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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:34:04 | 1 | 0 | 1 | 88 |
| MEC | 00:35:57 | 0 | 1 | 0 | 74 |
| PLA | 00:11:09 | 1 | 0 | 1 | 3 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:21:10 | 2 | 1 | - | - |
| Averages | 00:08:07 | 0 | 0 | 0 | 17 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:35:57 | 0 | 1 | 0 | 74 |
| Dalian Plant | 00:11:09 | 1 | 0 | 1 | 3 |
| Wake Island 2007 | 00:34:04 | 1 | 0 | 1 | 88 |
| Total | 01:21:10 | 2 | 1 | – | – |
| Averages | 00:27:03 | 0 | 0 | 1 | 55 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:21:10 | 2 | 1 | 2 | 88 |
| MEC | 00:35:57 | 0 | 1 | 0 | 74 |
| PLA | 00:45:13 | 2 | 0 | 2 | 88 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:05:46 | 4 | 2 | 2.5 | 1 |
| Aviator | 00:07:22 | 3 | 2 | 1.5 | 0 |
| Air Defense | 00:02:12 | 0 | 2 | 0 | 0 |
| Helicopter | 00:01:45 | 1 | 0 | 1 | 0 |
| Transport | 00:15:58 | 6 | 7 | 1.14 | 2 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:33:03 | 14 | 13 | – | 3 |
| Averages | 00:04:43 | 2 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:47:06 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:00 | 0 | 0 | 0 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:02:09 | 3 | 4 | 0.75 |
| Medic | 01:13:16 | 38 | 42 | 0.9 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:02:05 | 2 | 1 | 2 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 01:17:30 | 43 | 47 | – |
| Averages | 00:11:04 | 6 | 7 | 0.91 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:36:54 | 22 | 24 | 0.92 | 11.15% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:01:57 | 2 | 1 | 2 | 4.74% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:29 | 2 | 0 | 2 | 16.67% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Shotguns | 00:02:00 | 2 | 4 | 0.5 | 0% |
| Knife | 00:00:00 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:01:00 | 0 | 2 | 0 | 45% |
| Explosives (C4, Claymore, AT Mine) | 00:00:07 | 1 | 0 | 1 | 2% |
| Hand Grenade | 00:00:13 | 0 | 1 | 0 | 1% |
| Total | 00:42:33 | 28 | 32 | – | – |
| Averages | 00:03:16 | 2 | 2 | 0 | 10.312% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:01:00 | 0 | 2 | 0 | 20 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:13 | 0 | 1 | 0 | 1 |
| AT Mine | 00:00:07 | 1 | 0 | 1 | 2 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:01:20 | 1 | 3 | 0.33 | 23 |
| Averages | 00:00:06 | 0 | 0 | 0.03 | 2 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 10032470 |
| Enrollment Date | 2024-06-05 20:46:36 |
| Last Battle On | 2024-06-05 22:07:59 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 36.961 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 165 of 150. At your historical rate, you should earn -15 in 0 days (or 0 Seconds straight).
Next Rank: Lance Corporal Score: 165 of 500. At your historical rate, you should earn 335 in 0 days (or 2 Hours, and 47 Minutes straight).
Next Rank: Corporal Score: 165 of 800. At your historical rate, you should earn 635 in 0 days (or 5 Hours, and 17 Minutes straight). |
Stinkpapa Private

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