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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:37:35 | 1 | 1 | 1 | 16 |
| MEC | 00:30:34 | 0 | 1 | 0 | 34 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:08:09 | 1 | 2 | - | - |
| Averages | 00:06:48 | 0 | 0 | 0 | 5 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Operation Clean Sweep | 00:11:02 | 1 | 0 | 1 | 3 |
| Strike at Karkand | 00:30:34 | 0 | 1 | 0 | 34 |
| Dragon Valley | 00:26:33 | 0 | 1 | 0 | 16 |
| Total | 01:08:09 | 1 | 2 | – | – |
| Averages | 00:22:43 | 0 | 1 | 0 | 18 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:08:09 | 1 | 2 | 0.5 | 34 |
| MEC | 00:41:36 | 1 | 1 | 1 | 34 |
| PLA | 00:26:33 | 0 | 1 | 0 | 16 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:17:21 | 4 | 4 | 1 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:45 | 0 | 1 | 0 | 0 |
| Helicopter | 00:00:13 | 0 | 0 | 0 | 0 |
| Transport | 00:01:53 | 0 | 2 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:58 | 1 | 0 | 1 | 0 |
| Total | 00:21:10 | 5 | 7 | – | 0 |
| Averages | 00:03:01 | 1 | 1 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 01:08:09 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:06:25 | 2 | 7 | 0.29 |
| Assault | 00:14:00 | 3 | 3 | 1 |
| Engineer | 00:01:15 | 1 | 3 | 0.33 |
| Medic | 00:33:20 | 3 | 17 | 0.18 |
| Special-Ops | 00:04:38 | 0 | 7 | 0 |
| Support | 00:01:30 | 1 | 2 | 0.5 |
| Sniper | 00:03:28 | 0 | 4 | 0 |
| Total | 01:04:36 | 10 | 43 | – |
| Averages | 00:09:13 | 1 | 6 | 0.23 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:22:28 | 2 | 5 | 0.4 | 7.95% |
| Grenade Launcher Attachment | 00:00:44 | 0 | 1 | 0 | 0% |
| Carbines | 00:02:51 | 0 | 5 | 0 | 5.63% |
| Light Machine Guns | 00:01:25 | 0 | 2 | 0 | 28.13% |
| Sniper Rifles | 00:01:52 | 0 | 3 | 0 | 0% |
| Pistols | 00:03:33 | 0 | 5 | 0 | 9.82% |
| AT/AA | 00:01:13 | 1 | 0 | 1 | 0% |
| Submachine Guns | 00:04:14 | 1 | 4 | 0.25 | 10.13% |
| Shotguns | 00:00:38 | 1 | 1 | 1 | 33.33% |
| Knife | 00:00:40 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:50 | 0 | 2 | 0 | 71.43% |
| Explosives (C4, Claymore, AT Mine) | 00:00:56 | 0 | 3 | 0 | 0% |
| Hand Grenade | 00:01:17 | 0 | 3 | 0 | 15.38% |
| Total | 00:41:53 | 5 | 31 | – | – |
| Averages | 00:03:13 | 0 | 2 | 0 | 10.19% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:40 | 0 | 0 | 0 | 1 |
| Defibrillator | 00:00:50 | 0 | 2 | 0 | 7 |
| Claymore | 00:00:08 | 0 | 0 | 0 | 4 |
| Hand Grenade | 00:01:17 | 0 | 3 | 0 | 13 |
| AT Mine | 00:00:07 | 0 | 1 | 0 | 1 |
| C4 | 00:00:41 | 0 | 2 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:03:43 | 0 | 8 | 0 | 26 |
| Averages | 00:00:17 | 0 | 1 | 0 | 2 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11754548 |
| Enrollment Date | 2021-05-05 20:07:57 |
| Last Battle On | 2021-05-06 21:53:50 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 44.0205 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 53 of 150. At your historical rate, you should earn 97 in 2 days (or 2 Hours, and 1 Minute straight).
Next Rank: Lance Corporal Score: 53 of 500. At your historical rate, you should earn 447 in 8 days (or 9 Hours, and 18 Minutes straight).
Next Rank: Corporal Score: 53 of 800. At your historical rate, you should earn 747 in 14 days (or 15 Hours, and 33 Minutes straight). |
Ferry018 Private

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