Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:38:45 | 5 | 2 | 2.5 | 17 |
MEC | 02:47:36 | 4 | 3 | 1.33 | 22 |
PLA | 01:39:37 | 0 | 5 | 0 | 14 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:11:56 | 1 | 0 | 1 | 4 |
Total | 06:17:54 | 10 | 10 | - | - |
Averages | 00:37:47 | 1 | 1 | 0 | 6 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:36:04 | 0 | 1 | 0 | 11 |
Mashtuur City | 00:10:12 | 1 | 0 | 1 | 5 |
Strike at Karkand | 00:00:53 | 1 | 0 | 1 | 0 |
Sharqi Peninsula | 00:37:08 | 1 | 0 | 1 | 22 |
Gulf Of Oman | 00:35:58 | 0 | 1 | 0 | 0 |
Taraba Quarry | 00:27:35 | 1 | 0 | 1 | 17 |
Road To Jalalabad | 00:03:58 | 0 | 1 | 0 | 0 |
Daqing Oilfields | 00:36:18 | 1 | 0 | 1 | 17 |
Dragon Valley | 00:07:49 | 1 | 0 | 1 | 0 |
Fushe Pass | 00:11:52 | 0 | 1 | 0 | 0 |
Songhua Stalemate | 00:05:41 | 0 | 1 | 0 | 0 |
Great Wall | 00:35:06 | 1 | 1 | 1 | 6 |
N/A | 00:05:29 | 0 | 1 | 0 | 1 |
Midnight Sun | 00:36:12 | 0 | 1 | 0 | 14 |
Operation Road Rage | 00:19:34 | 1 | 0 | 1 | 12 |
Operation Harvest | 00:36:46 | 1 | 0 | 1 | 7 |
Wake Island 2007 | 00:20:40 | 1 | 1 | 1 | 4 |
N/A | 00:10:41 | 0 | 1 | 0 | 0 |
Total | 06:17:56 | 10 | 10 | – | – |
Averages | 00:20:59 | 0 | 1 | 1 | 6 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 04:19:03 | 8 | 5 | 1.6 | 22 |
MEC | 02:28:32 | 5 | 1 | 5 | 22 |
PLA | 02:33:38 | 4 | 5 | 0.8 | 17 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:02:41 | 2 | 1 | 2 | 17 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:40:24 | 7 | 13 | 0.62 | 1 |
Aviator | 00:12:57 | 0 | 13 | 0 | 0 |
Air Defense | 00:12:23 | 2 | 1 | 2 | 0 |
Helicopter | 01:49:57 | 10 | 55 | 0.2 | 1 |
Transport | 00:34:25 | 2 | 12 | 0.17 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:16 | 0 | 1 | 0 | 0 |
Total | 03:30:22 | 21 | 95 | – | 2 |
Averages | 00:30:03 | 3 | 14 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 02:25:51 | 00:00:00 | 01:02:41 | 01:32:32 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 03:45:17 | 26 | 114 | 0.23 |
Assault | 00:10:41 | 0 | 4 | 0 |
Engineer | 00:39:06 | 6 | 16 | 0.38 |
Medic | 00:36:17 | 4 | 29 | 0.14 |
Special-Ops | 00:19:01 | 0 | 14 | 0 |
Support | 00:20:24 | 1 | 11 | 0.09 |
Sniper | 00:18:55 | 1 | 5 | 0.2 |
Total | 06:09:41 | 38 | 193 | – |
Averages | 00:52:48 | 5 | 28 | 0.2 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:13:01 | 1 | 17 | 0.06 | 3.33% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:02:17 | 0 | 5 | 0 | 0% |
Light Machine Guns | 00:08:15 | 0 | 4 | 0 | 0% |
Sniper Rifles | 00:04:08 | 0 | 2 | 0 | 0% |
Pistols | 00:00:36 | 0 | 3 | 0 | 0% |
AT/AA | 00:54:46 | 5 | 26 | 0.19 | 15.93% |
Submachine Guns | 00:55:10 | 6 | 35 | 0.17 | 5.72% |
Shotguns | 00:13:03 | 1 | 5 | 0.2 | 11.86% |
Knife | 00:00:47 | 0 | 2 | 0 | 0% |
Defibrillator | 00:00:01 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:06:28 | 0 | 3 | 0 | 40% |
Hand Grenade | 00:01:56 | 1 | 3 | 0.33 | 11.11% |
Total | 02:34:03 | 14 | 102 | – | – |
Averages | 00:11:51 | 1 | 8 | 0 | 5.769% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:47 | 0 | 2 | 0 | 5 |
Defibrillator | 00:00:01 | 0 | 0 | 0 | 0 |
Claymore | 00:00:03 | 0 | 0 | 0 | 2 |
Hand Grenade | 00:01:56 | 1 | 3 | 0.33 | 9 |
AT Mine | 00:03:21 | 0 | 0 | 0 | 38 |
C4 | 00:03:04 | 0 | 3 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:09:12 | 1 | 8 | 0.13 | 54 |
Averages | 00:00:42 | 0 | 1 | 0.01 | 4 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12917808 |
Enrollment Date | 2024-06-07 15:21:01 |
Last Battle On | 2024-10-19 16:30:52 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 1 |
Cost ($50 base) | 7.9379 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 124 of 150. At your historical rate, you should earn 26 in 26 days (or 1 Hour, and 26 Minutes straight).![]() Next Rank: Lance Corporal Score: 124 of 500. At your historical rate, you should earn 376 in 376 days (or 20 Hours, and 53 Minutes straight).![]() Next Rank: Corporal Score: 124 of 800. At your historical rate, you should earn 676 in 676 days (or 37 Hours, and 33 Minutes straight). |