Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:31:56 | 17 | 12 | 1.42 | 87 |
MEC | 05:23:08 | 10 | 12 | 0.83 | 48 |
PLA | 05:51:40 | 7 | 14 | 0.5 | 86 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:04:51 | 1 | 0 | 1 | 4 |
Total | 19:51:35 | 35 | 38 | - | - |
Averages | 01:59:09 | 4 | 4 | 0 | 23 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 02:47:43 | 5 | 5 | 1 | 17 |
Mashtuur City | 01:31:02 | 2 | 3 | 0.67 | 87 |
Operation Clean Sweep | 01:48:17 | 4 | 3 | 1.33 | 12 |
Strike at Karkand | 01:07:09 | 2 | 3 | 0.67 | 41 |
Sharqi Peninsula | 00:09:24 | 2 | 0 | 2 | 8 |
Gulf Of Oman | 02:28:01 | 3 | 4 | 0.75 | 48 |
Road To Jalalabad | 00:30:05 | 1 | 1 | 1 | 14 |
Dalian Plant | 01:10:58 | 3 | 2 | 1.5 | 39 |
Dragon Valley | 00:46:36 | 3 | 0 | 3 | 14 |
Fushe Pass | 01:53:53 | 3 | 3 | 1 | 25 |
Great Wall | 01:36:13 | 2 | 3 | 0.67 | 86 |
N/A | 01:29:33 | 2 | 3 | 0.67 | 35 |
Midnight Sun | 01:31:41 | 3 | 4 | 0.75 | 16 |
Wake Island 2007 | 01:01:02 | 0 | 4 | 0 | 4 |
Total | 19:51:37 | 35 | 38 | – | – |
Averages | 01:25:06 | 0 | 3 | 1 | 32 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 13:28:03 | 25 | 26 | 0.96 | 87 |
MEC | 07:03:53 | 13 | 13 | 1 | 87 |
PLA | 08:00:23 | 14 | 16 | 0.88 | 86 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:36:13 | 2 | 3 | 0.67 | 86 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 02:22:56 | 61 | 63 | 1.08 | 7 |
Aviator | 00:34:13 | 4 | 39 | 0.13 | 1 |
Air Defense | 00:42:39 | 16 | 28 | 0.68 | 3 |
Helicopter | 02:07:52 | 19 | 76 | 0.26 | 1 |
Transport | 00:46:27 | 1 | 16 | 0.06 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:06:45 | 2 | 7 | 0.29 | 0 |
Total | 06:40:52 | 103 | 229 | – | 12 |
Averages | 00:57:16 | 15 | 33 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 10:55:20 | 00:00:00 | 01:36:13 | 01:31:41 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 04:57:52 | 94 | 235 | 0.4 |
Assault | 03:14:19 | 54 | 124 | 0.44 |
Engineer | 00:00:43 | 0 | 2 | 0 |
Medic | 00:29:50 | 9 | 14 | 0.64 |
Special-Ops | 06:35:54 | 106 | 246 | 0.43 |
Support | 00:04:39 | 4 | 6 | 0.67 |
Sniper | 03:40:37 | 40 | 113 | 0.35 |
Total | 19:03:54 | 307 | 740 | – |
Averages | 02:43:24 | 44 | 106 | 0.41 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:24:00 | 24 | 59 | 0.41 | 5.68% |
Grenade Launcher Attachment | 00:42:56 | 10 | 25 | 0.4 | 36.73% |
Carbines | 03:31:30 | 36 | 119 | 0.3 | 11.73% |
Light Machine Guns | 00:03:50 | 4 | 4 | 1 | 6.28% |
Sniper Rifles | 02:31:58 | 15 | 64 | 0.23 | 20.75% |
Pistols | 00:13:25 | 7 | 29 | 0.24 | 13.15% |
AT/AA | 01:29:00 | 22 | 81 | 0.27 | 28.69% |
Submachine Guns | 01:26:45 | 22 | 65 | 0.34 | 9.56% |
Shotguns | 00:00:37 | 0 | 1 | 0 | 0% |
Knife | 00:03:13 | 2 | 12 | 0.17 | 6.25% |
Defibrillator | 00:00:19 | 0 | 0 | 0 | 60% |
Explosives (C4, Claymore, AT Mine) | 00:30:30 | 19 | 30 | 0.63 | 0.9% |
Hand Grenade | 00:19:44 | 8 | 28 | 0.29 | 19.38% |
Total | 11:49:25 | 156 | 490 | – | – |
Averages | 00:54:34 | 12 | 38 | 0 | 11.517% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:03:13 | 2 | 12 | 0.17 | 32 |
Defibrillator | 00:00:19 | 0 | 0 | 0 | 5 |
Claymore | 00:02:08 | 6 | 3 | 2 | 36 |
Hand Grenade | 00:19:44 | 8 | 28 | 0.29 | 160 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:28:22 | 13 | 27 | 0.48 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:53:46 | 29 | 70 | 0.41 | 233 |
Averages | 00:04:08 | 2 | 5 | 0.03 | 18 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 9301150 |
Enrollment Date | 2018-04-09 21:21:14 |
Last Battle On | 2021-05-06 14:29:44 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 3 / 0 |
Team: Kills, Damage, & Vehicle Damage | 8 / 1 / 2 |
Cost ($50 base) | 2.5176 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,005 of 2,500. At your historical rate, you should earn 1,495 in 1495 days (or 31 Hours, and 8 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,005 of 5,000. At your historical rate, you should earn 3,995 in 3995 days (or 83 Hours, and 13 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,005 of 8,000. At your historical rate, you should earn 6,995 in 6995 days (or 145 Hours, and 43 Minutes straight). |