Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:11:35 | 20 | 17 | 1.18 | 74 |
MEC | 02:23:54 | 4 | 5 | 0.8 | 51 |
PLA | 03:54:16 | 7 | 6 | 1.17 | 48 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:32:08 | 2 | 2 | 1 | 29 |
Total | 16:01:53 | 33 | 30 | - | - |
Averages | 01:36:11 | 3 | 3 | 0 | 20 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:25:59 | 5 | 2 | 2.5 | 19 |
Mashtuur City | 01:02:07 | 2 | 3 | 0.67 | 51 |
Operation Clean Sweep | 00:00:15 | 1 | 0 | 1 | 0 |
Strike at Karkand | 00:33:24 | 1 | 1 | 1 | 31 |
Sharqi Peninsula | 00:09:08 | 2 | 0 | 2 | 14 |
Gulf Of Oman | 01:43:34 | 2 | 3 | 0.67 | 29 |
Road To Jalalabad | 01:13:39 | 2 | 1 | 2 | 70 |
Dalian Plant | 00:35:33 | 1 | 2 | 0.5 | 20 |
Dragon Valley | 01:35:21 | 4 | 4 | 1 | 18 |
Fushe Pass | 00:58:36 | 1 | 3 | 0.33 | 10 |
Great Wall | 00:50:41 | 2 | 3 | 0.67 | 29 |
N/A | 02:07:05 | 4 | 1 | 4 | 74 |
Midnight Sun | 00:45:40 | 3 | 1 | 3 | 48 |
Wake Island 2007 | 03:00:54 | 3 | 6 | 0.5 | 50 |
Total | 16:01:56 | 33 | 30 | – | – |
Averages | 01:08:42 | 0 | 2 | 1 | 33 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 10:24:32 | 20 | 23 | 0.87 | 51 |
MEC | 03:28:28 | 8 | 7 | 1.14 | 51 |
PLA | 07:46:45 | 14 | 19 | 0.74 | 50 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:50:41 | 2 | 3 | 0.67 | 29 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:37:22 | 49 | 39 | 1.38 | 5 |
Aviator | 00:34:41 | 5 | 31 | 0.19 | 1 |
Air Defense | 00:08:53 | 8 | 13 | 0.69 | 1 |
Helicopter | 01:52:15 | 12 | 76 | 0.22 | 5 |
Transport | 01:22:46 | 20 | 58 | 0.4 | 3 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:38 | 1 | 0 | 1 | 0 |
Total | 05:37:35 | 95 | 217 | – | 15 |
Averages | 00:48:13 | 14 | 31 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 06:37:58 | 00:00:00 | 00:50:41 | 00:45:40 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:57:22 | 14 | 56 | 0.25 |
Assault | 01:55:31 | 43 | 91 | 0.47 |
Engineer | 00:21:11 | 6 | 25 | 0.24 |
Medic | 05:20:03 | 84 | 273 | 0.31 |
Special-Ops | 02:46:33 | 57 | 155 | 0.37 |
Support | 00:34:38 | 19 | 34 | 0.56 |
Sniper | 03:13:45 | 68 | 146 | 0.47 |
Total | 15:09:03 | 291 | 780 | – |
Averages | 02:09:51 | 42 | 111 | 0.37 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 03:02:34 | 61 | 162 | 0.38 | 12.8% |
Grenade Launcher Attachment | 00:31:12 | 10 | 31 | 0.32 | 38.1% |
Carbines | 01:23:58 | 32 | 92 | 0.35 | 12.05% |
Light Machine Guns | 00:23:19 | 11 | 26 | 0.42 | 5.12% |
Sniper Rifles | 01:52:25 | 35 | 78 | 0.45 | 23.84% |
Pistols | 00:15:48 | 17 | 38 | 0.45 | 12.88% |
AT/AA | 00:16:24 | 5 | 21 | 0.24 | 24.36% |
Submachine Guns | 00:16:02 | 1 | 18 | 0.06 | 12.36% |
Shotguns | 00:09:28 | 2 | 12 | 0.17 | 7.41% |
Knife | 00:02:47 | 1 | 4 | 0.25 | 2.08% |
Defibrillator | 00:28:03 | 3 | 55 | 0.05 | 66.43% |
Explosives (C4, Claymore, AT Mine) | 00:09:29 | 5 | 12 | 0.42 | 1% |
Hand Grenade | 00:11:08 | 7 | 10 | 0.7 | 13.93% |
Total | 08:53:59 | 186 | 549 | – | – |
Averages | 00:41:04 | 14 | 42 | 0 | 12.588% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:02:47 | 1 | 4 | 0.25 | 48 |
Defibrillator | 00:28:03 | 3 | 55 | 0.05 | 140 |
Claymore | 00:00:51 | 1 | 2 | 0.5 | 9 |
Hand Grenade | 00:11:08 | 7 | 10 | 0.7 | 122 |
AT Mine | 00:00:11 | 0 | 0 | 0 | 2 |
C4 | 00:08:27 | 4 | 10 | 0.4 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:51:27 | 16 | 81 | 0.2 | 321 |
Averages | 00:03:57 | 1 | 6 | 0.02 | 25 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9350226 |
Enrollment Date | 2018-05-08 13:34:27 |
Last Battle On | 2018-12-29 11:37:52 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 7 / 3 / 2 |
Cost ($50 base) | 3.1187 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,080 of 2,500. At your historical rate, you should earn 1,420 in 284 days (or 21 Hours, and 30 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,080 of 5,000. At your historical rate, you should earn 3,920 in 784 days (or 59 Hours, and 23 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,080 of 8,000. At your historical rate, you should earn 6,920 in 1384 days (or 104 Hours, and 50 Minutes straight). |