Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:15:58 | 1 | 4 | 0.25 | 47 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 01:10:11 | 1 | 2 | 0.5 | 46 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:26:09 | 2 | 6 | - | - |
Averages | 00:14:36 | 0 | 1 | 0 | 9 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 00:40:25 | 1 | 1 | 1 | 47 |
Songhua Stalemate | 00:05:49 | 0 | 1 | 0 | 6 |
N/A | 00:20:25 | 0 | 2 | 0 | 17 |
Midnight Sun | 00:22:20 | 0 | 1 | 0 | 25 |
Wake Island 2007 | 00:57:11 | 1 | 1 | 1 | 46 |
Total | 02:26:10 | 2 | 6 | – | – |
Averages | 00:29:14 | 0 | 1 | 0 | 28 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:05:45 | 2 | 4 | 0.5 | 47 |
MEC | 00:40:25 | 1 | 1 | 1 | 47 |
PLA | 01:25:20 | 1 | 3 | 0.33 | 46 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:20:09 | 14 | 8 | 1.75 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:35 | 0 | 1 | 0 | 0 |
Helicopter | 00:08:42 | 0 | 0 | 0 | 0 |
Transport | 00:15:23 | 1 | 5 | 0.2 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:46 | 0 | 1 | 0 | 0 |
Total | 00:45:35 | 15 | 15 | – | 0 |
Averages | 00:06:30 | 2 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:46:14 | 00:00:00 | 00:00:00 | 00:22:20 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:00:00 | 0 | 0 | 0 |
Assault | 00:00:47 | 0 | 2 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 01:56:22 | 39 | 85 | 0.46 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:20:35 | 8 | 7 | 1.14 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 02:17:44 | 47 | 94 | – |
Averages | 00:19:40 | 7 | 13 | 0.5 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:05:49 | 26 | 58 | 0.45 | 13.24% |
Grenade Launcher Attachment | 00:00:05 | 0 | 1 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:15:07 | 5 | 5 | 1 | 10.19% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:09 | 0 | 1 | 0 | 0% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:05 | 0 | 0 | 0 | 0% |
Defibrillator | 00:03:33 | 0 | 6 | 0 | 45.16% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:02:36 | 1 | 6 | 0.17 | 25% |
Total | 01:27:24 | 32 | 77 | – | – |
Averages | 00:06:43 | 2 | 6 | 0 | 14.02% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:05 | 0 | 0 | 0 | 3 |
Defibrillator | 00:03:33 | 0 | 6 | 0 | 31 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:02:36 | 1 | 6 | 0.17 | 40 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:06:14 | 1 | 12 | 0.08 | 74 |
Averages | 00:00:28 | 0 | 1 | 0.01 | 6 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10316162 |
Enrollment Date | 2020-03-22 13:02:18 |
Last Battle On | 2020-03-23 23:11:24 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 1 |
Cost ($50 base) | 20.5245 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 173 of 500. At your historical rate, you should earn 327 in 2 days (or 4 Hours, and 32 Minutes straight).![]() Next Rank: Corporal Score: 173 of 800. At your historical rate, you should earn 627 in 4 days (or 8 Hours, and 42 Minutes straight).![]() Next Rank: Sergeant Score: 173 of 2,500. At your historical rate, you should earn 2,327 in 13 days (or 32 Hours, and 19 Minutes straight). |