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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 03:02:37 | 6 | 2 | 3 | 9 |
| MEC | 03:17:00 | 6 | 4 | 1.5 | 42 |
| PLA | 01:16:49 | 2 | 2 | 1 | 10 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:14:05 | 0 | 0 | 0 | 0 |
| Total | 07:50:31 | 14 | 8 | - | - |
| Averages | 00:47:03 | 1 | 1 | 0 | 6 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 01:11:24 | 2 | 0 | 2 | 7 |
| Mashtuur City | 00:35:40 | 1 | 0 | 1 | 9 |
| Operation Clean Sweep | 00:33:43 | 1 | 2 | 0.5 | 0 |
| Zatar Wetlands | 00:40:44 | 2 | 0 | 2 | 42 |
| Sharqi Peninsula | 00:56:26 | 0 | 2 | 0 | 3 |
| Gulf Of Oman | 00:21:46 | 1 | 0 | 1 | 0 |
| Operation Smoke Screen | 00:00:25 | 1 | 0 | 1 | 0 |
| Taraba Quarry | 00:20:17 | 1 | 0 | 1 | 8 |
| Daqing Oilfields | 00:11:51 | 0 | 1 | 0 | 2 |
| Dalian Plant | 00:33:09 | 1 | 0 | 1 | 0 |
| Dragon Valley | 00:12:27 | 1 | 0 | 1 | 0 |
| Fushe Pass | 00:35:20 | 2 | 0 | 2 | 0 |
| N/A | 00:34:14 | 0 | 1 | 0 | 10 |
| Operation Road Rage | 00:09:42 | 0 | 1 | 0 | 0 |
| Operation Harvest | 00:20:41 | 1 | 0 | 1 | 18 |
| Wake Island 2007 | 00:32:46 | 0 | 1 | 0 | 0 |
| Total | 07:50:35 | 14 | 8 | – | – |
| Averages | 00:29:24 | 0 | 1 | 1 | 6 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:44:15 | 10 | 7 | 1.43 | 42 |
| MEC | 03:49:42 | 8 | 4 | 2 | 42 |
| PLA | 02:05:33 | 4 | 2 | 2 | 2 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:20:42 | 2 | 0 | 2 | 8 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:46:48 | 4 | 22 | 0.18 | 0 |
| Aviator | 00:59:57 | 1 | 58 | 0.02 | 0 |
| Air Defense | 00:21:11 | 2 | 8 | 0.25 | 0 |
| Helicopter | 00:45:50 | 7 | 34 | 0.26 | 2 |
| Transport | 00:33:54 | 5 | 27 | 0.3 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:05:25 | 0 | 7 | 0 | 0 |
| Total | 03:33:05 | 19 | 156 | – | 5 |
| Averages | 00:30:26 | 3 | 22 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 04:41:06 | 00:00:00 | 00:20:42 | 00:30:23 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 03:04:32 | 18 | 160 | 0.11 |
| Assault | 00:48:58 | 10 | 46 | 0.22 |
| Engineer | 00:04:03 | 1 | 7 | 0.14 |
| Medic | 00:42:13 | 12 | 41 | 0.29 |
| Special-Ops | 00:48:21 | 2 | 47 | 0.04 |
| Support | 01:28:57 | 12 | 73 | 0.16 |
| Sniper | 00:35:19 | 5 | 24 | 0.21 |
| Total | 07:32:23 | 60 | 398 | – |
| Averages | 01:04:37 | 9 | 57 | 0.15 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:43:32 | 11 | 44 | 0.25 | 7.12% |
| Grenade Launcher Attachment | 00:11:32 | 4 | 15 | 0.27 | 20% |
| Carbines | 00:14:21 | 0 | 20 | 0 | 23.33% |
| Light Machine Guns | 00:42:22 | 4 | 30 | 0.13 | 5.17% |
| Sniper Rifles | 00:15:34 | 1 | 13 | 0.08 | 4% |
| Pistols | 00:05:01 | 1 | 5 | 0.2 | 2.82% |
| AT/AA | 00:22:21 | 5 | 38 | 0.13 | 18.49% |
| Submachine Guns | 00:53:49 | 7 | 54 | 0.13 | 9.38% |
| Shotguns | 00:03:02 | 1 | 5 | 0.2 | 20% |
| Knife | 00:14:33 | 0 | 5 | 0 | 0% |
| Defibrillator | 00:01:15 | 0 | 2 | 0 | 25% |
| Explosives (C4, Claymore, AT Mine) | 00:02:15 | 3 | 4 | 0.75 | 8.33% |
| Hand Grenade | 00:06:27 | 3 | 8 | 0.38 | 12% |
| Total | 03:54:25 | 39 | 240 | – | – |
| Averages | 00:18:01 | 3 | 18 | 0 | 9.25% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:14:33 | 0 | 5 | 0 | 14 |
| Defibrillator | 00:01:15 | 0 | 2 | 0 | 8 |
| Claymore | 00:00:36 | 2 | 1 | 2 | 15 |
| Hand Grenade | 00:06:27 | 3 | 8 | 0.38 | 100 |
| AT Mine | 00:00:17 | 1 | 0 | 1 | 10 |
| C4 | 00:01:22 | 0 | 3 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:24:30 | 6 | 19 | 0.32 | 147 |
| Averages | 00:01:53 | 0 | 1 | 0.02 | 11 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12767915 |
| Enrollment Date | 2023-11-21 15:10:40 |
| Last Battle On | 2024-04-19 22:26:06 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 6 / 2 / 6 |
| Cost ($50 base) | 6.3751 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 101 of 150. At your historical rate, you should earn 49 in 49 days (or 4 Hours, and 4 Minutes straight).
Next Rank: Lance Corporal Score: 101 of 500. At your historical rate, you should earn 399 in 399 days (or 33 Hours, and 14 Minutes straight).
Next Rank: Corporal Score: 101 of 800. At your historical rate, you should earn 699 in 699 days (or 58 Hours, and 15 Minutes straight). |
BOLA Private

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