| Claymore | 00:00:11 | 0 | 0 | 0 | 3 |
| Hand Grenade | 00:00:21 | 0 | 0 | 0 | 5 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:23 | 0 | 2 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:02:30 | 0 | 4 | 0 | 14 |
| Averages | 00:00:11 | 0 | 0 | 0 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 4688433 |
| Enrollment Date | 2021-03-31 21:24:04 |
| Last Battle On | 2021-11-15 17:54:19 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 31.9206 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 64 of 150. At your historical rate, you should earn 86 in 0 days (or 2 Hours, and 2 Minutes straight).
Next Rank: Lance Corporal Score: 64 of 500. At your historical rate, you should earn 436 in 0 days (or 10 Hours, and 22 Minutes straight).
Next Rank: Corporal Score: 64 of 800. At your historical rate, you should earn 736 in 0 days (or 17 Hours, and 31 Minutes straight). |
SmithMJJ Private

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