Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:21:09 | 6 | 8 | 0.75 | 102 |
MEC | 02:30:35 | 1 | 4 | 0.25 | 80 |
PLA | 01:37:50 | 1 | 2 | 0.5 | 39 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:35:30 | 0 | 3 | 0 | 21 |
Total | 10:05:04 | 8 | 17 | - | - |
Averages | 01:00:30 | 1 | 2 | 0 | 24 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:11:35 | 0 | 1 | 0 | 42 |
Mashtuur City | 00:28:37 | 1 | 0 | 1 | 80 |
Zatar Wetlands | 01:10:10 | 2 | 1 | 2 | 57 |
Strike at Karkand | 00:02:03 | 0 | 1 | 0 | 8 |
Sharqi Peninsula | 01:00:33 | 0 | 2 | 0 | 56 |
Gulf Of Oman | 00:24:25 | 0 | 1 | 0 | 39 |
Operation Smoke Screen | 00:28:24 | 0 | 2 | 0 | 21 |
Taraba Quarry | 00:07:06 | 0 | 1 | 0 | 6 |
Road To Jalalabad | 00:39:13 | 1 | 1 | 1 | 25 |
Daqing Oilfields | 00:23:21 | 0 | 1 | 0 | 24 |
Dalian Plant | 00:23:04 | 0 | 1 | 0 | 24 |
Dragon Valley | 01:30:51 | 2 | 1 | 2 | 47 |
Fushe Pass | 00:21:22 | 1 | 0 | 1 | 14 |
Midnight Sun | 00:35:54 | 0 | 1 | 0 | 12 |
Operation Harvest | 01:18:26 | 1 | 3 | 0.33 | 102 |
Total | 10:05:04 | 8 | 17 | – | – |
Averages | 00:40:20 | 0 | 1 | 0 | 37 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 07:38:46 | 7 | 12 | 0.58 | 102 |
MEC | 04:59:44 | 4 | 11 | 0.36 | 102 |
PLA | 03:14:32 | 3 | 4 | 0.75 | 47 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:35:30 | 0 | 3 | 0 | 21 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 03:14:09 | 119 | 59 | 2.19 | 10 |
Aviator | 00:03:05 | 0 | 1 | 0 | 0 |
Air Defense | 00:28:03 | 15 | 20 | 0.8 | 1 |
Helicopter | 00:44:45 | 5 | 31 | 0.23 | 2 |
Transport | 00:26:27 | 5 | 15 | 0.53 | 3 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:27 | 2 | 0 | 2 | 0 |
Total | 04:56:56 | 146 | 126 | – | 16 |
Averages | 00:42:25 | 21 | 18 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 05:44:26 | 00:00:00 | 00:35:30 | 01:54:20 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 07:05:47 | 216 | 268 | 0.81 |
Assault | 00:02:37 | 0 | 1 | 0 |
Engineer | 01:15:11 | 40 | 26 | 1.54 |
Medic | 00:28:17 | 17 | 23 | 0.74 |
Special-Ops | 00:38:26 | 18 | 34 | 0.53 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:12:00 | 9 | 8 | 1.13 |
Total | 09:42:18 | 300 | 360 | – |
Averages | 01:23:11 | 43 | 51 | 0.83 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:24:39 | 17 | 18 | 0.94 | 13.4% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:25:34 | 14 | 22 | 0.64 | 14.23% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:09:49 | 7 | 5 | 1.4 | 34.44% |
Pistols | 00:05:02 | 4 | 11 | 0.36 | 17.93% |
AT/AA | 01:13:16 | 24 | 59 | 0.41 | 38.24% |
Submachine Guns | 02:02:04 | 74 | 95 | 0.78 | 13% |
Shotguns | 00:13:01 | 3 | 11 | 0.27 | 13.33% |
Knife | 00:00:37 | 0 | 3 | 0 | 0% |
Defibrillator | 00:00:05 | 0 | 0 | 0 | 100% |
Explosives (C4, Claymore, AT Mine) | 00:04:05 | 6 | 5 | 1.2 | 3.56% |
Hand Grenade | 00:02:53 | 1 | 2 | 0.5 | 16.22% |
Total | 04:37:12 | 145 | 226 | – | – |
Averages | 00:21:19 | 11 | 17 | 0 | 14.622% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:37 | 0 | 3 | 0 | 11 |
Defibrillator | 00:00:05 | 0 | 0 | 0 | 1 |
Claymore | 00:00:12 | 1 | 0 | 1 | 4 |
Hand Grenade | 00:02:53 | 1 | 2 | 0.5 | 37 |
AT Mine | 00:01:31 | 3 | 0 | 3 | 28 |
C4 | 00:02:22 | 2 | 5 | 0.4 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:07:40 | 7 | 10 | 0.7 | 81 |
Averages | 00:00:35 | 1 | 1 | 0.05 | 6 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 4525746 |
Enrollment Date | 2020-04-23 00:58:23 |
Last Battle On | 2020-07-05 09:37:02 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 2 / 0 |
Cost ($50 base) | 4.9581 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 849 of 2,500. At your historical rate, you should earn 1,651 in 138 days (or 19 Hours, and 39 Minutes straight).![]() Next Rank: Staff Sergeant Score: 849 of 5,000. At your historical rate, you should earn 4,151 in 346 days (or 49 Hours, and 25 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 849 of 8,000. At your historical rate, you should earn 7,151 in 596 days (or 85 Hours, and 7 Minutes straight). |