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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:51:58 | 8 | 9 | 0.89 | 82 |
| MEC | 02:23:53 | 4 | 4 | 1 | 58 |
| PLA | 01:24:18 | 1 | 3 | 0.33 | 41 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:51:16 | 3 | 2 | 1.5 | 79 |
| Total | 11:31:25 | 16 | 18 | - | - |
| Averages | 01:09:08 | 2 | 2 | 0 | 26 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 01:20:02 | 2 | 2 | 1 | 24 |
| Mashtuur City | 01:05:45 | 0 | 3 | 0 | 58 |
| Zatar Wetlands | 00:33:45 | 1 | 0 | 1 | 23 |
| Strike at Karkand | 00:02:45 | 0 | 1 | 0 | 6 |
| Sharqi Peninsula | 01:14:46 | 1 | 3 | 0.33 | 27 |
| Taraba Quarry | 02:20:03 | 5 | 1 | 5 | 79 |
| Daqing Oilfields | 00:46:59 | 2 | 0 | 2 | 78 |
| Dalian Plant | 00:12:14 | 0 | 1 | 0 | 13 |
| Dragon Valley | 00:56:01 | 2 | 1 | 2 | 35 |
| Great Wall | 00:08:22 | 0 | 1 | 0 | 4 |
| N/A | 00:12:27 | 1 | 0 | 1 | 24 |
| Midnight Sun | 00:36:29 | 0 | 1 | 0 | 55 |
| Operation Road Rage | 00:22:13 | 0 | 2 | 0 | 16 |
| Wake Island 2007 | 01:39:34 | 2 | 2 | 1 | 82 |
| Total | 11:31:25 | 16 | 18 | – | – |
| Averages | 00:49:23 | 0 | 1 | 1 | 37 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 07:30:31 | 8 | 14 | 0.57 | 82 |
| MEC | 05:17:04 | 7 | 8 | 0.88 | 79 |
| PLA | 04:19:39 | 6 | 6 | 1 | 82 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 02:28:25 | 5 | 2 | 2.5 | 79 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 01:32:53 | 27 | 34 | 1 | 7 |
| Aviator | 00:07:34 | 0 | 5 | 0 | 0 |
| Air Defense | 00:11:33 | 2 | 4 | 0.75 | 1 |
| Helicopter | 00:17:44 | 3 | 13 | 0.38 | 2 |
| Transport | 01:19:51 | 13 | 40 | 0.4 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:04:29 | 5 | 14 | 0.36 | 0 |
| Total | 03:34:04 | 50 | 110 | – | 13 |
| Averages | 00:30:34 | 7 | 16 | 0.14 | 2 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 04:52:15 | 00:00:00 | 02:28:25 | 00:58:42 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 04:04:00 | 51 | 212 | 0.24 |
| Assault | 00:15:03 | 1 | 6 | 0.17 |
| Engineer | 01:00:04 | 9 | 48 | 0.19 |
| Medic | 00:10:31 | 1 | 10 | 0.1 |
| Special-Ops | 05:07:49 | 96 | 190 | 0.51 |
| Support | 00:02:16 | 1 | 2 | 0.5 |
| Sniper | 00:14:53 | 5 | 14 | 0.36 |
| Total | 10:54:36 | 164 | 482 | – |
| Averages | 01:33:30 | 23 | 69 | 0.34 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:13:40 | 1 | 10 | 0.1 | 6.76% |
| Grenade Launcher Attachment | 00:00:35 | 1 | 2 | 0.5 | 50% |
| Carbines | 02:40:52 | 43 | 116 | 0.37 | 9.35% |
| Light Machine Guns | 00:00:21 | 0 | 1 | 0 | 0% |
| Sniper Rifles | 00:12:47 | 5 | 11 | 0.45 | 11.63% |
| Pistols | 00:00:55 | 0 | 1 | 0 | 0% |
| AT/AA | 00:50:08 | 14 | 67 | 0.21 | 34.86% |
| Submachine Guns | 01:50:10 | 20 | 100 | 0.2 | 13.11% |
| Shotguns | 00:32:13 | 2 | 30 | 0.07 | 2.74% |
| Knife | 00:00:33 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:35 | 0 | 0 | 0 | 60% |
| Explosives (C4, Claymore, AT Mine) | 00:35:33 | 4 | 19 | 0.21 | 0.05% |
| Hand Grenade | 00:19:20 | 14 | 25 | 0.56 | 28.06% |
| Total | 06:42:32 | 100 | 364 | – | – |
| Averages | 00:30:57 | 8 | 28 | 0 | 11.898% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:33 | 0 | 0 | 0 | 1 |
| Defibrillator | 00:00:35 | 0 | 0 | 0 | 5 |
| Claymore | 00:00:23 | 0 | 1 | 0 | 1 |
| Hand Grenade | 00:19:20 | 14 | 25 | 0.56 | 196 |
| AT Mine | 00:00:35 | 0 | 0 | 0 | 6 |
| C4 | 00:34:35 | 4 | 18 | 0.22 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:56:01 | 18 | 44 | 0.41 | 209 |
| Averages | 00:04:18 | 1 | 3 | 0.03 | 16 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 13456466 |
| Enrollment Date | 2025-12-30 11:29:53 |
| Last Battle On | 2026-01-08 16:35:24 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 1 / 0 |
| Cost ($50 base) | 4.3389 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 809 of 2,500. At your historical rate, you should earn 1,691 in 19 days (or 23 Hours, and 29 Minutes straight).
Next Rank: Staff Sergeant Score: 809 of 5,000. At your historical rate, you should earn 4,191 in 47 days (or 58 Hours, and 12 Minutes straight).
Next Rank: Gunnery Sergeant Score: 809 of 8,000. At your historical rate, you should earn 7,191 in 80 days (or 99 Hours, and 52 Minutes straight). |
mjkeyvanloo Corporal

Engineer Combat Badge