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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:27:35 | 1 | 2 | 0.5 | 12 |
| MEC | 00:16:09 | 0 | 0 | 0 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:01:53 | 1 | 1 | 1 | 2 |
| Total | 00:45:37 | 2 | 3 | - | - |
| Averages | 00:04:33 | 0 | 0 | 0 | 1 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Taraba Quarry | 00:05:49 | 1 | 1 | 1 | 2 |
| Midnight Sun | 00:03:11 | 0 | 1 | 0 | 0 |
| Operation Road Rage | 00:21:24 | 0 | 1 | 0 | 10 |
| Operation Harvest | 00:15:14 | 1 | 0 | 1 | 12 |
| Total | 00:45:38 | 2 | 3 | – | – |
| Averages | 00:11:24 | 0 | 1 | 1 | 6 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:39:49 | 1 | 2 | 0.5 | 12 |
| MEC | 00:21:03 | 2 | 1 | 2 | 12 |
| PLA | 00:03:11 | 0 | 1 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:05:49 | 1 | 1 | 1 | 2 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:11:02 | 1 | 6 | 0.17 | 0 |
| Aviator | 00:00:15 | 0 | 1 | 0 | 0 |
| Air Defense | 00:03:42 | 2 | 2 | 1 | 0 |
| Helicopter | 00:02:52 | 0 | 4 | 0 | 0 |
| Transport | 00:02:43 | 0 | 2 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:51 | 0 | 0 | 0 | 0 |
| Total | 00:21:25 | 3 | 15 | – | 0 |
| Averages | 00:03:03 | 0 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:00:00 | 00:00:00 | 00:05:49 | 00:39:49 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:12:04 | 5 | 15 | 0.33 |
| Assault | 00:03:15 | 1 | 1 | 1 |
| Engineer | 00:01:45 | 0 | 2 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:06:03 | 0 | 14 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:19:21 | 2 | 14 | 0.14 |
| Total | 00:42:28 | 8 | 46 | – |
| Averages | 00:06:04 | 1 | 7 | 0.17 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:01:20 | 0 | 1 | 0 | 5.81% |
| Grenade Launcher Attachment | 00:00:01 | 0 | 0 | 0 | 0% |
| Carbines | 00:02:17 | 0 | 2 | 0 | 3.57% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:05:46 | 1 | 5 | 0.2 | 15% |
| Pistols | 00:01:09 | 0 | 0 | 0 | 9.09% |
| AT/AA | 00:04:14 | 1 | 7 | 0.14 | 39.13% |
| Submachine Guns | 00:02:34 | 0 | 5 | 0 | 3.96% |
| Shotguns | 00:00:31 | 0 | 0 | 0 | 0% |
| Knife | 00:01:21 | 1 | 1 | 1 | 6.25% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:55 | 0 | 6 | 0 | 0% |
| Hand Grenade | 00:00:41 | 0 | 4 | 0 | 1% |
| Total | 00:20:05 | 3 | 26 | – | – |
| Averages | 00:01:32 | 0 | 2 | 0 | 8.71% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:21 | 1 | 1 | 1 | 16 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:11 | 0 | 1 | 0 | 3 |
| Hand Grenade | 00:00:41 | 0 | 4 | 0 | 1 |
| AT Mine | 00:00:05 | 0 | 1 | 0 | 0 |
| C4 | 00:00:39 | 0 | 4 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:02:57 | 1 | 11 | 0.09 | 20 |
| Averages | 00:00:13 | 0 | 1 | 0.01 | 2 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12030885 |
| Enrollment Date | 2021-11-20 05:35:51 |
| Last Battle On | 2021-11-30 23:34:34 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 65.7414 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 24 of 150. At your historical rate, you should earn 126 in 63 days (or 4 Hours, and 12 Minutes straight).
Next Rank: Lance Corporal Score: 24 of 500. At your historical rate, you should earn 476 in 238 days (or 15 Hours, and 52 Minutes straight).
Next Rank: Corporal Score: 24 of 800. At your historical rate, you should earn 776 in 388 days (or 25 Hours, and 52 Minutes straight). |
Crimson Private

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