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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:54:37 | 7 | 3 | 2.33 | 68 |
| MEC | 04:07:40 | 2 | 11 | 0.18 | 37 |
| PLA | 07:03:16 | 4 | 15 | 0.27 | 52 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:30:38 | 1 | 1 | 1 | 26 |
| Total | 14:36:11 | 14 | 30 | - | - |
| Averages | 01:27:37 | 1 | 3 | 0 | 18 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 02:49:24 | 2 | 4 | 0.5 | 41 |
| Mashtuur City | 01:16:29 | 2 | 3 | 0.67 | 56 |
| Operation Clean Sweep | 00:02:36 | 1 | 0 | 1 | 0 |
| Strike at Karkand | 00:24:37 | 0 | 1 | 0 | 12 |
| Sharqi Peninsula | 00:07:40 | 1 | 1 | 1 | 2 |
| Gulf Of Oman | 01:54:08 | 1 | 4 | 0.25 | 48 |
| Taraba Quarry | 00:16:10 | 1 | 0 | 1 | 26 |
| Dalian Plant | 00:36:39 | 0 | 1 | 0 | 23 |
| Dragon Valley | 00:03:24 | 0 | 1 | 0 | 0 |
| Fushe Pass | 00:59:24 | 1 | 2 | 0.5 | 36 |
| Songhua Stalemate | 00:34:23 | 0 | 2 | 0 | 17 |
| Great Wall | 00:48:43 | 0 | 4 | 0 | 37 |
| N/A | 00:47:13 | 2 | 1 | 2 | 68 |
| Midnight Sun | 02:39:59 | 2 | 3 | 0.67 | 31 |
| Operation Road Rage | 00:03:54 | 0 | 1 | 0 | 3 |
| Wake Island 2007 | 01:11:32 | 1 | 2 | 0.5 | 52 |
| Total | 14:36:15 | 14 | 30 | – | – |
| Averages | 00:54:45 | 0 | 2 | 1 | 28 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 09:54:45 | 9 | 21 | 0.43 | 56 |
| MEC | 04:01:40 | 6 | 9 | 0.67 | 56 |
| PLA | 06:54:04 | 4 | 15 | 0.27 | 52 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:04:53 | 1 | 4 | 0.25 | 37 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:29:05 | 8 | 17 | 0.59 | 2 |
| Aviator | 00:01:13 | 0 | 1 | 0 | 0 |
| Air Defense | 00:23:09 | 12 | 29 | 0.41 | 0 |
| Helicopter | 00:03:43 | 0 | 2 | 0 | 0 |
| Transport | 00:25:41 | 6 | 18 | 0.39 | 1 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:03:23 | 4 | 3 | 2 | 2 |
| Total | 01:26:14 | 30 | 70 | – | 5 |
| Averages | 00:12:19 | 4 | 10 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 05:59:20 | 00:00:00 | 01:04:53 | 02:43:53 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 02:03:44 | 43 | 165 | 0.26 |
| Assault | 00:45:53 | 32 | 49 | 0.65 |
| Engineer | 00:58:15 | 19 | 80 | 0.24 |
| Medic | 00:33:20 | 9 | 22 | 0.41 |
| Special-Ops | 00:07:43 | 0 | 4 | 0 |
| Support | 00:07:52 | 3 | 14 | 0.21 |
| Sniper | 08:59:54 | 158 | 332 | 0.48 |
| Total | 13:36:41 | 264 | 666 | – |
| Averages | 01:56:40 | 38 | 95 | 0.4 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 01:07:05 | 28 | 48 | 0.58 | 16.02% |
| Grenade Launcher Attachment | 00:00:55 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:07:19 | 1 | 10 | 0.1 | 5.36% |
| Sniper Rifles | 07:06:05 | 72 | 226 | 0.32 | 30.41% |
| Pistols | 00:25:14 | 8 | 40 | 0.2 | 21.18% |
| AT/AA | 01:00:11 | 18 | 101 | 0.18 | 28.89% |
| Submachine Guns | 00:59:32 | 13 | 61 | 0.21 | 10.73% |
| Shotguns | 00:23:49 | 1 | 32 | 0.03 | 10.77% |
| Knife | 00:01:03 | 2 | 4 | 0.5 | 16.67% |
| Defibrillator | 00:01:35 | 0 | 4 | 0 | 46.15% |
| Explosives (C4, Claymore, AT Mine) | 00:29:28 | 59 | 30 | 1.97 | 6.51% |
| Hand Grenade | 00:29:23 | 26 | 45 | 0.58 | 26.03% |
| Total | 12:02:03 | 221 | 585 | – | – |
| Averages | 00:55:32 | 17 | 45 | 0 | 16.653% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:03 | 2 | 4 | 0.5 | 12 |
| Defibrillator | 00:01:35 | 0 | 4 | 0 | 13 |
| Claymore | 00:19:52 | 52 | 14 | 3.71 | 286 |
| Hand Grenade | 00:29:23 | 26 | 45 | 0.58 | 388 |
| AT Mine | 00:08:44 | 7 | 16 | 0.44 | 150 |
| C4 | 00:00:52 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:01:29 | 87 | 83 | 1.05 | 849 |
| Averages | 00:04:43 | 7 | 6 | 0.08 | 65 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11184265 |
| Enrollment Date | 2020-07-26 06:03:40 |
| Last Battle On | 2020-10-23 21:48:43 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 4 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 3 |
| Cost ($50 base) | 3.4237 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 846 of 2,500. At your historical rate, you should earn 1,654 in 184 days (or 27 Hours, and 34 Minutes straight).
Next Rank: Staff Sergeant Score: 846 of 5,000. At your historical rate, you should earn 4,154 in 462 days (or 69 Hours, and 14 Minutes straight).
Next Rank: Gunnery Sergeant Score: 846 of 8,000. At your historical rate, you should earn 7,154 in 795 days (or 119 Hours, and 14 Minutes straight). |
Dante Corporal

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