Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:37:32 | 5 | 7 | 0.71 | 101 |
MEC | 01:57:50 | 5 | 1 | 5 | 56 |
PLA | 02:18:43 | 3 | 3 | 1 | 76 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:22:27 | 0 | 1 | 0 | 36 |
Total | 08:16:32 | 13 | 12 | - | - |
Averages | 00:49:39 | 1 | 1 | 0 | 27 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:29:16 | 1 | 0 | 1 | 54 |
Mashtuur City | 00:03:51 | 1 | 0 | 1 | 9 |
Operation Clean Sweep | 00:28:06 | 1 | 0 | 1 | 25 |
Zatar Wetlands | 00:34:31 | 0 | 1 | 0 | 40 |
Strike at Karkand | 00:22:58 | 1 | 1 | 1 | 29 |
Sharqi Peninsula | 00:38:16 | 1 | 0 | 1 | 101 |
Gulf Of Oman | 00:28:29 | 1 | 0 | 1 | 56 |
Operation Smoke Screen | 00:22:27 | 0 | 1 | 0 | 36 |
Road To Jalalabad | 00:34:20 | 2 | 2 | 1 | 52 |
Dalian Plant | 00:56:44 | 0 | 3 | 0 | 60 |
Dragon Valley | 00:39:05 | 1 | 1 | 1 | 78 |
Fushe Pass | 00:29:38 | 1 | 0 | 1 | 55 |
Great Wall | 00:21:54 | 1 | 0 | 1 | 48 |
N/A | 00:29:12 | 1 | 0 | 1 | 76 |
Midnight Sun | 00:20:31 | 0 | 1 | 0 | 0 |
Operation Harvest | 00:37:29 | 1 | 0 | 1 | 52 |
Wake Island 2007 | 00:19:45 | 0 | 2 | 0 | 7 |
Total | 08:16:32 | 13 | 12 | – | – |
Averages | 00:29:12 | 0 | 1 | 1 | 46 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:59:23 | 8 | 9 | 0.89 | 101 |
MEC | 03:36:07 | 6 | 3 | 2 | 101 |
PLA | 03:07:37 | 3 | 7 | 0.43 | 78 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:44:21 | 1 | 1 | 1 | 48 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:00:48 | 42 | 21 | 2.38 | 8 |
Aviator | 00:25:54 | 5 | 6 | 1 | 1 |
Air Defense | 00:01:01 | 1 | 2 | 0.5 | 0 |
Helicopter | 00:49:40 | 8 | 30 | 0.27 | 0 |
Transport | 00:34:52 | 9 | 12 | 0.75 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:11 | 0 | 1 | 0 | 0 |
Total | 02:52:26 | 65 | 72 | – | 9 |
Averages | 00:24:38 | 9 | 10 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:41:38 | 00:00:00 | 00:44:21 | 00:58:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:30:57 | 38 | 87 | 0.44 |
Assault | 00:06:53 | 3 | 6 | 0.5 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 05:30:11 | 154 | 160 | 0.96 |
Special-Ops | 00:23:37 | 12 | 20 | 0.6 |
Support | 00:00:18 | 0 | 1 | 0 |
Sniper | 00:24:36 | 21 | 9 | 2.33 |
Total | 07:56:32 | 228 | 283 | – |
Averages | 01:08:04 | 33 | 40 | 0.81 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 03:08:02 | 87 | 114 | 0.76 | 8.99% |
Grenade Launcher Attachment | 00:00:02 | 0 | 0 | 0 | 0% |
Carbines | 00:13:37 | 7 | 12 | 0.58 | 13.18% |
Light Machine Guns | 00:00:18 | 0 | 1 | 0 | 16.67% |
Sniper Rifles | 00:15:07 | 13 | 8 | 1.63 | 20.22% |
Pistols | 00:07:15 | 12 | 12 | 1 | 13.04% |
AT/AA | 00:13:56 | 6 | 28 | 0.21 | 53.25% |
Submachine Guns | 00:39:15 | 11 | 31 | 0.35 | 16.71% |
Shotguns | 00:00:33 | 0 | 1 | 0 | 0% |
Knife | 00:00:40 | 9 | 0 | 9 | 50% |
Defibrillator | 00:01:43 | 0 | 0 | 0 | 72.22% |
Explosives (C4, Claymore, AT Mine) | 00:01:14 | 1 | 2 | 0.5 | 0% |
Hand Grenade | 00:04:29 | 4 | 2 | 2 | 17.65% |
Total | 04:44:57 | 149 | 209 | – | – |
Averages | 00:21:55 | 11 | 16 | 1 | 12.319% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:40 | 9 | 0 | 9 | 18 |
Defibrillator | 00:01:43 | 0 | 0 | 0 | 36 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:04:29 | 4 | 2 | 2 | 85 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:01:14 | 1 | 2 | 0.5 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:08:06 | 14 | 4 | 3.5 | 139 |
Averages | 00:00:37 | 1 | 0 | 0.27 | 11 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9476188 |
Enrollment Date | 2018-07-21 04:30:27 |
Last Battle On | 2020-05-12 19:06:08 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 1 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 6.0419 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 820 of 2,500. At your historical rate, you should earn 1,680 in 1680 days (or 17 Hours, and 29 Minutes straight).![]() Next Rank: Staff Sergeant Score: 820 of 5,000. At your historical rate, you should earn 4,180 in 4180 days (or 43 Hours, and 32 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 820 of 8,000. At your historical rate, you should earn 7,180 in 7180 days (or 74 Hours, and 47 Minutes straight). |