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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:25:13 | 1 | 2 | 0.5 | 15 |
| MEC | 00:32:47 | 0 | 1 | 0 | 47 |
| PLA | 00:06:39 | 0 | 1 | 0 | 2 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:04:39 | 1 | 4 | - | - |
| Averages | 00:06:27 | 0 | 0 | 0 | 6 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Sharqi Peninsula | 00:34:21 | 1 | 1 | 1 | 47 |
| Daqing Oilfields | 00:06:39 | 0 | 1 | 0 | 2 |
| N/A | 00:22:13 | 0 | 1 | 0 | 15 |
| Operation Road Rage | 00:01:26 | 0 | 1 | 0 | 0 |
| Total | 01:04:39 | 1 | 4 | – | – |
| Averages | 00:16:09 | 0 | 1 | 0 | 16 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:42:26 | 1 | 3 | 0.33 | 47 |
| MEC | 00:34:21 | 1 | 1 | 1 | 47 |
| PLA | 00:06:39 | 0 | 1 | 0 | 2 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:05:56 | 4 | 4 | 1.5 | 2 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:32 | 0 | 1 | 0 | 0 |
| Helicopter | 00:00:13 | 0 | 0 | 0 | 0 |
| Transport | 00:12:32 | 0 | 7 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:09 | 0 | 1 | 0 | 0 |
| Total | 00:19:22 | 4 | 13 | – | 2 |
| Averages | 00:02:46 | 1 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:41:00 | 00:00:00 | 00:00:00 | 00:01:26 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:01:20 | 0 | 2 | 0 |
| Assault | 00:02:19 | 0 | 3 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:18:29 | 6 | 16 | 0.38 |
| Special-Ops | 00:38:53 | 8 | 35 | 0.23 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 01:01:01 | 14 | 56 | – |
| Averages | 00:08:43 | 2 | 8 | 0.25 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:13:38 | 3 | 13 | 0.23 | 23.17% |
| Grenade Launcher Attachment | 00:00:32 | 0 | 1 | 0 | 50% |
| Carbines | 00:21:39 | 4 | 25 | 0.16 | 15.66% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:20 | 0 | 2 | 0 | 8.33% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:01:41 | 0 | 3 | 0 | 0% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:01 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:04 | 0 | 0 | 0 | 100% |
| Explosives (C4, Claymore, AT Mine) | 00:00:45 | 2 | 0 | 2 | 0% |
| Hand Grenade | 00:01:54 | 1 | 2 | 0.5 | 34.78% |
| Total | 00:39:49 | 8 | 46 | – | – |
| Averages | 00:03:03 | 1 | 4 | 0 | 19.024% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:01 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:04 | 0 | 0 | 0 | 1 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:01:54 | 1 | 2 | 0.5 | 23 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:45 | 2 | 0 | 2 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:02:44 | 3 | 2 | 1.5 | 24 |
| Averages | 00:00:12 | 0 | 0 | 0.12 | 2 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11920381 |
| Enrollment Date | 2023-09-05 02:33:12 |
| Last Battle On | 2023-09-24 20:24:18 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 46.4037 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 64 of 150. At your historical rate, you should earn 86 in 29 days (or 1 Hour, and 26 Minutes straight).
Next Rank: Lance Corporal Score: 64 of 500. At your historical rate, you should earn 436 in 145 days (or 7 Hours, and 16 Minutes straight).
Next Rank: Corporal Score: 64 of 800. At your historical rate, you should earn 736 in 245 days (or 12 Hours, and 16 Minutes straight). |
A7A Private

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