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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:07:00 | 9 | 5 | 1.8 | 23 |
| MEC | 02:34:23 | 3 | 6 | 0.5 | 48 |
| PLA | 01:07:39 | 1 | 2 | 0.5 | 34 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:15:30 | 3 | 0 | 3 | 57 |
| Total | 09:04:32 | 16 | 13 | - | - |
| Averages | 00:54:27 | 2 | 1 | 0 | 16 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:12:19 | 0 | 1 | 0 | 9 |
| Mashtuur City | 00:56:44 | 2 | 2 | 1 | 12 |
| Operation Clean Sweep | 00:14:25 | 1 | 0 | 1 | 7 |
| Strike at Karkand | 00:57:56 | 1 | 1 | 1 | 48 |
| Operation Smoke Screen | 00:46:37 | 1 | 1 | 1 | 13 |
| Taraba Quarry | 00:03:15 | 1 | 0 | 1 | 0 |
| Daqing Oilfields | 00:43:18 | 1 | 1 | 1 | 15 |
| Dragon Valley | 00:05:39 | 1 | 0 | 1 | 6 |
| Songhua Stalemate | 00:26:24 | 2 | 0 | 2 | 23 |
| Great Wall | 00:35:42 | 1 | 0 | 1 | 57 |
| N/A | 00:36:19 | 0 | 1 | 0 | 34 |
| Midnight Sun | 01:40:58 | 2 | 2 | 1 | 20 |
| Operation Road Rage | 00:40:15 | 0 | 3 | 0 | 8 |
| Operation Harvest | 00:35:56 | 1 | 1 | 1 | 8 |
| Wake Island 2007 | 00:28:48 | 2 | 0 | 2 | 7 |
| Total | 09:04:35 | 16 | 13 | – | – |
| Averages | 00:36:18 | 0 | 1 | 1 | 18 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 06:50:23 | 13 | 10 | 1.3 | 48 |
| MEC | 03:34:53 | 7 | 5 | 1.4 | 48 |
| PLA | 04:00:49 | 9 | 3 | 3 | 57 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:25:34 | 3 | 1 | 3 | 57 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 01:21:31 | 26 | 26 | 1.08 | 2 |
| Aviator | 00:14:27 | 0 | 9 | 0 | 0 |
| Air Defense | 00:07:17 | 1 | 5 | 0.2 | 0 |
| Helicopter | 01:04:06 | 8 | 46 | 0.2 | 1 |
| Transport | 00:43:16 | 3 | 18 | 0.28 | 2 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:04:42 | 0 | 2 | 0 | 0 |
| Total | 03:35:19 | 38 | 106 | – | 5 |
| Averages | 00:30:45 | 5 | 15 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:24:26 | 00:00:00 | 01:25:34 | 02:57:09 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 02:32:04 | 19 | 93 | 0.2 |
| Assault | 00:51:22 | 4 | 21 | 0.19 |
| Engineer | 00:05:08 | 2 | 5 | 0.4 |
| Medic | 05:09:56 | 79 | 207 | 0.38 |
| Special-Ops | 00:02:03 | 1 | 3 | 0.33 |
| Support | 00:01:27 | 1 | 2 | 0.5 |
| Sniper | 00:01:34 | 0 | 1 | 0 |
| Total | 08:43:34 | 106 | 332 | – |
| Averages | 01:14:47 | 15 | 47 | 0.32 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 03:21:25 | 52 | 139 | 0.37 | 10.7% |
| Grenade Launcher Attachment | 00:02:56 | 0 | 4 | 0 | 25% |
| Carbines | 00:01:22 | 1 | 2 | 0.5 | 10.14% |
| Light Machine Guns | 00:01:20 | 1 | 2 | 0.5 | 5.04% |
| Sniper Rifles | 00:01:33 | 0 | 1 | 0 | 0% |
| Pistols | 00:02:56 | 0 | 2 | 0 | 2.17% |
| AT/AA | 00:13:35 | 5 | 17 | 0.29 | 19.23% |
| Submachine Guns | 01:00:45 | 3 | 37 | 0.08 | 4.9% |
| Shotguns | 00:02:19 | 0 | 2 | 0 | 36.36% |
| Knife | 00:04:15 | 1 | 4 | 0.25 | 3.13% |
| Defibrillator | 00:04:17 | 0 | 11 | 0 | 60.61% |
| Explosives (C4, Claymore, AT Mine) | 00:00:54 | 2 | 3 | 0.67 | 3% |
| Hand Grenade | 00:06:14 | 4 | 3 | 1.33 | 22.37% |
| Total | 05:02:57 | 67 | 224 | – | – |
| Averages | 00:23:18 | 5 | 17 | 0 | 9.829% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:04:15 | 1 | 4 | 0.25 | 32 |
| Defibrillator | 00:04:17 | 0 | 11 | 0 | 33 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:06:14 | 4 | 3 | 1.33 | 76 |
| AT Mine | 00:00:38 | 2 | 2 | 1 | 6 |
| C4 | 00:00:16 | 0 | 1 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:15:40 | 7 | 21 | 0.33 | 147 |
| Averages | 00:01:12 | 1 | 2 | 0.03 | 11 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12367816 |
| Enrollment Date | 2023-03-29 15:32:09 |
| Last Battle On | 2023-08-06 18:24:30 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 3 / 0 / 4 |
| Cost ($50 base) | 5.5088 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 323 of 500. At your historical rate, you should earn 177 in 89 days (or 4 Hours, and 55 Minutes straight).
Next Rank: Corporal Score: 323 of 800. At your historical rate, you should earn 477 in 239 days (or 13 Hours, and 15 Minutes straight).
Next Rank: Sergeant Score: 323 of 2,500. At your historical rate, you should earn 2,177 in 1089 days (or 60 Hours, and 28 Minutes straight). |
Lord_Scorpion Private First Class

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