Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:18:25 | 9 | 11 | 0.82 | 38 |
MEC | 01:06:38 | 4 | 0 | 4 | 34 |
PLA | 00:31:43 | 1 | 0 | 1 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:51:27 | 2 | 2 | 1 | 16 |
Total | 10:48:13 | 16 | 13 | - | - |
Averages | 01:04:49 | 2 | 1 | 0 | 9 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:13:56 | 1 | 1 | 1 | 34 |
Mashtuur City | 01:32:50 | 2 | 2 | 1 | 29 |
Operation Clean Sweep | 01:02:01 | 1 | 1 | 1 | 27 |
Strike at Karkand | 00:32:24 | 1 | 0 | 1 | 38 |
Gulf Of Oman | 01:36:05 | 2 | 2 | 1 | 19 |
Operation Smoke Screen | 00:28:26 | 0 | 1 | 0 | 15 |
Taraba Quarry | 00:05:10 | 0 | 1 | 0 | 16 |
Road To Jalalabad | 00:18:15 | 0 | 1 | 0 | 20 |
Dragon Valley | 00:37:34 | 0 | 1 | 0 | 5 |
Fushe Pass | 00:15:46 | 1 | 0 | 1 | 0 |
Songhua Stalemate | 00:15:35 | 0 | 1 | 0 | 9 |
Great Wall | 00:17:51 | 2 | 0 | 2 | 13 |
N/A | 01:01:27 | 3 | 0 | 3 | 6 |
Midnight Sun | 00:29:00 | 0 | 1 | 0 | 20 |
Operation Road Rage | 00:32:33 | 2 | 0 | 2 | 0 |
Wake Island 2007 | 00:29:21 | 1 | 1 | 1 | 17 |
Total | 10:48:14 | 16 | 13 | – | – |
Averages | 00:40:30 | 0 | 1 | 1 | 17 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 07:23:09 | 10 | 9 | 1.11 | 38 |
MEC | 05:16:56 | 6 | 7 | 0.86 | 38 |
PLA | 02:25:07 | 4 | 4 | 1 | 20 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:51:27 | 2 | 2 | 1 | 16 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:35:52 | 32 | 25 | 1.44 | 4 |
Aviator | 01:30:14 | 6 | 31 | 0.29 | 3 |
Air Defense | 00:55:48 | 9 | 15 | 0.67 | 1 |
Helicopter | 00:28:13 | 4 | 10 | 0.6 | 2 |
Transport | 00:31:20 | 1 | 14 | 0.14 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:22 | 0 | 4 | 0 | 0 |
Total | 05:02:49 | 52 | 99 | – | 11 |
Averages | 00:43:15 | 7 | 14 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 05:52:15 | 00:00:00 | 00:51:27 | 01:01:33 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:02:54 | 12 | 64 | 0.19 |
Assault | 00:38:23 | 8 | 20 | 0.4 |
Engineer | 03:12:52 | 44 | 100 | 0.44 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 04:16:34 | 30 | 95 | 0.32 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:20:00 | 5 | 7 | 0.71 |
Total | 10:30:43 | 99 | 286 | – |
Averages | 01:30:06 | 14 | 41 | 0.35 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:05:47 | 0 | 8 | 0 | 11.54% |
Grenade Launcher Attachment | 00:01:02 | 0 | 3 | 0 | 0% |
Carbines | 01:56:00 | 16 | 53 | 0.3 | 10.55% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:14:37 | 3 | 3 | 1 | 36.67% |
Pistols | 00:42:07 | 4 | 23 | 0.17 | 11.47% |
AT/AA | 00:16:55 | 3 | 10 | 0.3 | 40% |
Submachine Guns | 00:33:08 | 1 | 18 | 0.06 | 7.18% |
Shotguns | 00:39:48 | 8 | 38 | 0.21 | 7.79% |
Knife | 00:05:37 | 1 | 3 | 0.33 | 14.29% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:32:25 | 6 | 17 | 0.35 | 0.62% |
Hand Grenade | 00:04:41 | 0 | 9 | 0 | 30.19% |
Total | 04:40:36 | 39 | 169 | – | – |
Averages | 00:21:35 | 3 | 13 | 0 | 12.09% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:05:37 | 1 | 3 | 0.33 | 7 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:54 | 3 | 1 | 3 | 7 |
Hand Grenade | 00:04:41 | 0 | 9 | 0 | 53 |
AT Mine | 00:04:22 | 2 | 6 | 0.33 | 30 |
C4 | 00:27:09 | 1 | 10 | 0.1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:42:43 | 7 | 29 | 0.24 | 97 |
Averages | 00:03:17 | 1 | 2 | 0.02 | 7 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11019760 |
Enrollment Date | 2020-05-15 19:55:18 |
Last Battle On | 2021-01-29 23:27:18 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 2 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 1 |
Cost ($50 base) | 4.628 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 337 of 500. At your historical rate, you should earn 163 in 163 days (or 5 Hours, and 26 Minutes straight).![]() Next Rank: Corporal Score: 337 of 800. At your historical rate, you should earn 463 in 463 days (or 15 Hours, and 26 Minutes straight).![]() Next Rank: Sergeant Score: 337 of 2,500. At your historical rate, you should earn 2,163 in 2163 days (or 72 Hours, and 6 Minutes straight). |