Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:00:27 | 0 | 1 | 0 | 0 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:14:35 | 0 | 3 | 0 | 4 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:06:16 | 0 | 1 | 0 | 6 |
Total | 00:21:18 | 0 | 5 | - | - |
Averages | 00:02:07 | 0 | 1 | 0 | 1 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Road To Jalalabad | 00:00:27 | 0 | 1 | 0 | 0 |
Songhua Stalemate | 00:04:47 | 0 | 1 | 0 | 0 |
Great Wall | 00:06:16 | 0 | 1 | 0 | 6 |
Midnight Sun | 00:00:42 | 0 | 1 | 0 | 0 |
Wake Island 2007 | 00:09:06 | 0 | 1 | 0 | 4 |
Total | 00:21:18 | 0 | 5 | – | – |
Averages | 00:04:15 | 0 | 1 | 0 | 2 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:14:35 | 0 | 3 | 0 | 4 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:20:51 | 0 | 4 | 0 | 6 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:06:16 | 0 | 1 | 0 | 6 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:00:00 | 0 | 0 | 0 | 0 |
Aviator | 00:00:15 | 0 | 2 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:19 | 0 | 0 | 0 | 0 |
Transport | 00:00:58 | 0 | 2 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:03 | 0 | 0 | 0 | 0 |
Total | 00:01:35 | 0 | 4 | – | 0 |
Averages | 00:00:13 | 0 | 1 | 0 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:04:47 | 00:00:00 | 00:06:16 | 00:00:42 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:02:35 | 1 | 4 | 0.25 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:05:12 | 0 | 4 | 0 |
Special-Ops | 00:06:55 | 0 | 9 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:04:52 | 3 | 7 | 0.43 |
Total | 00:19:34 | 4 | 24 | – |
Averages | 00:02:47 | 1 | 3 | 0.17 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:04:32 | 0 | 3 | 0 | 2.03% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:05:20 | 0 | 6 | 0 | 16.33% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:03:38 | 2 | 4 | 0.5 | 16% |
Pistols | 00:00:57 | 1 | 2 | 0.5 | 25% |
AT/AA | 00:00:04 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:02:30 | 1 | 4 | 0.25 | 5.49% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:05 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:11 | 0 | 1 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:21 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0% |
Total | 00:17:17 | 4 | 20 | – | – |
Averages | 00:01:19 | 0 | 2 | 0 | 9.423% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:05 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:11 | 0 | 1 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:21 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:37 | 0 | 1 | 0 | 0 |
Averages | 00:00:02 | 0 | 0 | 0 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9711839 |
Enrollment Date | 2021-04-30 14:46:25 |
Last Battle On | 2021-05-02 12:26:18 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 140.8451 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 10 of 150. At your historical rate, you should earn 140 in 28 days (or 4 Hours, and 40 Minutes straight).![]() Next Rank: Lance Corporal Score: 10 of 500. At your historical rate, you should earn 490 in 98 days (or 16 Hours, and 20 Minutes straight).![]() Next Rank: Corporal Score: 10 of 800. At your historical rate, you should earn 790 in 158 days (or 26 Hours, and 20 Minutes straight). |