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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:00:41 | 9 | 3 | 3 | 76 |
| MEC | 00:40:14 | 1 | 2 | 0.5 | 46 |
| PLA | 02:51:09 | 1 | 9 | 0.11 | 101 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:08:20 | 1 | 2 | 0.5 | 24 |
| Total | 06:40:24 | 12 | 16 | - | - |
| Averages | 00:40:02 | 1 | 2 | 0 | 25 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:09:51 | 1 | 1 | 1 | 8 |
| Operation Clean Sweep | 00:30:54 | 1 | 0 | 1 | 46 |
| Zatar Wetlands | 00:14:07 | 1 | 1 | 1 | 27 |
| Strike at Karkand | 00:02:57 | 1 | 1 | 1 | 8 |
| Sharqi Peninsula | 00:04:17 | 1 | 0 | 1 | 9 |
| Taraba Quarry | 01:08:20 | 1 | 2 | 0.5 | 24 |
| Daqing Oilfields | 00:37:54 | 0 | 1 | 0 | 101 |
| Songhua Stalemate | 00:42:02 | 0 | 3 | 0 | 66 |
| Great Wall | 00:35:49 | 0 | 2 | 0 | 73 |
| N/A | 00:22:58 | 2 | 1 | 2 | 30 |
| Midnight Sun | 01:05:32 | 1 | 2 | 0.5 | 64 |
| Operation Road Rage | 00:15:34 | 1 | 0 | 1 | 27 |
| Operation Harvest | 00:36:30 | 1 | 0 | 1 | 76 |
| Wake Island 2007 | 00:13:39 | 1 | 2 | 0.5 | 16 |
| Total | 06:40:24 | 12 | 16 | – | – |
| Averages | 00:28:36 | 0 | 1 | 1 | 41 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:23:26 | 8 | 10 | 0.8 | 101 |
| MEC | 02:37:05 | 6 | 4 | 1.5 | 76 |
| PLA | 03:14:56 | 2 | 10 | 0.2 | 101 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:44:09 | 1 | 4 | 0.25 | 73 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:12:28 | 12 | 5 | 2.4 | 0 |
| Aviator | 01:16:20 | 67 | 35 | 2.11 | 7 |
| Air Defense | 00:05:27 | 4 | 3 | 1.67 | 1 |
| Helicopter | 01:23:29 | 78 | 42 | 2.07 | 9 |
| Transport | 00:12:16 | 11 | 8 | 1.38 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:38 | 1 | 0 | 1 | 0 |
| Total | 03:10:38 | 173 | 93 | – | 17 |
| Averages | 00:27:14 | 25 | 13 | 0.14 | 2 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 02:12:11 | 00:00:00 | 01:44:09 | 01:57:36 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 03:53:07 | 148 | 136 | 1.09 |
| Assault | 00:11:21 | 6 | 8 | 0.75 |
| Engineer | 00:00:23 | 0 | 1 | 0 |
| Medic | 00:14:46 | 11 | 9 | 1.22 |
| Special-Ops | 00:01:47 | 0 | 2 | 0 |
| Support | 00:05:48 | 6 | 13 | 0.46 |
| Sniper | 01:59:09 | 128 | 84 | 1.52 |
| Total | 06:26:21 | 299 | 253 | – |
| Averages | 00:55:11 | 43 | 36 | 1.18 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:11:54 | 3 | 14 | 0.21 | 5.7% |
| Grenade Launcher Attachment | 00:01:11 | 1 | 0 | 1 | 16.67% |
| Carbines | 00:00:36 | 0 | 1 | 0 | 0% |
| Light Machine Guns | 00:04:24 | 6 | 11 | 0.55 | 8.23% |
| Sniper Rifles | 01:19:06 | 61 | 56 | 1.09 | 17.59% |
| Pistols | 00:05:22 | 2 | 6 | 0.33 | 23.19% |
| AT/AA | 00:31:36 | 15 | 35 | 0.43 | 33.67% |
| Submachine Guns | 00:51:43 | 10 | 32 | 0.31 | 7.95% |
| Shotguns | 00:00:05 | 0 | 0 | 0 | 0% |
| Knife | 00:00:33 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:03:06 | 21 | 2 | 10.5 | 3.05% |
| Hand Grenade | 00:05:47 | 10 | 6 | 1.67 | 11.83% |
| Total | 03:15:23 | 129 | 163 | – | – |
| Averages | 00:15:01 | 10 | 13 | 1 | 12.787% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:33 | 0 | 0 | 0 | 7 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:03:06 | 21 | 2 | 10.5 | 64 |
| Hand Grenade | 00:05:47 | 10 | 6 | 1.67 | 93 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:09:26 | 31 | 8 | 3.88 | 164 |
| Averages | 00:00:43 | 2 | 1 | 0.3 | 13 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12820857 |
| Enrollment Date | 2023-12-06 09:36:33 |
| Last Battle On | 2024-07-07 18:43:52 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 5 / 1 / 1 |
| Cost ($50 base) | 7.4925 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Corporal Score: 706 of 800. At your historical rate, you should earn 94 in 31 days (or 52 Minutes straight).
Next Rank: Sergeant Score: 706 of 2,500. At your historical rate, you should earn 1,794 in 598 days (or 16 Hours, and 36 Minutes straight).
Next Rank: Staff Sergeant Score: 706 of 5,000. At your historical rate, you should earn 4,294 in 1431 days (or 39 Hours, and 45 Minutes straight). |
plus.ali Lance Corporal

Engineer Combat Badge