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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:01:55 | 0 | 1 | 0 | 0 |
| MEC | 00:52:26 | 0 | 2 | 0 | 19 |
| PLA | 00:10:49 | 1 | 1 | 1 | 8 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:05:10 | 1 | 4 | - | - |
| Averages | 00:06:31 | 0 | 0 | 0 | 3 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:21:30 | 0 | 1 | 0 | 16 |
| Sharqi Peninsula | 00:30:56 | 0 | 1 | 0 | 19 |
| Daqing Oilfields | 00:00:07 | 0 | 1 | 0 | 0 |
| Wake Island 2007 | 00:12:38 | 1 | 1 | 1 | 8 |
| Total | 01:05:11 | 1 | 4 | – | – |
| Averages | 00:16:17 | 0 | 1 | 0 | 11 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:05:11 | 1 | 4 | 0.25 | 19 |
| MEC | 00:52:26 | 0 | 2 | 0 | 19 |
| PLA | 00:12:45 | 1 | 2 | 0.5 | 8 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:08:25 | 5 | 3 | 1.67 | 0 |
| Aviator | 00:01:16 | 0 | 1 | 0 | 0 |
| Air Defense | 00:00:30 | 0 | 1 | 0 | 0 |
| Helicopter | 00:02:29 | 0 | 2 | 0 | 0 |
| Transport | 00:14:28 | 3 | 3 | 1 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:04 | 0 | 0 | 0 | 0 |
| Total | 00:27:12 | 8 | 10 | – | 0 |
| Averages | 00:03:53 | 1 | 1 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:52:33 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:11:41 | 3 | 6 | 0.5 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:47:04 | 12 | 36 | 0.33 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:02:41 | 0 | 5 | 0 |
| Total | 01:01:26 | 15 | 47 | – |
| Averages | 00:08:46 | 2 | 7 | 0.32 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:26:25 | 4 | 30 | 0.13 | 13.39% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:01:03 | 0 | 2 | 0 | 5.26% |
| Pistols | 00:01:26 | 0 | 4 | 0 | 57.14% |
| AT/AA | 00:00:17 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:05:20 | 3 | 2 | 1.5 | 6.67% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:05 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:21 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:17 | 2 | 0 | 2 | 33.33% |
| Total | 00:34:53 | 9 | 38 | – | – |
| Averages | 00:02:41 | 1 | 3 | 0 | 12.195% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:05 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:17 | 2 | 0 | 2 | 6 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:21 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:43 | 2 | 0 | 0 | 6 |
| Averages | 00:00:03 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12815559 |
| Enrollment Date | 2023-12-02 19:28:02 |
| Last Battle On | 2023-12-16 18:54:38 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 1 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 46.024 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 48 of 150. At your historical rate, you should earn 102 in 34 days (or 2 Hours, and 25 Minutes straight).
Next Rank: Lance Corporal Score: 48 of 500. At your historical rate, you should earn 452 in 151 days (or 10 Hours, and 45 Minutes straight).
Next Rank: Corporal Score: 48 of 800. At your historical rate, you should earn 752 in 251 days (or 17 Hours, and 54 Minutes straight). |
hasn Private

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