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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:20:18 | 5 | 3 | 1.67 | 37 |
| MEC | 03:09:26 | 3 | 6 | 0.5 | 60 |
| PLA | 01:29:47 | 1 | 3 | 0.33 | 38 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:44:24 | 2 | 0 | 2 | 22 |
| Total | 07:43:55 | 11 | 12 | - | - |
| Averages | 00:46:23 | 1 | 1 | 0 | 16 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:34:55 | 1 | 1 | 1 | 37 |
| Mashtuur City | 00:11:59 | 0 | 1 | 0 | 11 |
| Operation Clean Sweep | 00:27:21 | 0 | 1 | 0 | 30 |
| Zatar Wetlands | 00:40:38 | 2 | 1 | 2 | 60 |
| Sharqi Peninsula | 01:00:10 | 1 | 1 | 1 | 27 |
| Gulf Of Oman | 00:29:25 | 0 | 1 | 0 | 21 |
| Taraba Quarry | 00:48:57 | 2 | 0 | 2 | 22 |
| Dalian Plant | 00:37:50 | 0 | 1 | 0 | 28 |
| Dragon Valley | 00:40:29 | 1 | 2 | 0.5 | 30 |
| Fushe Pass | 00:30:11 | 1 | 0 | 1 | 16 |
| Great Wall | 00:20:09 | 0 | 1 | 0 | 38 |
| Operation Road Rage | 00:13:32 | 0 | 1 | 0 | 4 |
| Operation Harvest | 00:00:10 | 0 | 1 | 0 | 0 |
| Wake Island 2007 | 00:36:02 | 2 | 0 | 2 | 12 |
| N/A | 00:32:09 | 1 | 0 | 1 | 12 |
| Total | 07:43:57 | 11 | 12 | – | – |
| Averages | 00:30:55 | 0 | 1 | 1 | 23 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:27:47 | 7 | 10 | 0.7 | 60 |
| MEC | 03:38:40 | 5 | 6 | 0.83 | 60 |
| PLA | 02:44:41 | 4 | 4 | 1 | 38 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:09:06 | 2 | 1 | 2 | 38 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:51:25 | 12 | 19 | 0.68 | 1 |
| Aviator | 00:07:35 | 0 | 6 | 0 | 0 |
| Air Defense | 00:28:58 | 4 | 5 | 1 | 1 |
| Helicopter | 01:39:22 | 2 | 32 | 0.09 | 1 |
| Transport | 00:17:16 | 4 | 7 | 0.57 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:04:22 | 2 | 1 | 2 | 0 |
| Total | 03:28:58 | 24 | 70 | – | 3 |
| Averages | 00:29:51 | 3 | 10 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 04:38:03 | 00:00:00 | 01:09:06 | 00:13:42 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:22:00 | 8 | 52 | 0.15 |
| Assault | 02:07:20 | 30 | 69 | 0.43 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 03:37:48 | 26 | 103 | 0.25 |
| Support | 00:04:15 | 0 | 4 | 0 |
| Sniper | 00:17:04 | 3 | 9 | 0.33 |
| Total | 07:28:27 | 67 | 237 | – |
| Averages | 01:04:03 | 10 | 34 | 0.28 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 01:01:00 | 15 | 37 | 0.41 | 7.71% |
| Grenade Launcher Attachment | 00:12:46 | 5 | 11 | 0.45 | 33.33% |
| Carbines | 01:46:55 | 15 | 73 | 0.21 | 9.77% |
| Light Machine Guns | 00:04:05 | 0 | 4 | 0 | 0.86% |
| Sniper Rifles | 00:12:44 | 2 | 5 | 0.4 | 13.89% |
| Pistols | 00:03:57 | 1 | 7 | 0.14 | 18.75% |
| AT/AA | 00:09:50 | 2 | 12 | 0.17 | 33.33% |
| Submachine Guns | 00:28:33 | 3 | 26 | 0.12 | 6.62% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:03 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:42 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:01:55 | 1 | 3 | 0.33 | 27.78% |
| Total | 04:01:48 | 44 | 178 | – | – |
| Averages | 00:18:36 | 3 | 14 | 0 | 8.616% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:03 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:01:55 | 1 | 3 | 0.33 | 18 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:42 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:02:40 | 1 | 3 | 0.33 | 18 |
| Averages | 00:00:12 | 0 | 0 | 0.03 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12516562 |
| Enrollment Date | 2023-01-10 21:26:35 |
| Last Battle On | 2023-04-08 18:24:25 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 1 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 2 / 0 / 0 |
| Cost ($50 base) | 6.4662 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 398 of 500. At your historical rate, you should earn 102 in 20 days (or 1 Hour, and 53 Minutes straight).
Next Rank: Corporal Score: 398 of 800. At your historical rate, you should earn 402 in 80 days (or 7 Hours, and 26 Minutes straight).
Next Rank: Sergeant Score: 398 of 2,500. At your historical rate, you should earn 2,102 in 420 days (or 38 Hours, and 55 Minutes straight). |
mpeechan Private First Class

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