Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:36:38 | 7 | 8 | 0.88 | 68 |
MEC | 04:11:42 | 4 | 7 | 0.57 | 80 |
PLA | 04:39:39 | 3 | 12 | 0.25 | 137 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:43:44 | 1 | 1 | 1 | 69 |
Total | 15:11:43 | 15 | 28 | - | - |
Averages | 01:31:10 | 2 | 3 | 0 | 35 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:49:13 | 1 | 2 | 0.5 | 15 |
Mashtuur City | 00:37:30 | 0 | 1 | 0 | 58 |
Strike at Karkand | 01:17:09 | 0 | 3 | 0 | 78 |
Sharqi Peninsula | 00:37:34 | 1 | 0 | 1 | 80 |
Road To Jalalabad | 01:01:57 | 1 | 2 | 0.5 | 64 |
Daqing Oilfields | 02:10:26 | 1 | 4 | 0.25 | 52 |
Dalian Plant | 00:15:40 | 1 | 2 | 0.5 | 6 |
Dragon Valley | 00:57:56 | 1 | 2 | 0.5 | 26 |
Fushe Pass | 00:22:48 | 1 | 1 | 1 | 13 |
Songhua Stalemate | 01:30:52 | 1 | 2 | 0.5 | 70 |
Great Wall | 00:53:31 | 1 | 2 | 0.5 | 69 |
N/A | 02:18:51 | 4 | 2 | 2 | 137 |
Midnight Sun | 00:57:29 | 1 | 1 | 1 | 42 |
Operation Harvest | 00:00:54 | 1 | 0 | 1 | 0 |
Wake Island 2007 | 01:19:58 | 0 | 4 | 0 | 34 |
Total | 15:11:48 | 15 | 28 | – | – |
Averages | 01:00:47 | 0 | 2 | 1 | 50 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 10:08:16 | 8 | 20 | 0.4 | 80 |
MEC | 02:33:07 | 2 | 4 | 0.5 | 80 |
PLA | 08:28:40 | 7 | 18 | 0.39 | 70 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:53:31 | 1 | 2 | 0.5 | 69 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 02:11:39 | 57 | 56 | 1.11 | 5 |
Aviator | 00:06:35 | 0 | 2 | 0 | 0 |
Air Defense | 00:35:31 | 19 | 18 | 1.17 | 2 |
Helicopter | 00:27:08 | 4 | 24 | 0.21 | 1 |
Transport | 01:13:24 | 14 | 43 | 0.35 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:06:38 | 4 | 5 | 1 | 1 |
Total | 04:40:55 | 98 | 148 | – | 10 |
Averages | 00:40:07 | 14 | 21 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 07:49:55 | 00:00:00 | 00:53:31 | 00:58:23 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:42:39 | 53 | 93 | 0.57 |
Assault | 00:50:25 | 18 | 23 | 0.78 |
Engineer | 00:21:03 | 10 | 21 | 0.48 |
Medic | 04:05:40 | 123 | 173 | 0.71 |
Special-Ops | 03:19:07 | 107 | 182 | 0.59 |
Support | 01:14:43 | 27 | 59 | 0.46 |
Sniper | 02:48:36 | 81 | 118 | 0.69 |
Total | 14:22:13 | 419 | 669 | – |
Averages | 02:03:10 | 60 | 96 | 0.63 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 03:01:51 | 106 | 133 | 0.8 | 13.57% |
Grenade Launcher Attachment | 00:01:24 | 1 | 0 | 1 | 50% |
Carbines | 02:12:09 | 79 | 139 | 0.57 | 15.79% |
Light Machine Guns | 00:45:55 | 19 | 42 | 0.45 | 10.94% |
Sniper Rifles | 01:44:16 | 49 | 79 | 0.62 | 30.4% |
Pistols | 00:04:37 | 9 | 15 | 0.6 | 16.73% |
AT/AA | 00:27:57 | 8 | 29 | 0.28 | 35.83% |
Submachine Guns | 00:49:59 | 27 | 52 | 0.52 | 8.6% |
Shotguns | 00:14:34 | 8 | 11 | 0.73 | 8% |
Knife | 00:01:31 | 2 | 2 | 1 | 8.33% |
Defibrillator | 00:04:09 | 0 | 8 | 0 | 63.79% |
Explosives (C4, Claymore, AT Mine) | 00:05:06 | 9 | 10 | 0.9 | 3% |
Hand Grenade | 00:07:02 | 4 | 9 | 0.44 | 36.78% |
Total | 09:36:41 | 319 | 520 | – | – |
Averages | 00:44:21 | 25 | 40 | 1 | 13.61% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:31 | 2 | 2 | 1 | 24 |
Defibrillator | 00:04:09 | 0 | 8 | 0 | 58 |
Claymore | 00:01:17 | 7 | 1 | 7 | 18 |
Hand Grenade | 00:07:02 | 4 | 9 | 0.44 | 87 |
AT Mine | 00:02:03 | 1 | 5 | 0.2 | 27 |
C4 | 00:01:46 | 1 | 4 | 0.25 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:17:48 | 15 | 29 | 0.52 | 214 |
Averages | 00:01:22 | 1 | 2 | 0.04 | 16 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12007367 |
Enrollment Date | 2022-06-05 19:14:56 |
Last Battle On | 2022-09-25 17:21:34 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 2 |
Cost ($50 base) | 3.2902 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,333 of 2,500. At your historical rate, you should earn 1,167 in 97 days (or 12 Hours, and 58 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,333 of 5,000. At your historical rate, you should earn 3,667 in 306 days (or 40 Hours, and 44 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,333 of 8,000. At your historical rate, you should earn 6,667 in 556 days (or 74 Hours, and 4 Minutes straight). |