Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:03:51 | 15 | 12 | 1.25 | 41 |
MEC | 05:48:51 | 8 | 18 | 0.44 | 51 |
PLA | 03:27:30 | 4 | 6 | 0.67 | 60 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:17:52 | 1 | 1 | 1 | 15 |
Total | 15:38:04 | 28 | 37 | - | - |
Averages | 01:33:48 | 3 | 4 | 0 | 17 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:07:03 | 1 | 0 | 1 | 2 |
Mashtuur City | 00:48:44 | 0 | 4 | 0 | 41 |
Operation Clean Sweep | 00:42:50 | 2 | 0 | 2 | 37 |
Zatar Wetlands | 00:16:49 | 0 | 1 | 0 | 20 |
Strike at Karkand | 01:08:56 | 0 | 5 | 0 | 36 |
Sharqi Peninsula | 00:54:45 | 1 | 4 | 0.25 | 32 |
Operation Smoke Screen | 01:01:26 | 2 | 1 | 2 | 30 |
Taraba Quarry | 00:24:33 | 2 | 0 | 2 | 18 |
Road To Jalalabad | 01:41:08 | 3 | 4 | 0.75 | 51 |
Daqing Oilfields | 00:56:30 | 1 | 2 | 0.5 | 20 |
Dalian Plant | 01:15:54 | 2 | 1 | 2 | 43 |
Dragon Valley | 01:18:03 | 2 | 3 | 0.67 | 33 |
Fushe Pass | 00:47:04 | 2 | 3 | 0.67 | 16 |
Songhua Stalemate | 00:06:53 | 1 | 0 | 1 | 0 |
Great Wall | 00:53:09 | 2 | 1 | 2 | 60 |
N/A | 00:13:12 | 1 | 1 | 1 | 14 |
Midnight Sun | 00:03:22 | 2 | 0 | 2 | 2 |
Operation Road Rage | 00:30:20 | 1 | 3 | 0.33 | 8 |
Operation Harvest | 00:39:07 | 0 | 2 | 0 | 20 |
Wake Island 2007 | 00:34:39 | 1 | 1 | 1 | 12 |
N/A | 01:13:43 | 2 | 1 | 2 | 39 |
Total | 15:38:10 | 28 | 37 | – | – |
Averages | 00:44:40 | 0 | 2 | 1 | 25 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 10:03:56 | 15 | 29 | 0.52 | 43 |
MEC | 05:57:10 | 7 | 17 | 0.41 | 41 |
PLA | 05:55:34 | 13 | 11 | 1.18 | 60 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 02:19:08 | 6 | 2 | 3 | 60 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:28:28 | 12 | 12 | 1.08 | 1 |
Aviator | 00:29:38 | 3 | 27 | 0.15 | 1 |
Air Defense | 00:30:17 | 9 | 21 | 0.48 | 1 |
Helicopter | 01:16:17 | 10 | 29 | 0.52 | 5 |
Transport | 01:26:45 | 10 | 45 | 0.33 | 5 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:06:43 | 3 | 8 | 0.38 | 0 |
Total | 04:18:08 | 47 | 142 | – | 13 |
Averages | 00:36:52 | 7 | 20 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 08:16:28 | 00:00:00 | 02:19:08 | 01:12:49 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:15:46 | 30 | 127 | 0.24 |
Assault | 01:29:00 | 34 | 70 | 0.49 |
Engineer | 01:04:58 | 25 | 50 | 0.5 |
Medic | 01:06:43 | 19 | 54 | 0.35 |
Special-Ops | 02:28:10 | 31 | 117 | 0.26 |
Support | 00:51:19 | 20 | 49 | 0.41 |
Sniper | 05:34:37 | 110 | 203 | 0.54 |
Total | 14:50:33 | 269 | 670 | – |
Averages | 02:07:13 | 38 | 96 | 0.4 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:50:49 | 46 | 89 | 0.52 | 15.15% |
Grenade Launcher Attachment | 00:05:26 | 5 | 5 | 1 | 25.58% |
Carbines | 01:07:27 | 12 | 55 | 0.22 | 14.66% |
Light Machine Guns | 00:30:03 | 15 | 34 | 0.44 | 14.39% |
Sniper Rifles | 03:24:27 | 57 | 133 | 0.43 | 30.02% |
Pistols | 00:27:02 | 7 | 25 | 0.28 | 12.22% |
AT/AA | 00:10:09 | 6 | 22 | 0.27 | 27.94% |
Submachine Guns | 01:17:38 | 20 | 78 | 0.26 | 10.19% |
Shotguns | 00:29:37 | 16 | 32 | 0.5 | 16.33% |
Knife | 00:11:19 | 0 | 3 | 0 | 0% |
Defibrillator | 00:00:54 | 0 | 1 | 0 | 62.5% |
Explosives (C4, Claymore, AT Mine) | 00:22:26 | 30 | 35 | 0.86 | 3.38% |
Hand Grenade | 00:23:52 | 8 | 24 | 0.33 | 19.34% |
Total | 10:07:43 | 213 | 514 | – | – |
Averages | 00:46:44 | 16 | 40 | 0 | 14.65% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:11:19 | 0 | 3 | 0 | 73 |
Defibrillator | 00:00:54 | 0 | 1 | 0 | 8 |
Claymore | 00:09:00 | 21 | 13 | 1.62 | 130 |
Hand Grenade | 00:23:52 | 8 | 24 | 0.33 | 274 |
AT Mine | 00:01:46 | 1 | 1 | 1 | 22 |
C4 | 00:11:40 | 8 | 21 | 0.38 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:58:31 | 38 | 63 | 0.6 | 507 |
Averages | 00:04:30 | 3 | 5 | 0.05 | 39 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12546083 |
Enrollment Date | 2023-02-06 09:49:21 |
Last Battle On | 2024-03-16 20:08:27 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 3 / 1 / 0 |
Cost ($50 base) | 3.1977 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 890 of 2,500. At your historical rate, you should earn 1,610 in 805 days (or 29 Hours, and 48 Minutes straight).![]() Next Rank: Staff Sergeant Score: 890 of 5,000. At your historical rate, you should earn 4,110 in 2055 days (or 76 Hours, and 6 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 890 of 8,000. At your historical rate, you should earn 7,110 in 3555 days (or 131 Hours, and 39 Minutes straight). |