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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:42:16 | 4 | 10 | 0.4 | 65 |
| MEC | 04:01:08 | 2 | 10 | 0.2 | 98 |
| PLA | 01:17:21 | 2 | 5 | 0.4 | 48 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:35 | 0 | 0 | 0 | 0 |
| Total | 11:01:20 | 8 | 25 | - | - |
| Averages | 01:06:08 | 1 | 3 | 0 | 21 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:41:12 | 1 | 2 | 0.5 | 39 |
| Mashtuur City | 01:22:31 | 1 | 2 | 0.5 | 84 |
| Operation Clean Sweep | 00:54:56 | 2 | 0 | 2 | 98 |
| Zatar Wetlands | 01:08:54 | 0 | 4 | 0 | 64 |
| Strike at Karkand | 01:09:16 | 0 | 3 | 0 | 43 |
| Sharqi Peninsula | 00:38:52 | 0 | 1 | 0 | 65 |
| Operation Smoke Screen | 00:44:13 | 0 | 2 | 0 | 27 |
| Daqing Oilfields | 00:10:41 | 0 | 1 | 0 | 6 |
| Dalian Plant | 01:03:12 | 1 | 2 | 0.5 | 18 |
| Songhua Stalemate | 00:38:22 | 1 | 1 | 1 | 48 |
| Great Wall | 00:18:09 | 0 | 2 | 0 | 35 |
| Midnight Sun | 00:00:34 | 1 | 0 | 1 | 0 |
| Operation Road Rage | 01:15:41 | 1 | 2 | 0.5 | 33 |
| Wake Island 2007 | 00:16:36 | 0 | 1 | 0 | 3 |
| N/A | 00:38:14 | 0 | 2 | 0 | 25 |
| Total | 11:01:23 | 8 | 25 | – | – |
| Averages | 00:44:05 | 0 | 2 | 0 | 39 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 08:39:35 | 7 | 17 | 0.41 | 98 |
| MEC | 05:58:42 | 3 | 12 | 0.25 | 98 |
| PLA | 02:27:34 | 3 | 7 | 0.43 | 48 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:02:22 | 0 | 4 | 0 | 35 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:58:19 | 23 | 30 | 0.8 | 1 |
| Aviator | 00:22:20 | 2 | 28 | 0.11 | 1 |
| Air Defense | 00:25:04 | 7 | 14 | 0.64 | 2 |
| Helicopter | 01:13:53 | 7 | 53 | 0.21 | 4 |
| Transport | 00:46:36 | 7 | 26 | 0.31 | 1 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:04:20 | 2 | 4 | 0.75 | 1 |
| Total | 03:50:32 | 48 | 155 | – | 10 |
| Averages | 00:32:56 | 7 | 22 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 07:06:44 | 00:00:00 | 01:02:22 | 01:16:15 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:55:47 | 38 | 125 | 0.3 |
| Assault | 02:24:24 | 26 | 100 | 0.26 |
| Engineer | 01:13:26 | 13 | 48 | 0.27 |
| Medic | 01:32:35 | 30 | 65 | 0.46 |
| Special-Ops | 02:21:22 | 58 | 121 | 0.48 |
| Support | 00:00:42 | 0 | 1 | 0 |
| Sniper | 01:00:02 | 31 | 50 | 0.62 |
| Total | 10:28:18 | 196 | 510 | – |
| Averages | 01:29:45 | 28 | 73 | 0.38 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 02:26:56 | 39 | 94 | 0.41 | 8.94% |
| Grenade Launcher Attachment | 00:06:05 | 2 | 8 | 0.25 | 8.82% |
| Carbines | 01:16:18 | 24 | 68 | 0.35 | 12.93% |
| Light Machine Guns | 00:00:37 | 0 | 1 | 0 | 0% |
| Sniper Rifles | 00:37:30 | 13 | 26 | 0.5 | 24.27% |
| Pistols | 00:13:26 | 5 | 20 | 0.25 | 17.2% |
| AT/AA | 00:15:07 | 5 | 27 | 0.19 | 44.44% |
| Submachine Guns | 00:54:09 | 9 | 66 | 0.14 | 8.08% |
| Shotguns | 00:27:23 | 5 | 29 | 0.17 | 9.09% |
| Knife | 00:00:15 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:01:45 | 0 | 3 | 0 | 59.26% |
| Explosives (C4, Claymore, AT Mine) | 00:07:24 | 8 | 6 | 1.33 | 4% |
| Hand Grenade | 00:06:51 | 8 | 12 | 0.67 | 32.26% |
| Total | 06:27:28 | 112 | 356 | – | – |
| Averages | 00:29:48 | 9 | 27 | 0 | 11.799% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:15 | 0 | 0 | 0 | 14 |
| Defibrillator | 00:01:45 | 0 | 3 | 0 | 27 |
| Claymore | 00:01:06 | 2 | 2 | 1 | 29 |
| Hand Grenade | 00:06:51 | 8 | 12 | 0.67 | 93 |
| AT Mine | 00:01:40 | 1 | 1 | 1 | 27 |
| C4 | 00:04:38 | 5 | 3 | 1.67 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:16:15 | 16 | 21 | 0.76 | 190 |
| Averages | 00:01:15 | 1 | 2 | 0.06 | 15 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 10447861 |
| Enrollment Date | 2023-04-03 20:12:59 |
| Last Battle On | 2023-11-03 11:41:52 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 6 / 0 / 0 |
| Cost ($50 base) | 4.5359 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 833 of 2,500. At your historical rate, you should earn 1,667 in 417 days (or 21 Hours, and 22 Minutes straight).
Next Rank: Staff Sergeant Score: 833 of 5,000. At your historical rate, you should earn 4,167 in 1042 days (or 53 Hours, and 25 Minutes straight).
Next Rank: Gunnery Sergeant Score: 833 of 8,000. At your historical rate, you should earn 7,167 in 1792 days (or 91 Hours, and 53 Minutes straight). |
salarnd Corporal

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