Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 04:36:22 | 8 | 10 | 0.8 | 106 |
MEC | 02:19:28 | 1 | 6 | 0.17 | 86 |
PLA | 02:43:41 | 2 | 6 | 0.33 | 99 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:50:51 | 3 | 0 | 3 | 66 |
Total | 10:30:22 | 14 | 22 | - | - |
Averages | 01:03:02 | 1 | 2 | 0 | 36 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:22:12 | 0 | 1 | 0 | 0 |
Sharqi Peninsula | 00:13:33 | 1 | 1 | 1 | 36 |
Gulf Of Oman | 01:24:28 | 1 | 2 | 0.5 | 63 |
Taraba Quarry | 01:03:14 | 3 | 1 | 3 | 66 |
Road To Jalalabad | 00:19:47 | 0 | 1 | 0 | 86 |
Daqing Oilfields | 00:59:27 | 1 | 3 | 0.33 | 55 |
Dalian Plant | 00:05:53 | 0 | 1 | 0 | 6 |
Dragon Valley | 01:08:31 | 1 | 1 | 1 | 99 |
Songhua Stalemate | 00:13:07 | 0 | 3 | 0 | 7 |
N/A | 00:51:06 | 1 | 3 | 0.33 | 73 |
Midnight Sun | 01:40:06 | 2 | 1 | 2 | 106 |
Operation Road Rage | 00:33:56 | 1 | 1 | 1 | 84 |
Operation Harvest | 00:41:46 | 1 | 1 | 1 | 80 |
Wake Island 2007 | 00:38:33 | 2 | 1 | 2 | 38 |
N/A | 00:14:47 | 0 | 1 | 0 | 4 |
Total | 10:30:26 | 14 | 22 | – | – |
Averages | 00:42:01 | 0 | 1 | 1 | 54 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:01:32 | 10 | 16 | 0.63 | 106 |
MEC | 03:45:13 | 6 | 6 | 1 | 80 |
PLA | 04:45:37 | 6 | 10 | 0.6 | 106 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:03:14 | 3 | 1 | 3 | 66 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:36:54 | 39 | 17 | 2.47 | 3 |
Aviator | 01:08:48 | 31 | 47 | 0.74 | 4 |
Air Defense | 00:38:32 | 54 | 15 | 3.8 | 3 |
Helicopter | 02:12:57 | 93 | 51 | 2.1 | 14 |
Transport | 00:54:25 | 17 | 17 | 1.06 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:03:05 | 0 | 2 | 0 | 0 |
Total | 05:34:41 | 234 | 149 | – | 25 |
Averages | 00:47:48 | 33 | 21 | 0.14 | 4 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:27:11 | 00:00:00 | 01:03:14 | 02:55:48 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:32:30 | 156 | 101 | 1.54 |
Assault | 00:31:44 | 18 | 16 | 1.13 |
Engineer | 01:23:24 | 40 | 42 | 0.95 |
Medic | 02:10:45 | 91 | 53 | 1.72 |
Special-Ops | 02:36:52 | 48 | 79 | 0.61 |
Support | 00:21:26 | 12 | 22 | 0.55 |
Sniper | 00:37:15 | 24 | 22 | 1.09 |
Total | 10:13:56 | 389 | 335 | – |
Averages | 01:27:42 | 56 | 48 | 1.16 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:18:00 | 30 | 38 | 0.79 | 11.8% |
Grenade Launcher Attachment | 00:00:36 | 0 | 0 | 0 | 0% |
Carbines | 00:37:47 | 12 | 31 | 0.39 | 11.26% |
Light Machine Guns | 00:12:32 | 8 | 15 | 0.53 | 5.72% |
Sniper Rifles | 00:27:24 | 14 | 13 | 1.08 | 17.1% |
Pistols | 00:07:04 | 12 | 11 | 1.09 | 21% |
AT/AA | 00:15:17 | 5 | 15 | 0.33 | 32.99% |
Submachine Guns | 00:55:45 | 61 | 30 | 2.03 | 15.79% |
Shotguns | 00:20:12 | 3 | 22 | 0.14 | 16.35% |
Knife | 00:03:06 | 3 | 3 | 1 | 15% |
Defibrillator | 00:01:25 | 0 | 2 | 0 | 47.06% |
Explosives (C4, Claymore, AT Mine) | 00:04:42 | 4 | 4 | 1 | 1.33% |
Hand Grenade | 00:05:36 | 2 | 7 | 0.29 | 38.96% |
Total | 04:25:04 | 152 | 187 | – | – |
Averages | 00:20:23 | 12 | 14 | 1 | 14.387% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:03:06 | 3 | 3 | 1 | 20 |
Defibrillator | 00:01:25 | 0 | 2 | 0 | 17 |
Claymore | 00:00:20 | 2 | 0 | 2 | 10 |
Hand Grenade | 00:05:36 | 2 | 7 | 0.29 | 77 |
AT Mine | 00:01:00 | 1 | 1 | 1 | 18 |
C4 | 00:03:22 | 1 | 3 | 0.33 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:14:49 | 9 | 16 | 0.56 | 142 |
Averages | 00:01:08 | 1 | 1 | 0.04 | 11 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10858357 |
Enrollment Date | 2022-09-14 22:36:24 |
Last Battle On | 2022-09-28 22:23:33 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 2 / 0 |
Team: Kills, Damage, & Vehicle Damage | 3 / 0 / 1 |
Cost ($50 base) | 4.7586 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,116 of 2,500. At your historical rate, you should earn 1,384 in 17 days (or 12 Hours, and 48 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,116 of 5,000. At your historical rate, you should earn 3,884 in 49 days (or 35 Hours, and 57 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,116 of 8,000. At your historical rate, you should earn 6,884 in 86 days (or 63 Hours, and 44 Minutes straight). |