Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:44:37 | 4 | 2 | 2 | 95 |
MEC | 00:29:44 | 0 | 1 | 0 | 63 |
PLA | 00:20:41 | 1 | 0 | 1 | 19 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:35:02 | 5 | 3 | - | - |
Averages | 00:15:30 | 1 | 0 | 0 | 18 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:11:24 | 0 | 1 | 0 | 42 |
Sharqi Peninsula | 01:05:42 | 1 | 1 | 1 | 95 |
Road To Jalalabad | 00:30:45 | 1 | 1 | 1 | 73 |
Dragon Valley | 00:47:11 | 3 | 0 | 3 | 44 |
Total | 02:35:02 | 5 | 3 | – | – |
Averages | 00:38:45 | 0 | 1 | 1 | 64 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:04:17 | 4 | 2 | 2 | 95 |
MEC | 01:17:06 | 1 | 2 | 0.5 | 95 |
PLA | 00:47:11 | 3 | 0 | 3 | 44 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:14:00 | 7 | 5 | 1.8 | 2 |
Aviator | 00:03:10 | 1 | 1 | 1 | 0 |
Air Defense | 00:04:22 | 2 | 1 | 2 | 0 |
Helicopter | 00:06:34 | 0 | 0 | 0 | 0 |
Transport | 00:09:52 | 3 | 2 | 1.5 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:29 | 1 | 0 | 1 | 0 |
Total | 00:38:27 | 14 | 9 | – | 2 |
Averages | 00:05:29 | 2 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 02:04:17 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:07:00 | 8 | 8 | 1 |
Assault | 00:00:23 | 0 | 0 | 0 |
Engineer | 00:01:29 | 0 | 1 | 0 |
Medic | 01:47:44 | 78 | 72 | 1.08 |
Special-Ops | 00:27:57 | 15 | 14 | 1.07 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:01:06 | 0 | 1 | 0 |
Total | 02:25:39 | 101 | 96 | – |
Averages | 00:20:48 | 14 | 14 | 1.05 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:12:25 | 57 | 51 | 1.12 | 21.59% |
Grenade Launcher Attachment | 00:00:10 | 0 | 0 | 0 | 0% |
Carbines | 00:13:23 | 11 | 12 | 0.92 | 26.71% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:00:35 | 0 | 1 | 0 | 100% |
Pistols | 00:01:07 | 4 | 4 | 1 | 31.08% |
AT/AA | 00:01:32 | 2 | 1 | 2 | 75% |
Submachine Guns | 00:03:06 | 5 | 5 | 1 | 13.66% |
Shotguns | 00:01:20 | 0 | 1 | 0 | 0% |
Knife | 00:00:10 | 0 | 1 | 0 | 0% |
Defibrillator | 00:01:42 | 0 | 3 | 0 | 77.27% |
Explosives (C4, Claymore, AT Mine) | 00:01:23 | 1 | 1 | 1 | 0% |
Hand Grenade | 00:04:27 | 6 | 5 | 1.2 | 29.49% |
Total | 01:39:57 | 85 | 84 | – | – |
Averages | 00:07:41 | 7 | 6 | 1 | 22.852% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:10 | 0 | 1 | 0 | 0 |
Defibrillator | 00:01:42 | 0 | 3 | 0 | 22 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:04:27 | 6 | 5 | 1.2 | 78 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:01:23 | 1 | 1 | 1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:07:42 | 7 | 10 | 0.7 | 100 |
Averages | 00:00:35 | 1 | 1 | 0.05 | 8 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12156802 |
Enrollment Date | 2022-02-20 22:01:39 |
Last Battle On | 2023-12-31 15:35:26 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 19.3507 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 357 of 500. At your historical rate, you should earn 143 in 143 days (or 1 Hour, and 2 Minutes straight).![]() Next Rank: Corporal Score: 357 of 800. At your historical rate, you should earn 443 in 443 days (or 3 Hours, and 12 Minutes straight).![]() Next Rank: Sergeant Score: 357 of 2,500. At your historical rate, you should earn 2,143 in 2143 days (or 15 Hours, and 31 Minutes straight). |