Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:37:31 | 5 | 2 | 2.5 | 72 |
MEC | 00:35:50 | 0 | 2 | 0 | 19 |
PLA | 00:24:59 | 0 | 2 | 0 | 24 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 03:38:20 | 5 | 6 | - | - |
Averages | 00:21:50 | 1 | 1 | 0 | 12 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Sharqi Peninsula | 00:55:02 | 2 | 0 | 2 | 72 |
Operation Smoke Screen | 00:22:59 | 0 | 1 | 0 | 19 |
Dragon Valley | 00:30:05 | 1 | 1 | 1 | 18 |
Fushe Pass | 00:23:14 | 0 | 1 | 0 | 24 |
N/A | 00:01:20 | 0 | 1 | 0 | 5 |
Midnight Sun | 00:27:25 | 1 | 0 | 1 | 46 |
Operation Road Rage | 00:20:21 | 1 | 1 | 1 | 4 |
Operation Harvest | 00:37:56 | 0 | 1 | 0 | 48 |
Total | 03:38:22 | 5 | 6 | – | – |
Averages | 00:27:17 | 0 | 1 | 1 | 30 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:14:03 | 5 | 4 | 1.25 | 72 |
MEC | 01:55:57 | 2 | 2 | 1 | 72 |
PLA | 01:20:44 | 2 | 2 | 1 | 46 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:22:59 | 0 | 1 | 0 | 19 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:16:18 | 13 | 5 | 3.2 | 3 |
Aviator | 00:03:35 | 0 | 5 | 0 | 0 |
Air Defense | 00:10:11 | 2 | 3 | 1 | 1 |
Helicopter | 01:41:43 | 29 | 38 | 1.03 | 10 |
Transport | 00:07:12 | 0 | 4 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:08 | 1 | 0 | 1 | 1 |
Total | 02:19:07 | 45 | 55 | – | 15 |
Averages | 00:19:52 | 6 | 8 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:48:21 | 00:00:00 | 00:22:59 | 01:25:42 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:00:00 | 0 | 0 | 0 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:04:28 | 0 | 3 | 0 |
Special-Ops | 03:25:04 | 64 | 101 | 0.63 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:04:07 | 1 | 4 | 0.25 |
Total | 03:33:39 | 65 | 108 | – |
Averages | 00:30:31 | 9 | 15 | 0.6 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:01:23 | 0 | 2 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 01:06:53 | 13 | 46 | 0.28 | 24.44% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:01:18 | 1 | 2 | 0.5 | 0% |
Pistols | 00:00:00 | 0 | 0 | 0 | 0% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:03 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:04:03 | 3 | 3 | 1 | 0% |
Hand Grenade | 00:00:44 | 0 | 1 | 0 | 14.29% |
Total | 01:10:21 | 14 | 51 | – | – |
Averages | 00:05:24 | 1 | 4 | 0 | 23.956% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:03 | 0 | 0 | 0 | 1 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:44 | 0 | 1 | 0 | 14 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:04:03 | 3 | 3 | 1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:04:50 | 3 | 4 | 0.75 | 15 |
Averages | 00:00:22 | 0 | 0 | 0.06 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12110700 |
Enrollment Date | 2022-08-31 22:34:56 |
Last Battle On | 2022-09-03 00:28:54 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 1 |
Cost ($50 base) | 13.7384 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 254 of 500. At your historical rate, you should earn 246 in 2 days (or 3 Hours, and 25 Minutes straight).![]() Next Rank: Corporal Score: 254 of 800. At your historical rate, you should earn 546 in 4 days (or 7 Hours, and 35 Minutes straight).![]() Next Rank: Sergeant Score: 254 of 2,500. At your historical rate, you should earn 2,246 in 18 days (or 31 Hours, and 11 Minutes straight). |